View Full Version : Discussion and Requests

Pages : [1] 2 3 4 5 6 7 8

  1. Any info for modding
  2. How to add mods
  3. How to Add or Move a Prefab
  4. So You Want to Make a Prefab?
  5. Couple of modding questions need some help with
  6. 'Creation' Of New Item Using Existing Item
  7. (dD) 7d2d JoytoKey Xbox360 Controller Settings v1.0
  8. Where to mod Torch/Candle light radius values?
  9. Prefab added to random gen to x, y, z ?
  10. Is it possible to change the colour of textures for plant and blocks?
  11. rwgmixer.xml modifying for better worlds
  12. "admin" digging/clearing tool...
  13. Actual Fireplace Fire
  14. Burnt Zombies Shoot Fire
  15. "Error" while creating world???????????????
  16. Block Smoothing?
  17. Necro thread - Custom Icons
  18. [A13][XML TWEAK] Add Food & Water On Left Side Bar Above Stamina & Health
  19. Unload All Firearms
  20. Workstations - how to
  21. Crafting Speed! [?]
  22. Localization
  23. Building a Skyscraper Prefab in A13
  24. 7DTD - MODDING - Tutorial
  25. Skill Training / Grinding
  26. Your first house + Universal Block Upgrades (Alpha 13+)
  27. Single player savegame to multiplayer savegame
  28. Adding new forge materials?
  29. Block hit points
  30. How to create custom textures for in game Icons
  31. Solution for trees 0/1000
  32. Solution to trees 0/1000
  33. Van Helsing CrossBow - check it out
  34. Navezgane in Random Gen Tutorial
  35. Zombie block destruction
  36. Work Bench ? How To
  37. Quest How-to's
  38. How to make zombie spawns forever?
  39. Is modifying the .xml files the only way to make mods?
  40. Need help modding out dog hordes and feral 7 day hordes.
  41. Texture tech details (questions)
  42. Change color of UI Bars
  43. --SDX Tutorial-- How to get custom textures in, with 3 new animals
  44. --SDX Tutorial-- how to get Melee Weapons in, with Katana Example
  45. --SDX Tutorial-- How to Install a SDX mod (and the Tool)
  46. Starter Kit - Alpha 14 - Please Help
  47. SDX Tutorial - Creating an animated trapdoor trap with sounds (uses MorteTrap script)
  48. Help for Admins of servers whose FPS tanks/spikes, zombies rubber band...
  49. Questions on SDX
  50. [REQUEST]-SDX - Guide to Server Side Mod Installs
  51. Fixing Hazmat Zombies - HOW TO
  52. [HowTo] Install SDX6 on a dedicated Linux server
  53. Item naming convention
  54. [Guide] [SDX] How to write your own configuration file
  55. Make it so you can hide from the 7 day horde?
  56. Archery Aiming and Range
  57. Training Grounds
  58. Video guide for new players
  59. [REQUEST] Where is the scrap value and how do I give items a scrap value?
  60. A Base to get your modded xml´s into a sdx mod
  61. Learn to create mods The pathway
  62. Windows root Server with SDX Howto (German)
  63. Custom Blocks with SDX
  64. UI GRID MAP Reference
  66. [GUIDE] 7 Days To Die ᴴᴰ | Looting TREE STUMP (Tocon OP)
  67. Stompy's RWGmixer Guide and notes
  68. [TUTORIAL] 7 DAYS TO DIE ᴴᴰ | Full Ability (Quality 600)
  69. Need help with qualityinfo.xml
  70. help with modifing craft stacking
  71. A very simple question from a beginner!
  72. Stompy's Biomes Editing Tutorial
  73. [Tutorial] Surviving Zombies, Hordes, Dogs, Bears, & more
  74. How to add the next Upgradestage
  75. Using GitHub for version history and collaboration on mods
  76. 7days to Die Testing the Physic with Motorcyle Stunt
  77. question about Windows Shell Common Dll
  78. Triggering Blood Moon and Zombie Horde Night Sounds
  79. I need help with modding
  80. How To Get A Forge Guild / Tutorial !!!!! in 7 Days To Die
  81. Editing progression.xml causes error
  82. Making Custom Items and Recipies for them
  83. Replace Sounds??
  84. 0,0 city reset zone help?
