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  • xyth's Avatar
    8 Hours Ago
    xyth replied to a thread [MODLET] Xyth's Modlet Collection in Mods
    Uploaded the A18 version of the CCTV modlet.
    224 replies | 50951 view(s)
  • xyth's Avatar
    8 Hours Ago
    xyth replied to a thread [MODLET] CCTVs - Vanilla version in Mods
    Version 1.5 for A18 uploaded. Panning might be fixed now or at least it seems improved. Lights were added to each camera to help with...
    58 replies | 6221 view(s)
  • xyth's Avatar
    12 Hours Ago
    xyth replied to a thread [DMT] NPCs DMT Mod in Mods
    I think the issue is the collision radius of the "vomit" projectile. You could try lowering the collision radius on the item named...
    585 replies | 39180 view(s)
  • xyth's Avatar
    14 Hours Ago
    Summary: When an item modifier that gives a buff is placed into an item, and that item is on the toolbar, selecting that item fires the buff but then...
    4 replies | 516 view(s)
  • xyth's Avatar
    15 Hours Ago
    The second one seems correct
    6 replies | 88 view(s)
  • xyth's Avatar
    15 Hours Ago
    xyth replied to a thread [DMT] NPCs DMT Mod in Mods
    Until we can figure out how to add hired NPCs into your party and therefore make you both allies, this friendly fire might happen. I can turn down...
    585 replies | 39180 view(s)
  • xyth's Avatar
    16 Hours Ago
    xyth replied to a thread [DMT] NPCs DMT Mod in Mods
    @Redarmy Why is he targeting you? Miss it your doing melee and he's aiming at a zombie but hitting you? - - - Updated - - - Sounds like...
    585 replies | 39180 view(s)
  • xyth's Avatar
    1 Day Ago
    xyth replied to a thread [DMT] NPCs DMT Mod in Mods
    The NPCs should be immune to bleeding and disease but I didnt think about fire. I stopped bleeding since zombies put that on all the time but only...
    585 replies | 39180 view(s)
  • xyth's Avatar
    1 Day Ago
    xyth replied to a thread [MODLET] CCTVs - Vanilla version in Mods
    Thats what i noticed, the range from the TV is much shorter in a18 than A17. The cameras will broadcast without the panning so for now just...
    58 replies | 6221 view(s)
  • xyth's Avatar
    1 Day Ago
    My understanding is the server resolves the xml modlets locally AND pushes the xml to the client and then the client resolves that downloaded file...
    1 replies | 124 view(s)
  • xyth's Avatar
    1 Day Ago
    xyth replied to a thread Request Could this be modded? in Discussion and Requests
    Any chance you have 2 copies of Hals Modlet in your Mods folder? 2019-11-15T13:46:14 8.947 INF Start loading 2019-11-15T13:46:14 8.949 INF ...
    19 replies | 482 view(s)
  • xyth's Avatar
    1 Day Ago
    1. Hard to say. I worked on True Survival with Spider, then Starvation, and finally made my own modlets. Its all a blur now but I think the...
    3 replies | 162 view(s)
  • xyth's Avatar
    1 Day Ago
    xyth replied to a thread [DMT] NPCs DMT Mod in Mods
    I pushed an update that edits the ammoNPC to walk toward his prey rather than run, and increased his rate of fire. Seems to work well, but needs...
    585 replies | 39180 view(s)
  • xyth's Avatar
    2 Days Ago
    Well done :-)
    9 replies | 1753 view(s)
  • xyth's Avatar
    2 Days Ago
    xyth replied to a thread [DMT] NPCs DMT Mod in Mods
    If your using DMT on windows with default settings then the log should be in your user profile in: AppData/LocalLow/The Fun Pimps/ 7 Days to...
    585 replies | 39180 view(s)
  • xyth's Avatar
    2 Days Ago
    xyth replied to a thread [MODLET] CCTVs - Vanilla version in Mods
    I don't understand what you mean.
