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View Full Version : Dread Stadium Hub (by Stallionsden and StompyNZ)



StompyNZ
11-02-2015, 10:12 PM
Many years after the world went to hell the sports of old were but a distant memory. The stadiums that still stand are just a testament to how far we have fallen, but one however had been given a new purpose.

In the place of the sports so many people loved there arose a new insanity. Created by a diabolical survivor known only as The Maker, he risked the lives of many to bring about his vision of a new blood sport he called 'The Pit of Terror' (T-PoT for short).

He sent his followers out to find and capture any zombie they could, and the occasional survivor that didn't pay their taxes. They were all thrown into the Arena of Dread.

From far and wide the survivors flocked to this last insane bastion of civilization to witness the apocalypse from a front row seat.

As with all things man creates, there were conflicts. Many were murdered and left to rot, but some turned and started killing the other survivors. It was not long before chaos reigned and the stadium fell. The few remaining survivors fled to the wilds with nothing but a few basic supplies.

As for The Maker, he was never seen during the fall. Does he still reside in the Arena? Did he become one of the undead? Will he rise again and bring about the resurrection of society, or will he curse all humanity and be hell bent on revenge for those that survived?

Are you strong enough to reclaim the stadium and take the place of The Maker as Lord of the Arena? Only time will tell my friends, only time will tell.



Survivors we give to you the Dread Stadium (hub)

11384

11385

11386

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https://www.dropbox.com/s/g0glxfy2hcy4ilk/SS_Stadium.zip?dl=0

The stadium and cafe are creations of Stallionsden with the surrounding township and modified prefabs from StompyNZ.

Please let me know if you have any red text errors or spot any misaligned prefabs. I know of a number of issues and the hub is far from complete (none game breaking, the worst two is the track spawners don't work atm and the lake and entry ramps have some block density issues), but with a13 almost upon us I need to focus on getting my other project ready. It needs a lot of the vanilla prefabs to be replaced with custom ones in time and the lake was pretty rushed, but that will be an a13 project :)

I have included in the download just the custom prefabs and the full rwgmixer.xml (vanilla with just the stadium added) as an example of how to add it. I would recommend increasing the cell_size to at least 1800 and cell_offset to .5 or less. Due to the size of the hub it will get bad blending and prefabs missing/cut if you keep the .8 default and it puts it near the outer edge of the cell.

StompyNZ
11-02-2015, 10:18 PM
Here's the prefab rule (vanilla prefabs included in case you have them removed from other rules):


