View Poll Results: A18 Developer Diary

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Thread: Alpha 18 Dev Diary!!

  1. #15196
    Ranger Ayrton's Avatar
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    Cool

    Quote Originally Posted by madmole View Post
    Its called a workbench.


    I mean something similar to this, -A table for weapons-

    010203.jpg

  2. #15197
    Scavenger Eliphas the Inheritor's Avatar
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    Quote Originally Posted by Space4Ace View Post
    That might sound stupid but... You are holding the shift key to go faster on the bicycle, right?
    I find that it's fast enough as an entry level way to move around the map. I craft the minibike once possible of course, but the bicycle is definitely fast enough.
    Yes, I am holding they shift key, I will tell you again, it's about MY PREFERENCES and again, I didn't tell Madmole to change anything about the vehicles. I already stated that in real life no way I would move so slow, so the need to modify the bicycle was big enough. If you move that slow in real life, then you can be my grandpa, really now...and yes, again, the modding support saved their game, because I can change the game to my own liking.

    So if I want to travel the Navezgane with the gyrocopter in 3 seconds(I didn't make it that fast, just as an example), why would that bother you? Isn't this the reason for the modding support? We can make it the way we want it. Don't get me wrong, I am here since Alpha 1. In highschool I didn't have money to buy the game but I played however I could, cracked. Now that I can work and have my own money and married, I bought the game, and I tell you, I love this game too much, too many good memories, but that doesn't mean I agree with everything they do.
    Last edited by Eliphas the Inheritor; 1 Week Ago at 06:39 PM.

  3. #15198
    Hunter Perlin_Worm's Avatar
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    Does melee with fist weapons offer combo attacks? Such as landing jab, jab, power punch = knock down and x2 damage? Guess I fail to see why anyone would put themselves in such close fighting quarters if there wasn’t a significant payoff.

  4. #15199
    Colony Founder Lonestarcanuck's Avatar
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    Will we be able to craft the cool new bridges like we do drawbridges? I could see pulling one out to cross a ravine

  5. #15200
    Leader Tin's Avatar
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    Quote Originally Posted by Roland View Post
    A vehicle mod that allows for 4-players riding together in the Jeep would be something for A19 or A20 whereas a full helicopter would probably be post gold. Timing is probably the difference between them.

    Also a mod for additional passengers is actually under consideration by TFP while a full helicopter is just out loud wishful thinking on Madmole’s part here in the moment.
    heh, that's why I addressed his "thinking about it", because it was just something he was thinking about. I would be surprised If they weren't working on a 4 player vehicle addition (in whatever form), it just makes sense to do so, with even having vehicles in the game.

    IDK, maybe he has a plan is why he is thinking about it? I just found it odd, with some major things in the current game (speaking only of a17 ofc) that are working against it inclusion imo. Small map. Small biomes. No incentive to actually want to travel around the map. No need for a helicopter, other than just to say you did it.

    Maybe we can use it to travel to another map? idk. was just curious.

  6. #15201
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    Quote Originally Posted by madmole View Post
    Regular bandages do not heal you at all. They restore max health which is not health. Your food is used to heal you over time.
    You didn't read my post very close. I was asking if it'd make sense for regular bandages to only heal your "max health" up to 75% instead of 100%

    Or misinterpreted it. By max health I mean the black line.
    Last edited by Catt; 1 Week Ago at 06:43 PM.

  7. #15202
    Ranger JamesKirk's Avatar
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    Quote Originally Posted by madmole View Post
    We might do a proper helicopter so 4 people can travel together. quickly but costly.
    What about a gyrocopter with a backseat? Two people is a common thing for these light planes.

    EDIT:
    And powerattack with torch pls
    Last edited by JamesKirk; 1 Week Ago at 07:03 PM.

  8. #15203
    Captain Obvious
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    Quote Originally Posted by Aldranon View Post
    Reconfirming the confirmed trains is now CONFIRMED.

    I would like Auto miners that would unload the rock and ore onto the trains to ship them back my system of forges. That just might be enough to keep my base repaired.
    Here: https://store.steampowered.com/app/427520/Factorio/

  9. #15204
    Captain Obvious
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    Quote Originally Posted by Roland View Post
    Within the unobtainium phylum!
    With in the fictional kingdom.

    I beleave that they found some unobtainium on a planet called Pandora.

  10. #15205
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Tin View Post
    uhh why?!
    Why not focus on actually giving people a reason to want/need to travel all over the map first? Or how about supporting the 16k map at least (24k - 32k would be better)? Before considering making an aerial vehicle that can haul 4 players around the map?

    When you can literally travel across an 8k map in 20 (irl) minutes, a stack of megacrushes on your tool belt, on foot! Why would you want to make your map 'Feel' even smaller?
    *Travel time based off of A17.4* That's really not much time, its only a 1/3rd of the default 24hr game day.
    Did you readjust the walking/running speeds or something and it takes more time now?

