View Poll Results: A18 Developer Diary

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  • [size="3"]Release Estimate: Sept/Oct

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  • Check the First Post for Updated News

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  • Release Dates, Game Mods, LBD, Level Caps, Blood Moon Evasion, Water and Boats

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Thread: Alpha 18 Dev Diary!!

  1. #20026
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    Hi Joel, now that you have a play around with electricity, what do you think about adding logic box (AND, OR, XOR, NAND, NXOR) in future alpha? or would that still run in the limitation with multiple input/close loop circuit? I'm not sure if that limitation is by tech or by choice.

    https://twitter.com/joelhuenink/stat...62253520691200
    Also, that new walkway could use an electric fence, bury one in the walkway at the start (use hatch for easier wiring and maintenance), and put one on the roof at the end of the walkway where you can reach and repair, set active for 10~30 second after trigger. This should slow them down so the dart can deal more damage before they run through. You could also add turret on top of the bar for higher chance of hs.
    Last edited by kuratowakiru; 6 Days Ago at 09:02 AM.

  2. #20027
    Leader Aldranon's Avatar
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    Quote Originally Posted by Roland View Post
    Wow....I just noticed a change to the game. Not sure when it was implemented but I think it is smart and it is a change I debated in favor of doing back in A16 but the decision went against me. Now it seems someone with decision making power agrees for A18. I think this change will result in fewer gameplay complaints that would then in turn result in TFP feeling pressure to dial back some of their tougher gameplay changes. So Snowdog should be happy

    Someone asked for a code name for an as yet unannounced change for A18 so here ya go:

    Codename: Conventional Ralston
    Ralston... Oh, very simple!

    1) Ralston: Meaning "Ralph's Town".
    2) To "Ralph" is to vomit.
    3) Cop's vomit up.
    4) There are 3 letters in the word "COP"!

    SO, If I take all the facts from above, add some letters and delete the weak, Milk Drinking, letters, you get:

    "Airships!"

    I know! It was all a huge surprise to me too!


  3. #20028
    Colony Founder Viktoriusiii's Avatar
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    *insert obligatory one smiley alarm*

    for whomever cares.

  4. #20029
    Colony Founder Odetta's Avatar
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    Quote Originally Posted by Roland View Post
    Wow....I just noticed a change to the game. Not sure when it was implemented but I think it is smart and it is a change I debated in favor of doing back in A16 but the decision went against me. Now it seems someone with decision making power agrees for A18. I think this change will result in fewer gameplay complaints that would then in turn result in TFP feeling pressure to dial back some of their tougher gameplay changes. So Snowdog should be happy

    Someone asked for a code name for an as yet unannounced change for A18 so here ya go:

    Codename: Conventional Ralston
    They must have put one(s) of these in:

    1. Spawn near bag
    2. Drop nothing on death
    3. Multiple bedrolls

    and as for Conventional Ralston; Broken arms

    ???

  5. #20030
    Colony Founder Haidrgna's Avatar
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    Quote Originally Posted by sillls View Post
    Are you using a mod or something?
    Building it is the better term. But MM guessed right.

  6. #20031
    Fun Pimps Staff Gazz's Avatar
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    Quote Originally Posted by unlike them View Post
    MF stands for 'must fix', so yeah, they must be zero
    Unless they get reworded to May Fix.

  7. #20032
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    Quote Originally Posted by Gazz View Post
    Unless they get reworded to May Fix.
    Confirmed - Alpha 18 will be out next year and we will have to wait until May to get all the fixes...

  8. #20033
    Colony Founder KingSlayerGM's Avatar
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    Quote Originally Posted by Gazz View Post
    Unless they get reworded to May Fix.
    Or to Mother ♥♥♥♥ers for that matter

  9. #20034
    Colony Founder JaxTeller718's Avatar
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    Quote Originally Posted by madmole View Post
    The problem is spawning stuff in the wild has no game staging so you can't be too brutal, at least not until we can make players only spawn in the forest. I can add some feral/rad dogs at some point.
    I know the M word is taboo here but id be remiss to not mention that we have biome gamestaging in Ravenhearst. It calculates the gamestage of the player in a loaded chunk when spawning in zombies or animals that we set. If grouped it calculates the groups gamestage.