<prefab_rule name="SS_StadiumHub">
<prefab name="business_painted_brick_01_compact"/> <!-- 12x22 -->
<prefab name="business_painted_brick_02_compact"/> <!-- 12x22 -->
<prefab name="business_painted_brick_03_compact"/> <!-- 12x22 -->
<prefab name="business_painted_brick_04_compact"/> <!-- 18x22 -->
<prefab name="business_painted_brick_05_compact"/> <!-- 9x22 -->
<prefab name="business_painted_brick_06_compact"/> <!-- 23x22 -->
<prefab name="business_painted_brick_07_compact"/> <!-- 17x22 -->
<prefab name="business_painted_brick_08_compact"/> <!-- 12x22 -->
<prefab name="business_painted_brick_09_compact"/> <!-- 12x22 -->
<prefab name="business_painted_brick_10_compact"/> <!-- 12x22 -->
<prefab name="business_painted_brick_11_compact"/> <!-- 18x22 -->
<prefab name="business_painted_brick_12_compact"/> <!-- 9x22 -->
<prefab name="stadium_east_main"/> <!-- 48,29,150 -->
<prefab name="stadium_north_main"/> <!-- 174,29,45 -->
<prefab name="stadium_pitch_zombies"/> <!-- 79,40,150 -->
<prefab name="stadium_south_main"/> <!-- 174,29,48 -->
<prefab name="stadium_west_main"/> <!-- 47,29,150 -->
<prefab name="stadium_track_spawner"/> <!-- 1,1,1 -->
<prefab name="stadium_entrance_ramp"/> <!-- 34,10,53 -->
<prefab name="stadium_stairs1"/> <!-- 5,9,5 -->
<prefab name="stadium_sidewalk"/> <!-- 4,9,32 -->
<prefab name="stadium_gunstore_sm"/> <!-- 19,8,31 -->
<prefab name="stadium_grocery_33_ground_floor"/> <!-- 33,8,33 -->
<prefab name="stadium_grocery_33_1st_floor"/> <!-- 33,8,33 -->
<prefab name="stadium_PeerCafe"/> <!-- 45,30,45 -->
<prefab name="stadium_lake_west"/> <!-- 124,30,125 -->
<prefab name="stadium_lake_east"/> <!-- 121,30,125 -->
<prefab name="stadium_waste_hub_blk_full"/> <!-- 103,11,103 -->
<prefab name="stadium_stairs2"/> <!-- 13,10,4 -->
<prefab name="stadium_stairs3"/> <!-- 8,9,5 -->
<prefab name="stadium_stairs4"/> <!-- 8,9,5 -->
<prefab name="stadium_garageburnt2"/> <!-- 9,9,27 -->
<prefab name="garageblue1"/> <!-- 9,9,12 -->
<prefab name="garagebrick"/> <!-- 9,9,12 -->
<prefab name="garagegreen1"/> <!-- 9,9,12 -->
<prefab name="garagestucco1"/> <!-- 9,9,12 -->
<prefab name="garagetan1"/> <!-- 9,9,12 -->
<prefab name="garagewhite1"/> <!-- 9,9,12 -->
<prefab name="garageyellow1"/> <!-- 9,9,12 -->
<prefab name="parking_garage_01"/> <!-- 43,18,44 -->
<prefab name="parking_lot_01"/> <!-- 35,11,35 -->
<prefab name="parking_lot_02"/> <!-- 35,11,35 -->
<prefab name="house_new_mansion_01"/> <!-- 61,15,43 -->
<prefab name="house_new_mansion_02"/> <!-- 46,15,34 -->
<prefab name="house_new_mansion_03"/> <!-- 47,16,40 -->
<prefab name="house_trailer_blue_01"/> <!-- 32,9,23 -->
<prefab name="house_trailer_burnt_01"/> <!-- 28,9,17 -->
<prefab name="house_trailer_burnt_01_intact"/> <!-- 28,9,17 -->
<prefab name="house_trailer_green_01"/> <!-- 32,9,23 -->
<prefab name="house_trailer_tan_01"/> <!-- 32,9,23 -->
<prefab name="house_trailer_white_01"/> <!-- 32,9,23 -->
<prefab name="house_trailer_yellow_01"/> <!-- 32,9,23 -->
<prefab name="houseranchblue1"/> <!-- 33,14,34 -->
<prefab name="houseblue1"/> <!-- 15,17,22 -->
<prefab name="housewhitepyramid2"/> <!-- 16,14,21 -->
<prefab name="housewhitepyramid3"/> <!-- 16,17,21 -->
<prefab name="houseyellow1"/> <!-- 15,17,22 -->
<prefab name="houseyellowpyramid3"/> <!-- 16,17,21 -->
</prefab_rule>



And the Hub Layout itself (north):