    58 replies | 6221 view(s)
  • xyth's Avatar
    2 Days Ago
    xyth replied to a thread [DMT] NPCs DMT Mod in Mods
    Edit these 2 lines in the NPC Entities.xml file: <property name="HireCurrency" value="casinoCoin" /><property name="HireCost"...
    585 replies | 39180 view(s)
  • xyth's Avatar
    3 Days Ago
    xyth replied to a thread [DMT] NPCs DMT Mod in Mods
    Without your logfile that would show any errors its hard to guess. Movement is handled in the SphereII_Core so id start there.
    585 replies | 39180 view(s)
  • xyth's Avatar
    3 Days Ago
    xyth replied to a thread [MODLET] CCTVs - Vanilla version in Mods
    I have heard that at times but I guess it depends on the gamma level the player uses. I will look at adding some emmisiveness to the screens in a...
    58 replies | 6221 view(s)
  • xyth's Avatar
    3 Days Ago
    xyth replied to a thread [MODLET] CCTVs - Vanilla version in Mods
    I will push an update then. Not sure what you mean by a dark overlay. Do you mean its hard to see the TV screen in a dark room?
    58 replies | 6221 view(s)
  • xyth's Avatar
    3 Days Ago
    I did a video that might help with the import: https://www.youtube.com/watch?v=ptBaRB7nFbY
    5 replies | 294 view(s)
  • xyth's Avatar
    3 Days Ago
    xyth replied to a thread [DMT] NPCs DMT Mod in Mods
    If they dont show in F6 then they didnt load correctly. What does the log say? I used the launcher to load the files and everything worked as...
    585 replies | 39180 view(s)
  • xyth's Avatar
    3 Days Ago
    xyth replied to a thread [DMT] Wandering Traders DMT Mod in Mods
    Version 1.61 : Added ModInfo.xml to work around DMT bug, minor edit to improve self defense.
    113 replies | 12613 view(s)
  • xyth's Avatar
    3 Days Ago
    xyth replied to a thread [DMT] Xyth's DMT Bandits Mod in Mods
    Version 1.6, added Modinfo until DMT can be patched, temp. removed Bandit boss due to NRE on his death.
    73 replies | 14312 view(s)
  • xyth's Avatar
    3 Days Ago
    xyth replied to a thread [DMT] NPCs DMT Mod in Mods
    I will ask @Sphereii to check on the launcher. It should handle not having a modinfo file but I will add that to each modlet which should solve the...
    585 replies | 39180 view(s)
  • xyth's Avatar
    4 Days Ago
    xyth replied to a thread [DMT] NPCs DMT Mod in Mods
    This mod needs three modlets all loaded and compiled by dmt or the mod launcher. The Sphereii core, the NPC dialog window, and the NPC modlet. If...
    585 replies | 39180 view(s)
  • xyth's Avatar
    4 Days Ago
    xyth replied to a thread [MODLET] CCTVs - Vanilla version in Mods
    Let me know if this mod is still usable in A18. Camera panning seemed to stop so if I port this to A18 I may need to remove panning and increase...
    58 replies | 6221 view(s)
  • xyth's Avatar
    5 Days Ago
    xyth replied to a thread [DMT] NPCs DMT Mod in Mods
    The launcher isnt showing the correct version located in my repo for some reason. We are looking into it now. With 1.55 loaded are you still...
    585 replies | 39180 view(s)
  • xyth's Avatar
    6 Days Ago
    xyth replied to a thread [DMT] NPCs DMT Mod in Mods
    That's normal on multiplayer. Some things in this game are calculated client side and not synced with the server.
    585 replies | 39180 view(s)
  • xyth's Avatar
    6 Days Ago
    xyth replied to a thread [DMT] NPCs DMT Mod in Mods
    I updated Hals first post to point to the latest version 1.5.1
    585 replies | 39180 view(s)
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About xyth

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About xyth
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Florida, USA

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Xyth's Modlet Collection 8 Hours Ago
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12-08-2016