View Poll Results: A18 Developer Diary

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  • Release Estimate: Sometime in 2019

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Thread: Alpha 18 Dev Diary!!

  1. #15151
    Zombie Hunter
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    Quote Originally Posted by Roland View Post
    What's the endgame of Space Invaders?

    Think of it like that.
    I never played that game sorry And frankly I love the game, I don't think this game has end game, life goes on. End game is when you die. Game's concept as I understand it to survive for as long as you can. If you get comfortable early or late depending on your proficiency with resource management.

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    Quote Originally Posted by madmole View Post
    We will eventually have a story line you can go through and beat the game, but it will keep playing. As long as you are having fun and find late game looting and fort defense challenging/fun, then keep going. When you feel you aren't challenged or there is no more loot your after thats when I start a new game.
    Agree, so why I see you define that we are improving end game, there is no such thing and I frankly don't want it.

    And if I want something like that then I define like 20K zombie left in my world and once I reach 20K zed there are no zed left and I die of old age ..lol and Hope game doesn't introduce zombie reproducing..

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    In stream video I notice that spear can be stack of 2 only [or maybe I am wrong], if so can I request at least 5 or 10 stack .. either they shouldn't stack which is fine to me, or they should stack at least 5 if not more.

  2. #15152
    Survivor MajorMunchy's Avatar
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    Quote Originally Posted by unholyjoe View Post
    actually issue has been addressed and works rather well... no need for indestructible blocks that can/would be exploited. i thought MM showed pics of new bridge ramps/wedges. i thought i seen some people here say they like how they looked, so someone showed them.
    Link to draw bridge PWEASE

  3. #15153
    Reconstructionist Trankitas's Avatar
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    Quote Originally Posted by MajorMunchy View Post
    Link to draw bridge PWEASE
    Check his twitter

  4. #15154
    Survivor MajorMunchy's Avatar
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    Quote Originally Posted by Trankitas View Post
    Check his twitter
    thanks!

  5. #15155
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    Quote Originally Posted by Lonestarcanuck View Post
    Any chance you can add more Useful data to some blocks like who placed it and when and maybe a trigger so I can have code that can register to listen for that type of block? I know some blocks like secure chest have more info about the owner but bedrolls seem pretty dumb.
    Oh, that's a thought! Have bedrolls keep some extra info, just like secure chests, so that they can show whether they have been replaced by a newer one or not... It's always frustrating to see a bedroll that won't display an owner, and have to wonder if the owner either placed another or is just offline for now. :-s

  6. #15156
    Hunter Ricowan's Avatar
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    Quote Originally Posted by Kattla View Post
    A19 confirmed then? Not Beta 1.
    In general (all development teams are different, so this may not be how TFP is doing it) the phases are defined like this:

    ALPHA - Features are still being added to the game, some features may be removed still, lots of placeholders for features still to come.
    BETA - The game is feature complete, optimization begins in earnest, nothing major is added or removed.
    RELEASE - The game is done. Bug fix patches can still be published afterward but this is it for most teams.

    7DTD is obviously still in ALPHA, and will be for quite a while in my opinion, since TFP haven't even started to add some major features yet (Bandits, Storyline, etc.). They can't start Beta 1 until all major features are in the game.

  7. #15157
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by agrastiOs View Post
    Like in Minecraft, right? There you can go to a special dimension and beat a boss to get the credits flowing, but you can keep playing afterwards.

    Talking about Minecraft, maybe like it, have it that each Level 5 or so plays the A16 level up sound, and other Levels play the A17 level up sound.
    A lot more like Fallout 4 lol. Pick a side, kill da bad guy (in your opinion), roll credits, keep playing.

  8. #15158
    Super Moderator Roland's Avatar
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    Quote Originally Posted by spacepiggio View Post
    Quivers go on your back or attached to vehicles like Chariots in a historical context.
    Maybe we could incorporate them with Bandoliers that were added to the game, just makes more sense...

    It's a visual thing, I want to see a Quiver of Arrows or Spears on my back...

    I also think it is Cumbersome to retrieve the same Spear over & over again or trying to collect it from a miss throw in a pack of running Z's. In the heat of battle I want to throw Spears without constantly retrieving it again, I would rather make a new 1 than bother with running up to a Z that I am trying to kill from a distance to collect it & runaway to throw it again.
    Is the Spear stackable? I feel it should be if it isn't...
    Spears have quality so they can’t stack. You don’t have to throw them. They work well as a longer reach jabbing weapon. In fact I find it more satisfying to combo it up with a few jabs and then a throw— and then you are retrieving it only once in awhile.

  9. #15159
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by AlabasterW View Post
    I'd love to see 7DTD's ending. You beat the Duke and while there's still zombies around, you're the king of the apocalypse now, baby
    Nope, you might kill Noah for the duke, and your still the duke's bitch. Invert it if you want to kill the duke. Maybe we can start a random quest called anarchy afterwards where you can team up with an up coming crooked disgrunted captain and take out the other faction leader, the one you allied with after you kill the "bad one".

  10. #15160
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by spacepiggio View Post
    Can We Get A Quiver Please

    This has bugged me for a while & with the addition to Spears I think it would be nice to have 1...
    We currently carry Arrows in the BP, Why? An Archer does not reload by grabbing Arrow's out of a BP...
    I want to craft Quivers for Arrows or Spears, maybe we could add it to the Books for Archery to make Quivers that hold more Arrows or Spears.
    I would also like to add the Spear Quivers to the Mini-Bike & Motorcycle so you could throw them while riding.
    If we could add a bittch seat to the Motorcycle the passenger could throw Spears...

    Quivers have been used for a long time to hold Arrows & Javelins or Spears...
    Its a detail most games do without, especially ones made by small teams.

  11. #15161
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Gamida View Post
    Already done.
    I think he was wanting a specific quest to get ALL the books.

  12. #15162
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Lonestarcanuck View Post
    Did the Military Helmet texture get fixed for A18? in A17.4 if you press B. the image on the head slot does not match the one you are wearing.

    head slot looks like a USMC MARPAT and the character image looks like Digi camo.
    New icons were made.

  13. #15163
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Ayrton View Post
    Hi Madmole, a very important consultation, seeing the amounts of new ammunition, perforators and others, I think it is necessary to add a work table to manufacture special ammunition, because it is not very obvious to manufacture them without a work table to create ammunition
    Its called a workbench.

  14. #15164
    Hunter Ti2xGr's Avatar
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    Are there any future plans for more vehicles? I ask this...because I am honestly happy with what we already have. The one vehicle that I was originally (full disclosure) annoyed by was the Gyrocopter. Now that I have discovered the Nitrogen modded maps, I couldn't live without a gyrocopter to help me get over large mountains or land on that island in the middle of a lake or carefully maneuver to the top of a skyscraper. I love the balance of speed between the different vehicles and don't think to myself...if we just had a "plane, etc". So, are there any new vehicles still under consideration for development?

    Mod-wise for vehicles, I assume we'll have a speed mod, storage mod, extra passenger mod, and maybe an extra defense mod? Are there any mods for vehicles being tossed around?

  15. #15165
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Fren View Post
    I don't comment much here but I read a lot and after 2700 hours in this game I still love it.
    I still get exited by playing a new game and trying to survive as long as I can and then start over... lol

    Anyway... I love to read and see what work is still being done and can't wait for more updates.

    Keep up the good work! Amazing!
    Awesome to hear you have so many hours!

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