<hub_layout name="SS_StadiumHub">
<township_type value="city"/>
<!-- STADIUM -->
<lot min_x_y="-83, 95" prefab="stadium_north_main" rotation_to_road="0" /> <!-- 174,29,45 -->
<lot min_x_y="43, -55" prefab="stadium_east_main" rotation_to_road="0" /> <!-- 48,29,150 -->
<lot min_x_y="-37, -55" prefab="stadium_pitch_zombies" rotation_to_road="0" /> <!-- 79,40,150 -->
<lot min_x_y="-84, -55" prefab="stadium_west_main" rotation_to_road="0" /> <!-- 47,29,150 -->
<lot min_x_y="-83, -103" prefab="stadium_south_main" rotation_to_road="0" /> <!-- 174,29,48 -->
<!-- Track Zombies -->
<lot min_x_y="-31, -47" prefab="stadium_track_spawner" rotation_to_road="0" /> <!-- 1,1,1 -->
<lot min_x_y="37, -47" prefab="stadium_track_spawner" rotation_to_road="0" /> <!-- 1,1,1 -->
<lot min_x_y="37, 87" prefab="stadium_track_spawner" rotation_to_road="0" /> <!-- 1,1,1 -->
<lot min_x_y="-31, 87" prefab="stadium_track_spawner" rotation_to_road="0" /> <!-- 1,1,1 -->
<lot min_x_y="-31, -14" prefab="stadium_track_spawner" rotation_to_road="0" /> <!-- 1,1,1 -->
<lot min_x_y="37, 52" prefab="stadium_track_spawner" rotation_to_road="0" /> <!-- 1,1,1 -->
<lot min_x_y="-31, 30" prefab="stadium_track_spawner" rotation_to_road="0" /> <!-- 1,1,1 -->
<lot min_x_y="-19, 19" prefab="stadium_track_spawner" rotation_to_road="0" /> <!-- 1,1,1 -->
<lot min_x_y="28, 19" prefab="stadium_track_spawner" rotation_to_road="0" /> <!-- 1,1,1 -->
<lot min_x_y="37, 10" prefab="stadium_track_spawner" rotation_to_road="0" /> <!-- 1,1,1 -->