  85. Need Assistance with Setting up !gimme Commands with Server Manager
  86. Prefab Help Needed
  87. Help needed .. new to the mod scene
  88. How to keep physics off?
  89. How to make a "dot" crosshair instead of an "x" ?
  90. Help creating server manager (C#)
  91. Mod request: Steel bars?
  92. Need Help Modding Vending Machine Currencies
  93. c# modding api reference?
  94. Question About Changing Every 7 Days Horde T0 Every 30 Days
  95. Question about loot.xml & "militaryguns+militaryammo"
  96. how to edit day respawn times?
  97. Is It Possible to Make Zombies Attack Zombies?
  98. Make Z's run ONLY on the 7th day?
  99. Turning 7th day hordes mechanic back to how it was before alpha 15
  100. Training Arena 2.0
  101. Console Command List
  102. Does Anyone Have a List of Inventory Item Icons?
  103. Modifying Bought and Crafted Vending Machines to Sell to Traders
  104. (Help Please) Quality degradation of the Auger in A15
  105. Buff / Debuff - Need help
  106. How remove traders camps or ake them destroyable ?
  107. Obvious Q: How Do You Use Modded xml Files on a Dedicated Server?
  108. Making New MOD - Have Questions
  109. Custom Zombies?
  110. how to remove the cities fog and to make it dependent on a biome?
  111. Scoped Crossbow Mod?
  112. How to add my own item in?
  113. Is There a Guide on How to Create a New Item for the Game?
  114. How to edit zoom sensitivity?
  115. rwgmixer.xml
  116. Info List of all UI mods available
  117. Day length.
  118. A15b105 How to Export a Base/Prefab
  119. .XML for Dummies (Help Required)
  120. How to Add/Replace Textures
  121. Tutorial - Installing XML Mods
  122. raising elevation
  123. How do I write a mod like Server Tools or Alloc?
  124. What defines which group of items the skill affects?
  125. Need guidance on zed tweaks
  126. hal9000 how to "own doors/locks chests"
  127. UMA Archetypes - A talk through?
  128. How could I increase the action range for placing blocks?
  129. Help-a-noob. How to remove/kill an invulnerable entity?
  130. Help with Markup Definitions
  131. Progression.xml edits cause skill progress display to stop working
  132. "The Steam client is not running or no connection possible!"
  133. Animal spawn rate and amount change
  134. crafting time in xmls ?
  135. Adding a new bow
  136. Question about block damage
  137. Installation of SteelMod (or any Mod) to a self-hosted dedicated server Help.
  138. Add Adminbook get Level and Skillpoints
  139. Buffs
  140. Plain text of mesh files etc
  141. how to remove bears from game
  142. Implementing block decay (due to time or otehr element i.e player proximity)
  143. Lootable signs
  144. Hello Fello Modders, this isn't a Guide or Tutorial, more of a cry for help!!
  145. Less water - How do I mod this?
  146. In-game Player Item Texture Color Mod Help
  147. [rwgmixer] Terrain and Biome Generators, How do they Work?
