Good newsIs it planned to have options to, for example, make zombies very dangerous (player damages) but less resistant than in the insane mode? We had these settings before, and I liked that a lot.
Newly Updated
Check out the newest reveals by Madmole
Over 100 new perk books with set collecting and bonuses
Good newsIs it planned to have options to, for example, make zombies very dangerous (player damages) but less resistant than in the insane mode? We had these settings before, and I liked that a lot.
17.2- Can I have it?
I'm just here for #typogate. But the new options Roland speaks of sound like a lot of fun. Daily blood moon would be a riot.
Thanks for the link. It was indeed broken. 25% was giving near 0% loot. Basically all numbers except 100% were wrong.
I fixed it today and setup a unit test in Unity's Test Runner. Now it handles fractional loot and we get results like:
RandomSpawnCount 0 to 2 (average 1), abundance 0.25 = average 0.249965
#0, count 750035, 75.00%
#1, count 249965, 25.00%
#2, count 000000, 00.00%
RandomSpawnCount 2 to 5 (average 3.5), abundance 0.25 = average 0.813696
#0, count 248485, 24.85%
#1, count 689334, 68.93%
#2, count 062181, 06.22%
RandomSpawnCount 0 to 2 (average 1), abundance 0.5 = average 0.499909
#0, count 500091, 50.01%
#1, count 499909, 49.99%
#2, count 000000, 00.00%
RandomSpawnCount 2 to 5 (average 3.5), abundance 0.5 = average 1.750003
#0, count 000000, 00.00%
#1, count 374502, 37.45%
#2, count 500993, 50.10%
#3, count 124505, 12.45%
#4, count 000000, 00.00%
How ya doin, my French friend? I agree with this, as much as I love difficulty Insane is a nope to me. Survivalist HP for zombies is right on the money... can get one-shots with shotgun/AK/sledgehammer sometimes, sometimes it takes a bit so it's nice. But insane is just insane lol. 30~ headshots with steel arrows is just too much. I think more damage and, perhaps, 90-100% chance to give an infection on hit.
I'd also like to see survival affected by Insane/Survivalist -- increase hunger/thirst needs, lower food gains, etc.
Fataal, is there menu option to set the size of the random horde?
It is only plus since the start is determined by Blood Moon Frequency and range then adds to it.
The settings are:
Blood Moon Frequency (0, 1, 3, 7, 14, 30)
Blood Moon Range (0, 1, 2, 3, 4, 7, 10, 14, 20)
They are numeric options, so you could do others values.
Combined you can do stuff like every 1-2, 1-4, 1-8, 3-7, 3-13, 7-11 days.