• Clockwork Orange's Avatar
    5 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Idk maybe lol, mushrooms are harder to find and that is why I use them for antibiotics. But I did increase cave count a lot in my latest rwg changes...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    6 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Could give a use for that snow berry extract ya. EDIT: Might take a while, I will have to make snowberries farmable and probably make those blue...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    6 Hours Ago
    Honestly I dont exactly know I have only done a few tests with armor and I dont think fire protection even does anything at least not for burning...
    5 replies | 395 view(s)
  • Clockwork Orange's Avatar
    6 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Ok sounds good. - - - Updated - - - Lol :) It does for me I just checked.
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    6 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Thats great to hear, I did not know about what link to put for the server but I think the one I have listed is for the ip for your server. If you do...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    7 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Lol nice, I am just finally happy that I fixed the damn nutrition system, you were lucky between my last update and this one bifecta buffs were...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    7 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Yeah it must be, and you are welcome! I created a link for your server by googling it if you dont want that link or want a different one just let me...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    8 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Yeah I am not 100% certain on the code that is doing that to tell you the truth I am looking through the blocsk file now and the only instance of...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    8 Hours Ago
    Clockwork Orange replied to a thread [MOD] Miner in Game Mods
    Fixed version! Here I figured I would update this since there are a few of you who want it, I noticed that it had two classes on the block and was...
    42 replies | 6644 view(s)
  • Clockwork Orange's Avatar
    8 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Yeah that is a known issue with those quests I will either remove them entirely or i would have to make it so that each individual piece of armor has...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    8 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Update (8/21/17) Updated Trifecta Nutrition System +Buffs -Reworked how trifecta buffs get applied (I have fully tested this with a fresh game...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    9 Hours Ago
    Clockwork Orange replied to a thread [MOD] Miner in Game Mods
    Good eye. I would have tested this but I am currently workign on something rather complex atm. I fixed it in my post.
    42 replies | 6644 view(s)
  • Clockwork Orange's Avatar
    9 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Yeah i even checked the blocks file and everything looks good if it is a shotgun messiah crate it will downgrade into a shotgun loot crate and it has...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    10 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Yeah I am not certain which crates break into random blocks when it comes to pois but I definitely think something is wrong with the shotgun messiah...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    11 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Hmm well I did not change anything with POI's nor have I changed block ID's, sounds to me like a prefab issue, is it the compo pack? If you get a...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    11 Hours Ago
    Clockwork Orange replied to a thread [MOD] Miner in Game Mods
    Updated my post above I changed <property name="RotationAllowed" value="pivotOnFloor" /> to <property name="OnlySimpleRotations" value="true"/> on...
    42 replies | 6644 view(s)
  • Clockwork Orange's Avatar
    14 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Yeah that was one of the things I thought was a bit janky I was thinking that maybe I should just make the silencer itself the barrel for the...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    14 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    I discovered another issue for some reason trifecta buffs are not working as intended again even after I had tested them and they were working fine...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    15 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    That is not a lootable item only the silencer is, you have to take apart a pistol grab the barrel and craft the silenced barrel with a silencer or...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    16 Hours Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Update (8/20/17) Updated Both Mod Versions and Trifecta nutrition System +Mods/ACPIcons/ItemIcons -Added Noodles (Both Mod Versions) +Items...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    1 Day Ago
    Clockwork Orange replied to a thread [MOD] Miner in Game Mods
    Hmm I am thinking that might have been due to the block not having a light level stay value of 0 possibly. And thanks and now that you mentioned this...
    42 replies | 6644 view(s)
  • Clockwork Orange's Avatar
    1 Day Ago
    Clockwork Orange replied to a thread [MOD] Miner in Game Mods
    Moved to Bottom with updated info.
    42 replies | 6644 view(s)
  • Clockwork Orange's Avatar
    1 Day Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Update (8/20/17) Updated Trifecta nutrition System +Items -Changed moldy bread reduces nutrition by 1/4 of a nutritional stage for each one...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    1 Day Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Yeah you can eat soups or anyhting the amount of ingredients in the recipes are calculated exactly so for eg if a cheese gives you 4 food it gives 4...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    1 Day Ago
    https://7daystodie.gamepedia.com/Command_Console in the console type without the brackets: giveself <item name> quality level] It has to be...
    2 replies | 112 view(s)
  • Clockwork Orange's Avatar
    1 Day Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Update (8/20/17) Updated both mod versions and Trifecta Nutrition System I found a bug in game where repair times were not being calculated...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    1 Day Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Lol nice, it should take about 2 or 3 in game days to get your nutrition up from neutral to good but it depends on how much up time you had the...
    1445 replies | 97578 view(s)
  • Clockwork Orange's Avatar
    1 Day Ago
    Clockwork Orange replied to a thread [MOD] Unofficial XML Fixes in Game Mods
    Lol no worries man it wasnt your fault it was mine. :)
    847 replies | 192138 view(s)
  • Clockwork Orange's Avatar
    1 Day Ago
    Clockwork Orange replied to a thread [MOD] Unofficial XML Fixes in Game Mods
    Hmm... lol I think he will be back... unless I updated before he pushed download lol :)
    847 replies | 192138 view(s)
  • Clockwork Orange's Avatar
    1 Day Ago
    Clockwork Orange replied to a thread [MOD] A Clockwork Project in Game Mods
    Lol I shoudl say that I did manage to get to a good nutrition from neutral by day 5 when i started my play through but I manged to find one vitamin...
    1445 replies | 97578 view(s)
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About Clockwork Orange

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About Clockwork Orange
Biography:
7 days to die harder
Interests:
Zombie Killing! :D

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A Clockwork Project 5 Hours Ago
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11-29-2015