<!-- NORTH -->
<street start_point="0,198" end_point="0,330" path_material="asphalt" path_radius="7" />
<street start_point="-130,198" end_point="-100,300" path_material="asphalt" path_radius="7" />
<street start_point="150,198" end_point="120,300" path_material="asphalt" path_radius="7" />
<street start_point="-198,198" end_point="260,198" path_material="asphalt" path_radius="7" />
<street start_point="-85,141" end_point="-21,141" path_material="sidewalkFull" path_radius="1" />
<street start_point="17,141" end_point="108,141" path_material="sidewalkFull" path_radius="1" />
<street start_point="-85,188" end_point="-21,188" path_material="sidewalkFull" path_radius="1" />
<street start_point="17,188" end_point="108,188" path_material="sidewalkFull" path_radius="1" />
<street start_point="-21,141" end_point="-21,188" path_material="sidewalkFull" path_radius="1" />
<street start_point="17,141" end_point="17,188" path_material="sidewalkFull" path_radius="1" />
<lot min_x_y="-66, 122" prefab="stadium_sidewalk" rotation_to_road="1" /> <!-- 4,9,32 -->
<lot min_x_y="-38, 122" prefab="stadium_sidewalk" rotation_to_road="1" /> <!-- 4,9,32 -->
<lot min_x_y="30, 122" prefab="stadium_sidewalk" rotation_to_road="1" /> <!-- 4,9,32 -->
<lot min_x_y="62, 122" prefab="stadium_sidewalk" rotation_to_road="1" /> <!-- 4,9,32 -->
<lot min_x_y="69, 122" prefab="stadium_sidewalk" rotation_to_road="1" /> <!-- 4,9,32 -->
<lot min_x_y="-85, 135" prefab="stadium_stairs1" rotation_to_road="2" /> <!-- 5,9,5 -->
<lot min_x_y="87, 135" prefab="stadium_stairs1" rotation_to_road="0" /> <!-- 5,9,5 -->
<lot min_x_y="-20, 136" prefab="stadium_entrance_ramp" rotation_to_road="0" /> <!-- 35,9,54 -->
<lot min_x_y="8, 141" prefab="stadium_stairs3" rotation_to_road="3" /> <!-- 8,9,5 -->
<lot min_x_y="-20, 141" prefab="stadium_stairs4" rotation_to_road="3" /> <!-- 8,9,5 -->
<!-- BRICK BUSINESSES -->
<lot min_x_y="-82, 143" prefab="business_painted_brick_08_compact" rotation_to_road="2" /> <!-- 12x22 -->
<lot min_x_y="-82, 165" prefab="business_painted_brick_02_compact" rotation_to_road="0" /> <!-- 12x22 -->
<lot min_x_y="-71, 143" prefab="business_painted_brick_12_compact" rotation_to_road="2" /> <!-- 9x22 -->
<lot min_x_y="-71, 165" prefab="business_painted_brick_07_compact" rotation_to_road="0" /> <!-- 17x22 -->
<lot min_x_y="-62, 143" prefab="business_painted_brick_07_compact" rotation_to_road="2" /> <!-- 17x22 -->
<lot min_x_y="-53, 165" prefab="business_painted_brick_11_compact" rotation_to_road="0" /> <!-- 18x22 -->
<lot min_x_y="-45, 143" prefab="business_painted_brick_05_compact" rotation_to_road="2" /> <!-- 9x22 -->
<lot min_x_y="-35, 143" prefab="business_painted_brick_01_compact" rotation_to_road="2" /> <!-- 12x22 -->
<lot min_x_y="-35, 165" prefab="business_painted_brick_09_compact" rotation_to_road="0" /> <!-- 12x22 -->
<lot min_x_y="20, 143" prefab="business_painted_brick_06_compact" rotation_to_road="2" /> <!-- 23x22 -->
<lot min_x_y="20, 165" prefab="business_painted_brick_12_compact" rotation_to_road="0" /> <!-- 9x22 -->
<lot min_x_y="29, 165" prefab="business_painted_brick_10_compact" rotation_to_road="0" /> <!-- 12x22 -->
<lot min_x_y="43, 165" prefab="business_painted_brick_03_compact" rotation_to_road="0" /> <!-- 12x22 -->
<lot min_x_y="43, 143" prefab="business_painted_brick_05_compact" rotation_to_road="2" /> <!-- 9x22 -->
<lot min_x_y="52, 143" prefab="business_painted_brick_12_compact" rotation_to_road="2" /> <!-- 9x22 -->
<lot min_x_y="55, 165" prefab="business_painted_brick_12_compact" rotation_to_road="0" /> <!-- 9x22 -->
<lot min_x_y="63, 143" prefab="business_painted_brick_04_compact" rotation_to_road="2" /> <!-- 18x22 -->
<lot min_x_y="66, 165" prefab="business_painted_brick_01_compact" rotation_to_road="0" /> <!-- 12x22 -->
<lot min_x_y="78, 165" prefab="business_painted_brick_03_compact" rotation_to_road="0" /> <!-- 12x22 -->
<lot min_x_y="81, 143" prefab="business_painted_brick_05_compact" rotation_to_road="2" /> <!-- 9x22 -->
<!-- HOUSES -->
<lot min_x_y="-100, 211" prefab="house_new_mansion_03" rotation_to_road="2" /> <!-- 47,16,40 -->
<lot min_x_y="-62, 216" prefab="house_new_mansion_01" rotation_to_road="2" /> <!-- 61,15,43 -->
<lot min_x_y="-54, 269" prefab="house_new_mansion_02" rotation_to_road="1" /> <!-- 46,15,34 -->
<lot min_x_y="10, 213" prefab="house_new_mansion_02" rotation_to_road="2" /> <!-- 46,15,34 -->
<lot min_x_y="10, 260" prefab="house_new_mansion_01" rotation_to_road="3" /> <!-- 61,15,43 -->
<lot min_x_y="60, 210" prefab="house_new_mansion_03" rotation_to_road="2" /> <!-- 47,16,40 -->

StompyNZ
11-02-2015, 10:21 PM
South and west hub:

