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  • CrypticGirl's Avatar
    19 Hours Ago
    I'm having the same issue (or something similar). I can't get the full output log to attach, but here's the part with the other mods I have...
    3 replies | 306 view(s)
  • CrypticGirl's Avatar
    4 Days Ago
    CrypticGirl replied to a thread [MODLET] No Zombies (A18) in Mods
    There's always been the option to turn off enemy spawning in the game menu. But this does remind me of a mod for A16 where all zombies had been...
    3 replies | 531 view(s)
  • CrypticGirl's Avatar
    3 Weeks Ago
    CrypticGirl replied to a thread [MODLET] Claymore's Modlets in Mods
    I wouldn't shoot nails from the nailgun anyway, so it makes no difference there...
    39 replies | 6762 view(s)
  • CrypticGirl's Avatar
    3 Weeks Ago
    CrypticGirl replied to a thread [MODLET] Claymore's Modlets in Mods
    Well, maybe we should wait for the TFPs' divided loot abundance option then. XD
    39 replies | 6762 view(s)
  • CrypticGirl's Avatar
    3 Weeks Ago
    CrypticGirl replied to a thread [MODLET] Claymore's Modlets in Mods
    Ah, the loot abundance makes me miss the way loot abundance was in the game prior to A17. (Meaning it only affected the quantity of the items found...
    39 replies | 6762 view(s)
  • CrypticGirl's Avatar
    4 Weeks Ago
    CrypticGirl replied to a thread [MODLET] SnowWhite - A18 DigitalPlay Modlets in Mods
    I get some kind of error: KeyNotFoundException: The given key was not present in the dictionary. Unfortunately, the game isn't generating an...
    10 replies | 2333 view(s)
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About CrypticGirl

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Zombies Hunt Too: Allow Zombies to Attack Animals 19 Hours Ago
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Join Date
06-05-2016