I realize that there is always going to be a tower defense component to the game, but why are there no endgame materials that are impervious to anything but acid cops? It's really annoying to go out there every morning to rebuild what was broken. I think it is a stupid pointless mechanic, and while I realize humans in desperation can leave claw marks in concrete, they can't do that without physical harm physical self-destruction in the process. Zombies don't regenerate tissue. My iron door or iron walls should not be broken through by a zombie.
If I wanted to repeatedly rebuild my stuff, and have a life or death struggle all night every night I would stick with a sandstone structure!
Some people want to have a safe fortress to go back to. I don't like the constant annoyance presented by zombies ability to break through any material like reinforced concrete, iron ect.
For those complaining about the whole "but that takes away from 'realism' ", it's not like they would randomly despawn. I would still like to clear them out in the morning, I just find it to be a broken mechanic the way it is implemented currently.
No I don't want that stupid bedrock exploit. I want an in-game addition to survival.