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View Full Version : "Show N Shine" ... almost done



bigstep70
11-06-2017, 06:40 AM
Gonna release some pic's of my newest 'baby'...
... just doing final changes/tweaks/playtest a bit before release.

"Show-N-Shine Automobilista"
https://s19.postimg.cc/c7bxscpsf/shownshine_002.jpg (https://postimg.cc/image/c7bxscpsf/) https://s19.postimg.cc/mu5qxrq7z/shownshine_003.jpg (https://postimg.cc/image/mu5qxrq7z/) https://s19.postimg.cc/wrgrqud9b/shownshine_004.jpg (https://postimg.cc/image/wrgrqud9b/)
https://s19.postimg.cc/qqj2ts62n/shownshine_005.jpg (https://postimg.cc/image/qqj2ts62n/) https://s19.postimg.cc/5tmup40bz/shownshine_006.jpg (https://postimg.cc/image/5tmup40bz/) https://s19.postimg.cc/fqxvi5d2n/shownshine_007.jpg (https://postimg.cc/image/fqxvi5d2n/)

*** First Release ***
(no backstory/intro yet... still writing that up in my head)

Show N Shine A15 --> https://www.dropbox.com/sh/dzs3iyrxpwcmwqy/AAD0ccWNpz3_1ozv4SkBEHUUa?dl=0

[not converted A15>A16 yet... just thought I would release it, as it is 'finished'.]
If anyone does still play A15 lemme know what you think/constructive critisizm.
PS - Just a friendly tip. Navigating the carwash sector is 'meant' to be a hinderance to movement on purpose.

stallionsden
11-06-2017, 07:24 AM
Oh very nice. Gives me thoughts of car vehicle manufacturing plant lol

bigstep70
11-06-2017, 03:22 PM
Oh very nice. Gives me thoughts of car vehicle manufacturing plant lol

Oh... thats a good one, can you say "GMC production line'... now you got me thinking stallionsden, thanx... thanx a lot.

No but seriously... I love the game but now that I'm doing prefabs the only time I really play is to test my own prefabs (https://7daystodie.com/forums/showthread.php?76524-%28W-I-P%29-The-Underground).
Building structures/level design has always been a passion of mine within games... "Got Editor?, Will Build!"

This ones been a labor of love and frustration at the same time but its all come together quite nicely.
This was basically built in one (whole) night but now Im finishing all the "little" details and gonna playtest the krap outta it before A15 > A16 conversion with HAL9000 (https://7daystodie.com/forums/showthread.php?7564-Hal-s-Prefab-Editor)'s convertor.

Probably be finished everything today/tonight and be releasing next day or two. Gotta play the things I build... at least a little bit eh.

owl79
11-06-2017, 05:31 PM
This looks great. Just for info though, the auto-conversion isn't a catch-all, you'll have to go over it afterwards manually with Pilles editor. Some things like pole rotations will definitely be out of whack after converting it. Building with A16 directly is definitely more efficient.

bigstep70
11-06-2017, 05:51 PM
This looks great. Just for info though, the auto-conversion isn't a catch-all, you'll have to go over it afterwards manually with Pilles editor. Some things like pole rotations will definitely be out of whack after converting it. Building with A16 directly is definitely more efficient.

Yea, Im about to take the plunge and get my feet wet with the A16 version

Guppycur
11-06-2017, 06:01 PM
Yeh... Pretty much all bricks and duct are painted wood after the conversion.

...I found it easier and more fun to start from scratch on my good prefabs.

Laz Man
11-06-2017, 06:05 PM
Nice, i always thought we needed a carwash prefab. Looks good!

Spectral Force
11-06-2017, 07:35 PM
Very nice. Can't wait to put this in my game.

stallionsden
11-06-2017, 08:21 PM
Oh... thats a good one, can you say "GMC production line'... now you got me thinking stallionsden, thanx... thanx a lot.

No but seriously... I love the game but now that I'm doing prefabs the only time I really play is to test my own prefabs (https://7daystodie.com/forums/showthread.php?76524-%28W-I-P%29-The-Underground).
Building structures/level design has always been a passion of mine within games... "Got Editor?, Will Build!"

This ones been a labor of love and frustration at the same time but its all come together quite nicely.
This was basically built in one (whole) night but now Im finishing all the "little" details and gonna playtest the krap outta it before A15 > A16 conversion with HAL9000 (https://7daystodie.com/forums/showthread.php?7564-Hal-s-Prefab-Editor)'s convertor.

Probably be finished everything today/tonight and be releasing next day or two. Gotta play the things I build... at least a little bit eh.

Haha lol..... gmc production line sounds good haha :-P.

Yeh def take the plunge into a16 man you won't look back. If your using Hals commands upgrade to a16.3. Pilles editor works tho thru to a16.4 :-)