View Poll Results: A18 Developer Diary

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Thread: Alpha 18 Dev Diary!!

  1. #19816
    Reconstructionist ZombieHorde's Avatar
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    Quote Originally Posted by sillls View Post
    While I like the subway idea TFP's would need to answer a few questions like:

    1. How will a working subway work on the map in random gen, RG.
    2. Would it just connect to city's or other places like neighborhoods, parks and so on?
    3. Would players fast travel or would they travel normally?
    4. What to do with zombies, bandits and other threats?
    5. Would the subway be destructible like the rest of the world? If so what happens if it's damaged and the route crippled?
    6, Finally, is the work put into building a subway and network be worth the time?
    The way I see it, random gen would be in a random city.
    Would be connected to other cities and places of interest (not less than 2km, though)
    Players would fast travel, but it would be underground, so not a lot of chunk loading.
    Subway couldn't be destructible. You try, bandits come out of nowhere and kill you.


    Quote Originally Posted by Gamida View Post
    Not sure how it would work but would love to have a subway and/or train system. Even if there were strict parameters.

    - Tracks would have to be perfectly straight from start of line to end.
    - Tracks would have to be same level from end to end ( you would have to dig or fill in spots)
    - Tracks would have very high HP damage but would be able to be destroyed. So expensive to make.
    - Cars would only take either passengers or materials, not both.
    - Would only be able to take maximum of 6 players (including driver) or have small number of slots.
    - Train could only have 2 cars max. (2 passenger, 2 materials or 1 of each)
    - Would not be able to shoot from them same as with other vehicles.
    - High fuel consumption/maintenance so most likely would have to be team/community managed.

    Could be more but that is how I would like to see it so far. Maybe if it was possible you could figure out more tweaks.
    I think it's something that be built into bedrock. So no damage and nothing the player can see. Just the train carriage. A repeating pattern of lights going through the windows is all.
    And the fuel consumption isn't a problem as it's controlled by the Duke and a way to get his henchmen and other 'lottery' winners out of the danger zone.
    Many of the zombies characters can be seen walking in as normal NPC's, trying to save their families, working for the Duke, trying to strike it rich, etc.

  2. #19817
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    Quote Originally Posted by Roland View Post
    Dogs...peh...

    Iíve been killed by coyotes and mountain lions more often than dogs lately.
    I can proudly announce that I have never been killed by a mountain lion or a coyote. They don't dare to attack me in the first place.

  3. #19818
    Captain Obvious
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    Quote Originally Posted by Lonestarcanuck View Post
    But in A17.4 you CAN NOT. I tried to put an Iron plating mod in any of my Military T6 armor and it will not work.

    Sounds like a BUG
    It's not like that. There are platings for each armor. That iron plating only works with Iron armor/heavy armor?. You need to find military platings for your military armor. 6 of them.
    Edit: Here you go. Look in armor mods :

    https://7daystodie.gamepedia.com/Mods
    Last edited by Blake_; 1 Week Ago at 06:56 PM.

  4. #19819
    Inventor Kattla's Avatar
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    Quote Originally Posted by Orsey View Post
    Madmole, only for you =)

    Hammer vs Nailgun in A17

    https://youtu.be/CnECWr4MdwU
    Hammer nerf incoming, i guess.

  5. #19820
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    Quote Originally Posted by RipClaw View Post
    I can proudly announce that I have never been killed by a mountain lion or a coyote. They don't dare to attack me in the first place.
    Pretty sure Roland has never been killed by anything either...he's still posting here after all.

  6. #19821
    Refugee NightRanger's Avatar
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    Quote Originally Posted by Orsey View Post
    Madmole, only for you =)

    Hammer vs Nailgun in A17

    https://youtu.be/CnECWr4MdwU
    Only thing Nailgun is better at is flagstone to cobblestone.

    -Hammer takes 3 hits (33%-66%-100%)
    -Nailgun takes 1 hit

  7. #19822
    Refugee NightRanger's Avatar
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    Quote Originally Posted by Kattla View Post
    Hammer nerf incoming, i guess.
    I think instead of nerfing the Hammer, they should make structure a part of the process. Meaning, the better the tool you use the stronger the block actually is.

    Ex. when upgrading to concrete
    * Stone axe - 4 hits 2,000 hp
    * Wrench - 3 hits 2,500 hp
    * Hammer - 2 hits 3,000 hp
    * Nailgun - 1 hit 3,500 hp

    Therefore promoting not only the speed, but the efficiency of the tool you are using. If they wanted their game to be real world, that would be the case. As in construction for instance, building with screws instead of nails is much more safe and sound. Where building with rebar also structures the concrete to a much more formidable level. Just food for thought.

  8. #19823
    Ranger
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    Quote Originally Posted by madmole View Post
    No they are super busy you guys have no idea what is coming.
    Ziplines confirmed.

  9. #19824
    Inventor Bubo's Avatar
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    Last edited by Bubo; 1 Week Ago at 07:51 PM.

  10. #19825
    QA Tester unholyjoe's Avatar
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    Quote Originally Posted by Thecolours View Post
    Ziplines confirmed.
    nope... he said "coming"

    ziplines are still scattered on the floor covering the behemoth who tried them out even when we told him there is a bug in the zip anchors thus breaking his neck and pride....

  11. #19826
    Inventor Kattla's Avatar
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    Quote Originally Posted by Bubo View Post
    That is what happens when they release stuff with too many bugs.

  12. #19827
    Inventor Kattla's Avatar
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    Quote Originally Posted by NightRanger View Post
    I think instead of nerfing the Hammer, they should make structure a part of the process. Meaning, the better the tool you use the stronger the block actually is.

    Ex. when upgrading to concrete
    * Stone axe - 4 hits 2,000 hp
    * Wrench - 3 hits 2,500 hp
    * Hammer - 2 hits 3,000 hp
    * Nailgun - 1 hit 3,500 hp

    Therefore promoting not only the speed, but the efficiency of the tool you are using. If they wanted their game to be real world, that would be the case. As in construction for instance, building with screws instead of nails is much more safe and sound. Where building with rebar also structures the concrete to a much more formidable level. Just food for thought.
    That is a good idea. But the thing with TFP is, if something is useful, it will eventually be nerfed , or double nerfed.
    With the hammer, probaly slower animation+need 1 more hit pr upgrade.
    Just to make sure we'll want to explore enough to find a nailgun.

  13. #19828
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    Quote Originally Posted by Kattla View Post
    That is what happens when they release stuff with too many bugs.
    Nope, that's just what always happens to Wile E. Coyote when he tries to catch the Road Runner and overthinks it too much...

  14. #19829
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    Quote Originally Posted by RipClaw View Post
    I can proudly announce that I have never been killed by a mountain lion or a coyote. They don't dare to attack me in the first place.
    There I was, hiking through the woods, when the mountain lion decided to pounce on me from above. I sprung around, uppercut it in mid-air, and put it into a headlock. "I was just trying to have one nice, relaxing day!" I hissed. "But you just had to ruin everything, didn't you? DIDN'T YOU?! Now off with you!" The mountain lion, confused and petrified, scampered off; from then on, it became vegan.

    True story.
    Last edited by MechanicalLens; 1 Week Ago at 08:16 PM.

  15. #19830
    Tracker CannedSmeef's Avatar
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    Quote Originally Posted by mr.devolver View Post
    Nope, that's just what always happens to Wile E. Coyote when he tries to catch the Road Runner and overthinks it too much...
    Hmm, today I will kill Road Runner.

    Should I:

    A. Buy a .22 and shoot him
    B. Continue to purchase ACME and increase my insurance payments

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