View Full Version : "Could not connect to server: ConnectionFailed" - How to fix this?

12-15-2013, 10:38 AM
Me and a friend were playing the game just fine last night.

Today this error shows up every time we try to log on to the game from last night.

Workaround (but not really):
You can 'fix' this for yourself by pressing ` (tilde key) to open up Console, then simply click the Close button on console (bottom right of console window. This lets YOU continue to play the game, but if you try to invite a friend (via Steam) they can not connect.

Some steps we tried:

1. Starting a new game as "Private" works fine, no error messages.

2. Starting a new game as "Public" generates error message as seen in the title.

3. Attempting to "Continue game" and open a game which was started as "Public" generates error message as seen in the title.

You can bypass the Connection Failed error message by opening Console and then closing it. The error message in the Console states:

4.954: The connection request to failed. Are you sure the server can be connected to?

To me this seems like it is trying to list your public game to some kind of server that handles server browsing / listing, but that server is not responding... so it kicks back an error message for the Public games, but not the Private ones?

I'm just guessing at this point, but that is what we found so far...

12-15-2013, 02:03 PM
I'm thinking you might have to portforward.

12-15-2013, 02:17 PM
I got the EXACT same problem, we bought the game yesterday, me and my 2 friends, and played it till 3AM (GMT+1) then suddenly we all got disconnected from my game and since then i couldnt start a public game.
I definitly did NOT change any forwarding settings on my router while playing, so it has to be a problem on their server side.

Please fix this asap, cause there is no chance to play it coop right now!

Thanks & best regards

12-15-2013, 09:16 PM
this is related to this topic: http://7daystodie.com/forums/showthread.php?2046-Can-not-connect-to-own-server

same problem it worked than it stoped working. Needs a hotfix from the devīs to get it working again

12-19-2013, 12:51 PM
I also am having this issue I was wondering if anyones had any luck fixing it? It was playing just fine and then suddenly got this error.

01-06-2014, 04:41 PM
I not only cannot connect to any of the servers, after having forwarded several ports, to include 25000, but when I try to connect and fail, then it also knocks out my router/modem connectivity to the net. I have to restart both devices. No game should be able to do this.

01-06-2014, 05:16 PM
only Wait.. the Server is offline or so.. just Wait.. sometimes works sometimes not

01-07-2014, 02:01 AM
some times when I fully close steam then click on the 7 days shortcut I made from the steam program it re-starts steam and lets me log in and play.

01-14-2014, 11:16 PM
I haven't tried that last one. Worth a shot, but I find my internet connectivity being knocked out every time I try the standard way a bit odd.

05-13-2014, 03:46 AM
I just wanted to throw my cents in as I am also experiencing this issue. It has happened to me a bunch of times now, on a bunch of different publicly hosted servers after playing around 12-24 game hours. Everything is fine, then poof, I get de-synced, errors spam console, then I get booted. After that I can no longer play on that server ever again.

I wanted to confirm that this is not a NAT or Port Forwarding issue. I removed any and all security devices from my network and connected directly to the ISP modem, then tried reconnecting to these "lost servers". Nothing changed at all. So this has to do with something server side, especially seeing as the console gets blasted with exceptions before it happens.

I would like to say that this is quite frustrating. When playing games like these, you do dedicate quite a bit of time setting up initially for survival in the environment. When this error happens all the time, on many different public servers, you pretty much lose the desire to play all together. When you start to lose the desire to play, a Dev should be quite concerned about this, and make some kind of announcement that "The problem has been noted, and fixes are in the works." or "Thank you for bringing up this problem, we will look into it." Just sayen.