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Thread: Developer Discussions: Alpha 17

  1. #50266
    Refugee
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    Quote Originally Posted by Doombringer101 View Post
    You want 'latest experimental' in the drop down.
    You would need Dust's updated version for 17.2.
    BIG thanxs!

  2. #50267
    Beloved Curmudgeon DaVegaNL's Avatar
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    Quote Originally Posted by JaxTeller718 View Post
    Nice work on the RWG. My seed looks pretty damn good

    Spoiler: 
    I love your burn! xD

  3. #50268
    Beloved Curmudgeon DaVegaNL's Avatar
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    I think getting rid of the 'sudden radiated edge of the world'-problem by making worlds basically an island is.. Not really a good solution.

  4. #50269
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    For those who are waiting to start a new world in RWG: my suggestion is to keep waiting. Lots and lots of the same POI's (bunkers, junkyards etc). Mostly small generated towns across the whole map. Looks like there hasn't changed much according to RWG (except the island).

  5. #50270
    Leader Royal Deluxe's Avatar
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    Quote Originally Posted by DaVegaNL View Post
    I think getting rid of the 'sudden radiated edge of the world'-problem by making worlds basically an island is.. Not really a good solution.
    On the other hand one word
    "Offshore-Platform"

  6. #50271
    Beloved Curmudgeon DaVegaNL's Avatar
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    Quote Originally Posted by Royal Deluxe View Post
    On the other hand one word
    "Offshore-Platform"
    I like it when you talk dirty.

    Continu!

  7. #50272
    Colony Founder The Gronk's Avatar
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    Quote Originally Posted by DaVegaNL View Post
    I think getting rid of the 'sudden radiated edge of the world'-problem by making worlds basically an island is.. Not really a good solution.
    I have to agree with this. The chance of spawning coastline is a great addition and rivers are not that bad for a first iteration but to have every map as an island feels a little... I dunno... Morrowind?

  8. #50273
    Ranger Drithyl's Avatar
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    What's wrong with the edges of the map being water? It might be cliche, but it's gonna be either water, or radiation, or *something*, so... who cares?

  9. #50274
    Fun Pimps Staff Gazz's Avatar
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    The edge of the map will be something.

    Terrain that is cut off and just stops always looks horrible. Water...not so much.

  10. #50275
    Reconstructionist
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    Quote Originally Posted by DaVegaNL View Post
    I think getting rid of the 'sudden radiated edge of the world'-problem by making worlds basically an island is.. Not really a good solution.
    Geeze Spoilers!



    =)

    - - - Updated - - -

    Quote Originally Posted by Gazz View Post
    The edge of the map will be something.

    Terrain that is cut off and just stops always looks horrible. Water...not so much.
    Well I just started playing Subnautica so I guess this fits in.

  11. #50276
    Reconstructionist grrmisfit's Avatar
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    Quote Originally Posted by Gazz View Post
    The edge of the map will be something.

    Terrain that is cut off and just stops always looks horrible. Water...not so much.
    small maps made even smaller by the new water edge is a step backward. big maps are still useless as its still more water then land

  12. #50277
    Leader Royal Deluxe's Avatar
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    Quote Originally Posted by grrmisfit View Post
    small maps made even smaller by the new water edge is a step backward. big maps are still useless as its still more water then land
    i hope that with a bit improvement the 16x16 will become the standart that is 8x8 for now

  13. #50278
    Beloved Curmudgeon DaVegaNL's Avatar
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    Quote Originally Posted by Drithyl View Post
    What's wrong with the edges of the map being water? It might be cliche, but it's gonna be either water, or radiation, or *something*, so... who cares?
    If the size of the map gets reduced by ~20-25%, that's rather a big deal. It's not like the water starts where the radiation zone started in the past.

  14. #50279
    Leader Royal Deluxe's Avatar
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    A16 10km Radius circle = 314 Squarekilometer
    A17.0 or.1 = arround 7.8 x 7.8 = arround 60 Square kilometers
    A17.2 = A circle with arround 3.7 Km radius = arround 43 Squarekilometer

    But as i said, if the peformance can be optimized maybe 16x16 will become the new normal
    That would be lets say a circle with 7.5 Kilometer radius = 176 Squarekilometer

  15. #50280
    Colony Founder The Gronk's Avatar
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    Quote Originally Posted by Gazz View Post
    The edge of the map will be something.

    Terrain that is cut off and just stops always looks horrible. Water...not so much.
    Then size matters. The difference between an island and a continent is that the continent has delusions of grandeur. They're both entirely surrounded by water.

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