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Thread: Alpha 18 Dev Diary!!

  1. #20791
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Gamida View Post
    Can we find wheels out in the world? I always had to make mine. I don't recall ever finding any but then maybe I never looted enough. Finding 4 wheels by Day 3 still seems damn lucky to me.


    MADMOLE.

    In your video I noticed 2 things. These are not me telling you how to play just observations.

    1. You didn't seem to have any of your storage crates sorted and it looked like you were having some trouble finding stuff when it was coming down to the wire.
    The Golden Rule I was told was ABC - Always Be Sorting.

    2. When you were shooting the zombies in your killing corridor you didn't take the oppotunity when there was a lull (for just a few seconds) to reload your weapon.
    The Golden Rule I was told was ABC - Always Be Reloading.

















    Yes, I know. A lot of players have said The Golden Rule is ABC - Always Be Crafting but I didn't find that amusing enough


    I also know that having to explain your own joke is lame but I just didn't want the multitude of posts I would get about it
    A, yes my chests were sorted, B the m60 reload is so long, you can't do that, and its not sure when more are coming.

  2. #20792
    Super Moderator Roland's Avatar
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    Quote Originally Posted by agrastiOs View Post
    ROLAAAND!!!

    I know you really want more people to guess what 'Conventional Ralston' is, so I will take a stab.

    It's going prone! Because that Ralston guy had to cut his limb off to escape, and going prone allows you to go through 1 block spaces! Going prone also reduces heat and zombies do not dig to get to you anymore when you do that.

    (partially a joke)
    No. But finally someone has the correct Ralston!

  3. #20793
    Colony Founder Odetta's Avatar
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    Quote Originally Posted by madmole View Post
    Pretty sure my M60 was doing nearly half damage, I need to look into it, they went down like flies in the earlier videos. We just got "non repeating POIS" and "bigger towns" so I think its farewell to my favorite character of all time and I'm probably starting a new game with intellect or perception, depending on what I run into right away.
    You should spawn in a hundred Demolishers and blow up your base and then yourself. Recording all of it of course and uploading it

  4. #20794
    Super Moderator Roland's Avatar
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    Quote Originally Posted by madmole View Post
    You must be trolling. Actually we did make a 5x5 then removed it, so KS goal was completed, then we opted for list crafting because its superior.
    BOOM! Kickstarter Upgrade!!!!!!

  5. #20795
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by F6Knight View Post
    MM, I just saw the latest video and I have to say I'm disappointed at no dogs, vultures, bears and very few demolishers. And they only came in the end when you were running around outside.
    I would love to see some blow up in your dart trap corridor or inside your base with that increased block damage they got after your day 84 video.
    If I understood it correctly, their block damage got buffed from 500 to 5000 after your day 84 video. Which is also shown by that demolisher making a huge crater in the ground in this video.

    Imho demolishers are a nice addition to the game but this increased explosion block damage needs a rethink/rework to get into the right spot. Like the ability to take them out without detonating them, just like we can do with cops.
    It would be nice if you could experience first hand how quickly they will wreck all your hard work if you get unlucky and get swarmed by a few inside your base like in the day 84 video.

    Anyway, keep up the good work. I'm looking forward to A18, hopefully this year and hopefully without demolishers blowing up my base every horde night
    You can, just don't shoot the detonator box, but they are tanks and as you know, I was LOW on ammo. I was lucky they didn't spawn earlier when I was defending the ladder hole. 5k won't quite break a hole in R concrete so I don't see the fuss. I might build 2 meter thick walls if needed.

  6. #20796
    QA Tester unholyjoe's Avatar
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    Quote Originally Posted by madmole View Post
    Don't shoot I'm friendly.... BOOM!
    around here you do not say that... youre dead meat for sure...

    rather what you do is put a bulls-eye on your hat and wear it. you'll be safe, i promise.

    here is something that will really protect you..

  7. #20797
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    Quote Originally Posted by madmole View Post
    Multi core is a poor substitute for "faster core".
    Baked terrain is a poor substitute for more zombies. Yeah, I know you said you aren't doing it (which is good), but... we can all spin things to make it sound good.

  8. #20798
    Colony Founder Odetta's Avatar
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    Quote Originally Posted by Roland View Post
    No. But finally someone has the correct Ralston!
    What are you smoking, I predicted that a few pages ago lol, I said "Broken Arms" because obviously our limbs are not going to get ripped off. Although....

  9. #20799
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Gareee View Post
    @MADMOLE:

    As far as the latest horde video, it sounds like you are starting to hit the imbalance I was taLking about a few weeks ago.

    With a developed trapped base, you get to the point where repairs and ammo creation take so much material (brass and steel) and time that you can't keep up with horde nights.

    Later game balance is just as important as early game. At your progress level, getting enough steel, concrete, brass and ammo should be a little easier than I think it actually is right now.

    The value in traps is to help you keep up with horde nights, and using them shouldn't be wasted time as you mentioned a few times.

    If materials were more abundant repairs would be faster, upgrades and additions of traps could keep up with horde difficulty increase, and sufficient ammo would be craftable.