    Why not just add a 4 passenger land vehicle first?

    Just curious as to the reasoning behind even thinking about adding it, is all?
    It takes 15 minutes to drive on a minibike to Trader Jens from Trader Joel's, so a minimum of HALF my day and that isn't accounting for time taken to browse her inventory and buy/sell what I want. 8k is very large. Speeds have not been changed on anything. I even turned up the gyro speed and it takes ages to fly to one end of the map, a full tank didn't even get me to the border, so I increased the tank size.

    What does map size have to do with air assaults in pvp which would be awesome regardless of map size? Or just flying with your friends to PVE a dungeon would be great too IMO. A couple friends got wrecked and need rides to their packs, its a great feature.

    An 8k map is way bigger than Skyrim or Fallout 4. 8K is 64 square KM, Fallout has less than 10 square KM. Stop pretending its small. Its been stated numerous times that we'll try to get 16k maps back, but we wouldn't cut a heli as a feature just because a few people have no concept of size.

  11. #15206
    Survivor MajorMunchy's Avatar
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    Quote Originally Posted by madmole View Post
    It takes 15 minutes to drive on a minibike to Trader Jens from Trader Joel's, so a minimum of HALF my day and that isn't accounting for time taken to browse her inventory and buy/sell what I want. 8k is very large. Speeds have not been changed on anything. I even turned up the gyro speed and it takes ages to fly to one end of the map, a full tank didn't even get me to the border, so I increased the tank size.

    What does map size have to do with air assaults in pvp which would be awesome regardless of map size? Or just flying with your friends to PVE a dungeon would be great too IMO. A couple friends got wrecked and need rides to their packs, its a great feature.

    An 8k map is way bigger than Skyrim or Fallout 4. 8K is 64 square KM, Fallout has less than 10 square KM. Stop pretending its small. Its been stated numerous times that we'll try to get 16k maps back, but we wouldn't cut a heli as a feature just because a few people have no concept of size.
    I just keep imagining a heli that's half ass/junk metal as an assembly.

    U think it would look bad ASS in this Apocalypse. Literally you could go as far as 2-3 vehicles per tier to make it fun but that's gold and further id assume

    Like a mini bike,trike, etc!

  12. #15207
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Space4Ace View Post
    That might sound stupid but... You are holding the shift key to go faster on the bicycle, right?
    I find that it's fast enough as an entry level way to move around the map. I craft the minibike once possible of course, but the bicycle is definitely fast enough.
    Yes its actually a fairly realistic speed, its player running that is ridiculously fast, like NFL sprint speed fast, but its a game and realism is bad for games so it may seem like its too slow compared to running.

  13. #15208
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Ayrton View Post
    I mean something similar to this, -A table for weapons-

    010203.jpg
    Its not needed. Realism ruins game play. I don't want to need 50 workstations at my base to be functional.

  14. #15209
    Colony Founder Lonestarcanuck's Avatar
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    Quote Originally Posted by madmole View Post
    It takes 15 minutes to drive on a minibike to Trader Jens from Trader Joel's, so a minimum of HALF my day and that isn't accounting for time taken to browse her inventory and buy/sell what I want. 8k is very large. Speeds have not been changed on anything. I even turned up the gyro speed and it takes ages to fly to one end of the map, a full tank didn't even get me to the border, so I increased the tank size.

    What does map size have to do with air assaults in pvp which would be awesome regardless of map size? Or just flying with your friends to PVE a dungeon would be great too IMO. A couple friends got wrecked and need rides to their packs, its a great feature.

    An 8k map is way bigger than Skyrim or Fallout 4. 8K is 64 square KM, Fallout has less than 10 square KM. Stop pretending its small. Its been stated numerous times that we'll try to get 16k maps back, but we wouldn't cut a heli as a feature just because a few people have no concept of size.
    8K is a nice size. I have 18 players on my server and we are on day 70 with about 40% of map discovered. so yeah 8K works well to about day 1000, after that we usually restart with new map.

    we also play nomad+1.

    PS: Bicycles are awesome, and we just jump over minibikes and get one player in our team of 2 to get to motorcycles ASAP. at that point we are set. 4x4 are nice but MC is optimal.

    there are mods out there that already support up to 8 players in a 4x4 and 2 seats on MC. so I don't see the game needing that. as long as TFP continues to support mods.

    No I want to see more data points like block ownership/date/ but that is a different thread

  15. #15210
    Super Moderator Roland's Avatar
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    Quote Originally Posted by madmole View Post
    What does map size have to do with air assaults in pvp which would be awesome regardless of map size?
    Anything you want to share in the way of possible future gyro mods that would make it more of an assault vehicle....?
    Last edited by Roland; 1 Week Ago at 07:27 PM.

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