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  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Any way to make a storage of food and water and somehow make them go to the storage to refill or is it all manual? Maybe put those vending machines...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Will each mod have their own independent library? I mean, instead of merging them into one big file, will they be small, individual ones?
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    In some cases, some mods have pre-compiled files included that are made only for them. If you try and use other SDX mods with them, they don't work....
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    But why now? Why not begin the moment i logged off? This happened hours and hours later. It just seems a little odd, the timing.
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Hey guys, Is this normal? These stats, even though they were green, were going across the server pretty constantly.....and nobody was playing. I'm...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Actually this is old hat to me. I've done testing of new software for years, just was never much on the technical side. I was always the guinea pig...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Well, this is all part of the process. Most gamers don't even know what it's like being on the testing side of a game.
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Just let me know what else i can do (create a test scenario) to help the process.
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    2 days old maybe. I always use a new world to test mods that might need it. But this error has been ongoing and i mentioned it before but didn't show...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Interesting choice for an NPC. There's one character, who's been around for a long time, that i would LOVE to see as an NPC He was part of a...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Won't work. Tells me my log is too long for a "free" user... You have exceeded the maximum paste size of 512 kilobytes per paste. PRO users don't...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    It won't let me, too long to do with free account. Requires PRO. I'm hoping this works.....Keep in mind, i leave my 7D2D on for hours unless...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    I was just thinking....wouldn't it be wild to find a flaregun that would, when fired into the air, summon a "human" horde to slam the zombie hoard on...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    I am getting a ton of this when asking the farmer about jobs. I also get this, randomly, when riding my motorcycle around too many NPCs ...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Like the dude, from War Games says, "I'll piss on a spark plug if i thought it would do any good" so i say go for ANYTHING that will work LOL :)
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Okay, but will teleportation (to keep up) or them getting into a vehicle to join us be a thing so they can go with us on missions? Oh hey, KUDOS...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    I know this is an odd question but...could we "pocket" them when we travel? I mean, you're hiring them until death, right? Why not make them...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    The NPCs and traders do show up in the strangest places, that's for sure. I just wish they were more focused when following me. They seem to get...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    The particle effect must pass through a player (sometimes) when being shot at them because, as i said, i was on a porch of a trailer and heard the...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Okay, is it just the sound or do some of their weapons have a "radius" effect when they impact? I've been in the small trailer parks and heard a shot...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    I tried three. Two guarding the back area and one at the front door. Once this whole wandering off issue gets fixed it will pay off. They're a good...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Just for tweaking purposes: The NPCs still have 2 bad habits: 1) When you say "guard here" they will attack Zeds but they won't come back to...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    BastiAKAJaxteller did a great one but it just didn't include those two items. I honestly feel like the game should have nothing that can't be picked...
    4 replies | 113 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    I took at look at Pete's mod but it had errors. I went to Guppy's placeable lights but it seemed to have no effect, couldn't pick anything up. I've...
    4 replies | 113 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Well, fellas, if there's one thing that can be said about you is that you ARE dedicated. No arguments possible. You're writing code, for us, on a...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Did you guys ever figure out why they were wandering away from their guard spots and forgetting you hired them? Usually, it was between 40-60 minutes...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Harley's neat, but if she gets into your building (and the floor you're on) it feels like she's right in your ear and she's LOUD lol.
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Error is gone but "Patrol Your Route" option is not on screen and i've downloaded everything, several times, because of the patch. I just download...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    My bad, it made a new error. First thing i do, on a compile, is delete the old...old habit when you have mild OCD :) ...
    381 replies | 9866 view(s)
  • Kilroy5150's Avatar
    3 Weeks Ago
    Kilroy5150 replied to a thread [SDX] NPCs SDX Mod in Mods
    Nope, still getting the same error. Are we talking the same download link on the front page? https://github.com/7D2DMods/SDXMods (from the front...
    381 replies | 9866 view(s)
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