<!-- SOUTH -->
<street start_point="-198,-150" end_point="150,-150" path_material="asphalt" path_radius="7" />
<street start_point="-130,-150" end_point="-130,-450" path_material="asphalt" path_radius="7" />
<street start_point="150, -450" end_point="150,-150" path_material="asphalt" path_radius="7" />
<street start_point="36,-183" end_point="36,-162" path_material="asphalt" path_radius="2" />
<street start_point="36,-183" end_point="41,-183" path_material="asphalt" path_radius="2" />
<street start_point="91,-183" end_point="91,-162" path_material="asphalt" path_radius="2" />
<street start_point="91,-183" end_point="96,-183" path_material="asphalt" path_radius="2" />
<street start_point="-86,-105" end_point="-20,-105" path_material="sidewalkFull" path_radius="1" />
<street start_point="16,-105" end_point="108,-105" path_material="sidewalkFull" path_radius="1" />
<lot min_x_y="-73, -118" prefab="stadium_sidewalk" rotation_to_road="3" /> <!-- 4,9,32 -->
<lot min_x_y="-70, -118" prefab="stadium_sidewalk" rotation_to_road="3" /> <!-- 4,9,32 -->
<lot min_x_y="-38, -118" prefab="stadium_sidewalk" rotation_to_road="3" /> <!-- 4,9,32 -->
<lot min_x_y="30, -118" prefab="stadium_sidewalk" rotation_to_road="3" /> <!-- 4,9,32 -->
<lot min_x_y="62, -118" prefab="stadium_sidewalk" rotation_to_road="3" /> <!-- 4,9,32 -->
<lot min_x_y="76, -118" prefab="stadium_sidewalk" rotation_to_road="3" /> <!-- 4,9,32 -->
<lot min_x_y="-85, -104" prefab="stadium_stairs1" rotation_to_road="2" /> <!-- 5,9,5 -->
<lot min_x_y="87, -104" prefab="stadium_stairs1" rotation_to_road="0" /> <!-- 5,9,5 -->
<lot min_x_y="-20, -153" prefab="stadium_entrance_ramp" rotation_to_road="2" /> <!-- 35,9,54 -->
<lot min_x_y="-20, -109" prefab="stadium_stairs3" rotation_to_road="1" /> <!-- 8,9,5 -->
<lot min_x_y="8, -109" prefab="stadium_stairs4" rotation_to_road="1" /> <!-- 8,9,5 -->
<!-- Cafe District -->
<lot min_x_y="-124, -299" prefab="stadium_lake_west" rotation_to_road="0" /> <!-- 124,30,125 -->
<lot min_x_y="-1, -299" prefab="stadium_lake_east" rotation_to_road="0" /> <!-- 121,30,125 -->
<lot min_x_y="-22, -200" prefab="stadium_PeerCafe" rotation_to_road="2" /> <!-- 45,29,40 -->
<!-- lake houses -->
<lot min_x_y="40, -191" prefab="houseranchblue1" rotation_to_road="2" /> <!-- 33,14,34 -->
<lot min_x_y="95, -191" prefab="houseranchblue1" rotation_to_road="2" /> <!-- 33,14,34 -->
<lot min_x_y="112, -215" prefab="houseblue1" rotation_to_road="3" /> <!-- 15,17,22 -->
<lot min_x_y="114, -235" prefab="housewhitepyramid2" rotation_to_road="3" /> <!-- 16,14,21 -->
<lot min_x_y="112, -278" prefab="housewhitepyramid3" rotation_to_road="3" /> <!-- 16,17,21 -->
<lot min_x_y="115, -302" prefab="houseyellow1" rotation_to_road="3" /> <!-- 15,17,22 -->
<lot min_x_y="-110, -180" prefab="houseyellowpyramid3" rotation_to_road="1" /> <!-- 16,17,21 -->
<!-- trailer park -->
<street start_point="26, -305" end_point="145,-305" path_material="asphalt" path_radius="3" />
<street start_point="26, -305" end_point="26,-460" path_material="asphalt" path_radius="3" />
<lot min_x_y="0, -335" prefab="house_trailer_blue_01" rotation_to_road="0" /> <!-- 32,9,23 -->
<lot min_x_y="0, -367" prefab="house_trailer_green_01" rotation_to_road="0" /> <!-- 32,9,23 -->
<lot min_x_y="0, -399" prefab="house_trailer_tan_01" rotation_to_road="0" /> <!-- 32,9,23 -->
<lot min_x_y="0, -431" prefab="house_trailer_white_01" rotation_to_road="0" /> <!-- 32,9,23 -->
<lot min_x_y="0, -463" prefab="house_trailer_yellow_01" rotation_to_road="0" /> <!-- 32,9,23 -->
<street start_point="76, -305" end_point="76,-460" path_material="asphalt" path_radius="3" />
<lot min_x_y="50, -335" prefab="house_trailer_blue_01" rotation_to_road="0" /> <!-- 32,9,23 -->
<lot min_x_y="50, -367" prefab="house_trailer_green_01" rotation_to_road="0" /> <!-- 32,9,23 -->
<lot min_x_y="50, -399" prefab="house_trailer_tan_01" rotation_to_road="0" /> <!-- 32,9,23 -->
<lot min_x_y="50, -431" prefab="house_trailer_white_01" rotation_to_road="0" /> <!-- 32,9,23 -->
<lot min_x_y="50, -463" prefab="house_trailer_yellow_01" rotation_to_road="0" /> <!-- 32,9,23 -->