    I think around day 120 was where it just got so bad that abandoning the base for casually defended throw away buildings was the only way to keep up with hordes anymore.

    I'm not sure if levelling isn't fast enough to gets perks to get more materials, or if material collection is a little too low to keep up later game.

    Ideally, resource collection should get easier as you progress, so exploring and looting are still viable.

    Maybe some of the books or perks need to be enhanced a little more to help keep up with later game?

    MM, you had mentioned you might be ready to retire this playthrough. I'd like to see you get to maybe day 130 or so to see later game balance, and make tweaks to improve it's viability for sp gameplay.

    Since you have some time on your hands because of the mfs, this is a great opportunity to see the later game you haven't experience in a long time, and make adjustments for it.

    (Even small things like a door dropping two door knobs instead of one makes a big difference when you consider the longer gameplay experience, and how much additional resources that could have been gathered.)

    Looking forward to the next two horde nights!
    It was mainly the iron for 1000's of darts. 2 traps per meter is 1000 darts, x however many I had, is just a lot of iron. I'm more of a bullet guy, I think the blade traps are WAY better, and a little flap to repair them from above would work nice. Then I could just stand there and shoot everything and have bars above 6 spinners (3 per side of my ramp) and be able to repair them from above trap doors, and that would be better than the gauntlet.

    What also would be way better at making every shot count is a gauntlet they run through with 2 traps at the end shooting down the hallway instead of side to side like I did. Then no matter what each shot is landing, and make a turn for them to get to me at the end so they path to me. Like 3 forks with me in the middle and 2 traps at the end of each fork would work well and only need to fill 4 traps with darts. 2000 darts might get it done in a night.

  10. #20800
    Super Moderator Roland's Avatar
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    Quote Originally Posted by Laz Man View Post
    Altho you make alot of sense and this is probably a good simplification. My gut tells me people will miss the downgrading block aspect as it gives a sense of fear that the zombies are about to get in. 😅
    You know what REALLY gives a sense of fear more than a downgraded block? A hole.

  11. #20801
    Colony Founder Gareee's Avatar
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    Quote Originally Posted by madmole View Post
    Pretty sure my M60 was doing nearly half damage, I need to look into it, they went down like flies in the earlier videos. We just got "non repeating POIS" and "bigger towns" so I think its farewell to my favorite character of all time and I'm probably starting a new game with intellect or perception, depending on what I run into right away.
    I was hoping you would stick with this build another horde night or two to see later game balance.. we used to always see shortages of brass for ammo, and not enough time between horde nights to repair, collect materials, and produce ammo, let alone explore and loot. After say 120 or so it was no longer sustainable, and I used scrap buildings for horde nights insteads of the base.

    Thats going to be a GREAT improvement, well worth the a18 delay for!

  12. #20802
    Tracker Mechanimal's Avatar
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    Quote Originally Posted by Roland View Post
    I think A17 was the best version up to that point and that people watch Neebs for their group dynamic more than anything. They complained about a lot of stuff and roasted the game all over the place in their A16 series as well.

    People see a crew of guys having fun and that’s all that matters. Besides....think about the marketing strategy of all these smart phone games. They show a demo of the game where the player fails and sucks because they know the viewer will think, I can do better than that.

    Anyone who watches Neebs 7 Days to Die episodes is most definitely thinking, I can do better than these clowns—while dying laughing of course.
    True that, it is far more about the group dynamic. Although I only watched a few of their other videos here and there, but I never missed a 7DTD episode, in fact I rewatched them all. But that is a good/fair point. The timing is just so awkward, I am going to watch the F out of it regardless. Simon actually likes the game, not that he's great at it, but that's why we love his grumpy perma-noob ass.

  13. #20803
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    Quote Originally Posted by madmole View Post
    You can, just don't shoot the detonator box, but they are tanks and as you know, I was LOW on ammo. I was lucky they didn't spawn earlier when I was defending the ladder hole. 5k won't quite break a hole in R concrete so I don't see the fuss. I might build 2 meter thick walls if needed.
    hi madmole, is it possible that glass could be used for offensive or defensive purposes in the future? something we talked with Roland, if im not wrong, is the possibility of making explosive traps with glass shards or something like that, or reinforcing walls with glass shards.
    wire traps could be good as well, per example the typical traps that impale the enemies when the wire is cut.

    also, i dont know if its just me, but, are the mines bugged? cause i already tried to blow up some zeds using them, but it didnt make any effect , was on a multiplayer server.

    i hope you answer

  14. #20804
    Super Moderator Roland's Avatar
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    Quote Originally Posted by Callum123456789 View Post
    is saying he's lying a joke or do you actually think he is lying because Mr. Stark wouldn't lie and also mfs aren't always that complicated to fix but some may be like whack a mole you fix one and like five come up so i don't know if you are being serious or not
    I dare anyone to read that and NOT see Callum as our very own Peter Parker!

  15. #20805
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Guppycur View Post
    That's why I'm thinking he had the wrong bullets for the job in there.
    I watched part of the video, I did have the right m60 119 damage, not sure why those soldiers gave me so much trouble. AP does ignore a good chunk of armor rating and would be the best for the job on those guys.

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