  148. Zed behavior coding: request for help with an idea.
  149. Can someone please explain in layman's term.....
  150. Anyone Have a Map Preview Key?
  151. Item Icon Names List ?
  152. Urgent help required.
  153. Removing an animal and renaming some food items?
  154. Regarding Skill Descriptions
  155. Regarding Skill Descriptions
  156. Simple Mod Tutorial - Make Steel Polish craftable.
  157. lootabale Ammo
  158. RandomGen influence
  159. Zombies digging downard
  160. Help on Starvation
  161. Generating strange random maps
  162. Blue Commercial Doors
  163. Clarification needed please.
  164. Looking For The Ingame Character Editor Please
  165. Dont drop items...
  166. Weapon ranges
  167. Need Some Quest Help Please....
  168. A question regarding Progression.xml
  169. 我是一位中国玩家爱好写mod,但是我对于主题已经没有任何创意了 I am a Chinese player who lik
  170. What CAN be modified without going into the modded list?
  171. Admin Chat colors?
  172. [Guide] How to modify config XMLs via SDX
  173. Playing modded single player, vanilla dedicated server
  174. How to get a list of all file paths for xml modding?
  175. There is no way to attack a new zombie
  176. How to get /home & /day7 commands on rented server?
  177. [Help request] How to start modding?
  178. How to remove Limit of items sold in the trader?
  179. Repeater corssbow
  180. How do you modify DLL files?
  181. Help Starvation .xlm
  182. Teach me how to extract, edit then repack the archives (Sound/Gfx).. please.
  183. [С#] [dedicated] How to listen game events (like a block damage)
  184. Changing city size
  185. Need help with a hud issue please....
  186. How to specify in xml to spawn only one single item when looting a container?
  187. All players spawn together
  188. Server manager
  189. Linking Icons to created Items
  190. Stack sizes
  191. [TUTORIAL] Make your own bigger backpack mod
  192. Possibility to load a texture from www in windows.xml?
  193. Some questions @ XML edits
  194. Let's fix the hoes... A16-B129
  195. XUI - Color Management
  196. Adding more animals?
  197. Quick question on HUD/UI modding
  198. [TIP] Alpha 16.0 - Current "Free" blocks.xml IDs
  199. xml edits for tin can shrapnel grenade
  200. Modifying xml causes loading to hang
  201. EXP for Crafting
  202. Debug Menu Question
  203. [Help request] City editing rwgmixer
  204. how to add gain health to food items?
  205. Help
  206. entityclasses sdx help
  207. AssemblyCsharp backpack editing help
  208. recipes with restrictions
  209. Navesgane Region Dimensions?
  210. [HELP] Load Screen Freezes After XML Edits
  211. Help with Item XML Edits
  212. Localization
  213. Adding new items question
  214. [Deutsch] Basis Modding Tutorial
  215. starvation help
  216. [Basic] Modding Guides For Beginners! (Ask Me Questions)
  217. What are the best Practices for maintaining config files
  218. Allowing some paint brush creative options in non-creative mode?
  219. REQUEST: Block with ralay attached to use as electric post
  220. Is there a way to add armor value to zombies ?
  221. Make zombies clone themselves or spawn other zombies
  222. Refusal to read Assemblycsharp and other files
  223. How to make and use your own uma npcs in 7dtd(wip)
  224. "Question" Entityclasses
  225. RWG Mixer and Poi Deep
  226. question about rwgmixer.xml <biome_intensity_generators>
  227. Sleeper spawn in Prefabs
  228. How to make Prefabs A16
  229. Moving storage box contents to another world?
  230. Item icons via web, Possible ?
  231. Changing Bedrolls radius.
  232. Need some help with modding
  233. Stop zombies from beeing staggered
  234. Make Zombie With Puke Attack Only
  235. How can i make traders killable?
  236. Is it possible to modify wood gains in the xml?
  237. Decrease cities/towns
  238. Setting up a dedicated Server for the first time guide
  239. How to make Subbiomes larger but less frequent ?
  240. Question on CustomIcon
  241. Need help to make 2 ingame Admin tools
  242. I have 1 little problem with Unity and ExportAssetsBundles.cs
  243. Changing max Player Level 250
  244. storage increase
  245. HELP, my stats reset
  246. Request: UI Modding Tutorial
  247. Is it possible to create a starting location?
  248. Remove XP gains from Auger and Chainsaw?
  249. Is it possible to create custom clothes or armor?
  250. need help on ui