<!-- WEST -->
<street start_point="-198,198" end_point="-198,-150" path_material="asphalt" path_radius="7" />
<street start_point="-85,-103" end_point="-85,-1" path_material="sidewalkFull" path_radius="1" />
<street start_point="-85,36" end_point="-85,188" path_material="sidewalkFull" path_radius="1" />
<street start_point="-85,36" end_point="-185,36" path_material="sidewalkFull" path_radius="1" />
<street start_point="-85,-2" end_point="-185,-2" path_material="sidewalkFull" path_radius="1" />
<lot min_x_y="-85, -98" prefab="stadium_sidewalk" rotation_to_road="0" /> <!-- 4,9,32 -->
<lot min_x_y="-85, -66" prefab="stadium_sidewalk" rotation_to_road="0" /> <!-- 4,9,32 -->
<lot min_x_y="-85, -34" prefab="stadium_sidewalk" rotation_to_road="0" /> <!-- 4,9,32 -->
<lot min_x_y="-85, -31" prefab="stadium_sidewalk" rotation_to_road="0" /> <!-- 4,9,32 -->
<lot min_x_y="-85, 34" prefab="stadium_sidewalk" rotation_to_road="0" /> <!-- 4,9,32 -->
<lot min_x_y="-85, 39" prefab="stadium_sidewalk" rotation_to_road="0" /> <!-- 4,9,32 -->
<lot min_x_y="-85, 71" prefab="stadium_sidewalk" rotation_to_road="0" /> <!-- 4,9,32 -->
<lot min_x_y="-85, 103" prefab="stadium_sidewalk" rotation_to_road="0" /> <!-- 4,9,32 -->
<lot min_x_y="-85, -28" prefab="stadium_stairs1" rotation_to_road="2" /> <!-- 5,9,5 -->
<lot min_x_y="-85, 62" prefab="stadium_stairs1" rotation_to_road="2" /> <!-- 5,9,5 -->
<lot min_x_y="-124, -10" prefab="stadium_entrance_ramp" rotation_to_road="3" /> <!-- 35,9,54 -->
<lot min_x_y="-90, 29" prefab="stadium_stairs3" rotation_to_road="2" /> <!-- 8,9,5 -->
<lot min_x_y="-90, 1" prefab="stadium_stairs4" rotation_to_road="2" /> <!-- 8,9,5 -->
<lot min_x_y="-190,-107" prefab="stadium_waste_hub_blk_full" rotation_to_road="0" /> <!-- 103,11,103 -->
<lot min_x_y="-190,38" prefab="stadium_waste_hub_blk_full" rotation_to_road="0" /> <!-- 103,11,103 -->