    I have always wished to see this feature because it could make later gameplay more involved for players far along in gamestage. I think I have even seen you mention this may be a future addition in later alphas and I hope that it is. It can make exploring the world more dangerous as the player becomes stronger and can also introduce new enemies.

  10. #20035
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    Can we make an animal farm now? like chicken farm or so?
    I really like the game !

    is it normal that i search for hours in the wood for a stig? maybe im not in the right biome for animals?

    anyway its a great game , nice done !

  11. #20036
    Navezgane's Perv SnowDog1942's Avatar
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    Quote Originally Posted by Roland View Post
    Wow....I just noticed a change to the game. Not sure when it was implemented but I think it is smart and it is a change I debated in favor of doing back in A16 but the decision went against me. Now it seems someone with decision making power agrees for A18. I think this change will result in fewer gameplay complaints that would then in turn result in TFP feeling pressure to dial back some of their tougher gameplay changes. So Snowdog should be happy

    Someone asked for a code name for an as yet unannounced change for A18 so here ya go:

    Codename: Conventional Ralston
    I hope u didnt miss the announcement on non gps bloodmoon zombies after u die once

  12. #20037
    Hood Ornament Gamida's Avatar
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    Quote Originally Posted by Quantum Blue View Post
    ROFL: '79 I also did an ASCII char based Lunar Lander on Dec PDP-11. HP System 3000 too. Had done a few text versions a few years earlier. (owned over a dozen different kinds of personal computers (at the same time) - and still have a few)

    Also was a Tandy Radio-Shack computer salesperson early 90's (only computers - not retail). We sold tons of them because although Tandy's were IBM compatible, they had 16 color graphics to IBM's 4, and a 'elementary' synthesizer chip. (Most of my sales were to families for gaming systems with some accounting on the side...)

    A couple friends and I were so enamored with Sierra Quest games (LSL, Police Quest, Space Quest!, King's Quest, etc.) that we each bought a Roland MT-32 for 'REAL' kick ass sounds and music. (They were $500 plus at that time!) I still have mine.

    There were a few times we would play in store after it closed - and be there when it opened the next day. Great memories. Thanks.
    I started off with the RS CoCo line. First I had to tediously type in the program from my Rainbow Magazines (which I still have up in my attic). Then I moved up to the tape recorder which I constantly had to adjust with a little screwdriver. Finally up to my 5 1/4 floppy drive. And yes, I did punch the hole in the disk to make it DS lol. I still have a CoCo around here somewhere. I also have all those games in the original boxes here somewhere too lol. I use to love playing those. (I just recently added the LSL line to my steam games )

  13. #20038
    Navezgane's Perv SnowDog1942's Avatar
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    Quote Originally Posted by Gamida View Post
    . Finally up to my 5 1/4 floppy drive.
    3 inch floppy here. I often replace it with a 4 1/4 hard disk to prepare for RAM.

  14. #20039
    Hood Ornament Gamida's Avatar
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    Quote Originally Posted by SnowDog1942 View Post
    3 inch floppy here. I often replace it with a 4 1/4 hard disk to prepare for RAM.
    I never used a 3.5 inch floppy until I moved up to the Tandy 1000.

  15. #20040
    Beloved Curmudgeon DaVegaNL's Avatar
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    Quote Originally Posted by SnowDog1942 View Post
    3 inch floppy here. I often replace it with a 4 1/4 hard disk to prepare for RAM.
    Dude, I didn't see you have a new avatar. When reading your comment I thought .. 'Hmm.. that's something for SnowDog to comment on'.. Then I saw your name.

    Anyways, I see you're still using a hard disk and not an SSD. Is that because you like the spinning parts?

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