StompyNZ
11-02-2015, 10:24 PM
East hub


<!-- EAST -->
<street start_point="150,-150" end_point="150,198" path_material="asphalt" path_radius="7" />
<street start_point="268,198" end_point="268,-170" path_material="asphalt" path_radius="7" />
<street start_point="92,-103" end_point="92,-1" path_material="sidewalkFull" path_radius="1" />
<street start_point="92,34" end_point="92,188" path_material="sidewalkFull" path_radius="1" />
<street start_point="108,-103" end_point="108,-1" path_material="sidewalkFull" path_radius="1" />
<street start_point="108,34" end_point="108,188" path_material="sidewalkFull" path_radius="1" />
<lot min_x_y="87, -98" prefab="stadium_sidewalk" rotation_to_road="2" /> <!-- 4,9,32 -->
<lot min_x_y="87, -66" prefab="stadium_sidewalk" rotation_to_road="2" /> <!-- 4,9,32 -->
<lot min_x_y="87, -34" prefab="stadium_sidewalk" rotation_to_road="2" /> <!-- 4,9,32 -->
<lot min_x_y="87, -31" prefab="stadium_sidewalk" rotation_to_road="2" /> <!-- 4,9,32 -->
<lot min_x_y="87, 34" prefab="stadium_sidewalk" rotation_to_road="2" /> <!-- 4,9,32 -->
<lot min_x_y="87, 39" prefab="stadium_sidewalk" rotation_to_road="2" /> <!-- 4,9,32 -->
<lot min_x_y="87, 71" prefab="stadium_sidewalk" rotation_to_road="2" /> <!-- 4,9,32 -->
<lot min_x_y="87, 103" prefab="stadium_sidewalk" rotation_to_road="2" /> <!-- 4,9,32 -->
<lot min_x_y="97, -10" prefab="stadium_entrance_ramp" rotation_to_road="1" /> <!-- 35,9,54 -->
<lot min_x_y="90, 1" prefab="stadium_stairs3" rotation_to_road="0" /> <!-- 8,9,5 -->
<lot min_x_y="90, 29" prefab="stadium_stairs4" rotation_to_road="0" /> <!-- 8,9,5 -->
<lot min_x_y="97, -105" prefab="garageblue1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, -95" prefab="garagebrick" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, -85" prefab="stadium_garageburnt2" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, -75" prefab="garagegreen1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, -65" prefab="garagestucco1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, -55" prefab="garagetan1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, -45" prefab="garagewhite1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, -35" prefab="garageyellow1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, -25" prefab="garageblue1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, -15" prefab="garagebrick" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, 37" prefab="stadium_garageburnt2" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, 47" prefab="garagegreen1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, 57" prefab="garagestucco1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, 67" prefab="garagetan1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, 77" prefab="garagewhite1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, 87" prefab="garageyellow1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, 97" prefab="garageblue1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, 107" prefab="garagebrick" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, 117" prefab="garagetan1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, 127" prefab="garagewhite1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, 143" prefab="garagegreen1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, 153" prefab="garagestucco1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, 163" prefab="garagetan1" rotation_to_road="3" /> <!-- 9,9,12 -->
<lot min_x_y="97, 173" prefab="garagewhite1" rotation_to_road="3" /> <!-- 9,9,12 -->
<street start_point="110,36" end_point="142,36" path_material="sidewalkFull" path_radius="1" />
<street start_point="110,-2" end_point="142,-2" path_material="sidewalkFull" path_radius="1" />
<lot min_x_y="110, 39" prefab="stadium_grocery_33_ground_floor" rotation_to_road="2" /> <!-- 33,8,33 -->
<lot min_x_y="110, 40" prefab="stadium_grocery_33_1st_floor" rotation_to_road="0" /> <!-- 33,8,33 -->
<lot min_x_y="110, -37" prefab="stadium_grocery_33_ground_floor" rotation_to_road="0" /> <!-- 33,8,33 -->
<lot min_x_y="110, -38" prefab="stadium_grocery_33_1st_floor" rotation_to_road="2" /> <!-- 33,8,33 -->
<lot min_x_y="118, -64" prefab="stadium_gunstore_sm" rotation_to_road="3" /> <!-- 19,8,31 -->
<lot min_x_y="129, -4" prefab="stadium_stairs2" rotation_to_road="0" /> <!-- 13,10,4 -->
<lot min_x_y="111, 36" prefab="stadium_stairs2" rotation_to_road="2" /> <!-- 13,10,4 -->
<lot min_x_y="159, 40" prefab="parking_garage_01" rotation_to_road="1" /> <!-- 43,18,44 -->
<lot min_x_y="159, -5" prefab="parking_garage_01" rotation_to_road="1" /> <!-- 43,18,44 -->
<lot min_x_y="159, -50" prefab="parking_garage_01" rotation_to_road="1" /> <!-- 43,18,44 -->
<lot min_x_y="109, 72" prefab="parking_lot_01" rotation_to_road="3" /> <!-- 35,11,35 -->
<lot min_x_y="109, 107" prefab="parking_lot_01" rotation_to_road="3" /> <!-- 35,11,35 -->
<lot min_x_y="109, 142" prefab="parking_lot_01" rotation_to_road="3" /> <!-- 35,11,35 -->
<lot min_x_y="109, -94" prefab="parking_lot_02" rotation_to_road="1" /> <!-- 35,11,35 -->
<lot min_x_y="158,83" prefab="stadium_waste_hub_blk_full" rotation_to_road="0" /> <!-- 103,11,103 -->
<lot min_x_y="158,-154" prefab="stadium_waste_hub_blk_full" rotation_to_road="0" /> <!-- 103,11,103 -->
</hub_layout>

stallionsden
11-03-2015, 01:01 AM
Bl*ody ripper. This is mega epic. Time to enjoy for a bit and do some more prefabs for it.

StompyNZ
11-03-2015, 03:48 AM
Ok, so it appears the position error is worse than I thought.

This hub will be aligned correctly if it is spawned at 0,0. Other positions can, and probably will cause some of the prefabs to move by 1 block causing bad gaps or overlaps everywhere.

This means if you plan to have this hub at somewhere other than 0,0 you will need to manually adjust any prefab that is out of alignment.


Here's the north entrance when at 0,0
11391


The north entrance when hub is at cell 1,0
11392

StompyNZ
11-03-2015, 04:01 AM
Also, this is what happens if you set the cell_size to small or the cell_offset to high:

This is with default 1200/0.8 settings and seed DreadStadium
11393

It appears (from a limited test sample of 2 new saves) that changing the cell_offset or cell_size wont cause the block offset issue, for a hub at 0,0 at least

Matite
11-03-2015, 04:13 AM
Good work gents... nice stuff!

I am sure you will get the issues sorted out soon.

:)

stallionsden
11-03-2015, 04:19 AM
Yeh i would def after chatting to Stompy and Stompy pointing out the above 0,0 is def the place to set it.

StompyNZ
11-03-2015, 04:27 AM
Good work gents... nice stuff!

I am sure you will get the issues sorted out soon.

:)

Cheers Matite :)

I suspect the position error is the same thing that causes the shakiness when far from 0,0 too... a rounding error of sorts.

I will try a crazy far hub position and see what it does

stallionsden
11-04-2015, 04:43 AM
Any1 had any issues. Have had only 1 which was fixed and that was moving hubs lol.

Roland
03-21-2016, 02:40 AM
moved to prefabs forum.

LuckyStar
04-04-2016, 07:22 PM
Wow... that's kinda terrifying.

O.o