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  • mr.devolver's Avatar
    15 Minutes Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    It shows 1000 like usually, but takes 0 lol, of course I took advantage of it and now I'm travelling with nurse, Harley Quinn, and I've also put the...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    50 Minutes Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    So I tested this new version on a clean copy of the game and now it shows some info when I click "tell me about yourself", I don't know why it didn't...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    1 Hour Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    Well, when I was focusing on this bug, I only tested it with 4x4 truck, so originally I though it happens only with some vehicles and I also thought...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    1 Hour Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    I will test this on a clean copy. Maybe it didn't update properly. Usually when things seem to work on a clean copy, I copy the files to the game...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    3 Hours Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    By the way, I just hired NPCBaker, one of those poor NPCs that only have 200 points of health out of 800 for some reason and I clicked "tell me about...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    4 Hours Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    NPCs started teleporting later.
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    5 Hours Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    Sphereii, we talked about this a week ago: Here's the video it referred to: And here was your reply which was also a reaction to that other...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    8 Hours Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    It was not a hired NPC. I will try to hire one and see how it goes.
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    16 Hours Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    It seems like health loss is still an issue.
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    19 Hours Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    I'm sorry for keeping you from doing other things you wanted to do, I just wanted to say that I hope that most mods will be really compatible with...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    22 Hours Ago
    mr.devolver replied to a thread [MODLET] RussianDoods Sweet and Juicy Modlets in Mods
    Not sure what did you mean, it's pretty fast for me, I didn't have to change any value there.
    52 replies | 9222 view(s)
  • mr.devolver's Avatar
    22 Hours Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    Ok, so SDX mods are only those that contain .cs scripts, right? I checked the set of mods I am using and wanted to use for a while and figured out...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    1 Day Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    Ok, so in theory most SDX mods should be compatible out of the box, right? But what about the compatibility of NPC mod itself with other SDX mods?...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    1 Day Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    Honestly, at first I was looking forward to using DMT / Harmony, but when you said that the changes will make this mod incompatible with most of the...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    1 Day Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    Probably not at the moment, since SDX must compile it separately and from what I understood, Darkness Fall is a mod which already comes with its own...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    2 Days Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    I still haven't met any of your NPCs. I hope I didn't screw it up somehow. :(
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    2 Days Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    Sphereii, this is what it says when you try to hire an NPC, but can't afford it: It's not a big deal, but not sure if it's intended or not. ...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    2 Days Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    Health loss seems to be an issue regardless of hired status. I found NPCBaker a while ago, he got involved in combat, but I didn't hire him yet. He's...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    2 Days Ago
    mr.devolver replied to a thread [MODLET] RussianDoods Sweet and Juicy Modlets in Mods
    You probably have this mod installed in Mods\RussianDood's Grass Cutter. Open that directory and you will find there a directory called Config. Open...
    52 replies | 9222 view(s)
  • mr.devolver's Avatar
    2 Days Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    Fair enough, I'm already leaving them outside of the trader area to prevent that issue from happening. There is also that other issue with bandits...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    2 Days Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    Thanks, but I just realized, since you'e adding banditammo and it's identical to the one that already exists in the base mod, wouldn't it create...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    2 Days Ago
    Updated to version 4.6a. Enjoy! :)
    3 replies | 119 view(s)
  • mr.devolver's Avatar
    3 Days Ago
    mr.devolver replied to a thread [SDX] Wandering Traders SDX Mod in Mods
    is missing in Localization.txt. I added it manually, but I wanted to let you all know.
    99 replies | 6972 view(s)
  • mr.devolver's Avatar
    3 Days Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    Wow, I was just thinking about asking you if you plan to throw in some female NPCs into that pack of yours and now I see I don't have to. Are you...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    3 Days Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    Thanks, I will try. Do I need to create a new world?
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    3 Days Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    I'm still using A17.2 though.
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    3 Days Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    Data of Xyth Bandits\Resources\XythBanditAmmo.unity3d is different, so at least that shouldn't create conflicts. EDIT: XythAmmo.unity3d ...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    3 Days Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    That's weird, because when I compare both files, the data are the same in both, the application that compares them confirms that they are identical,...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    3 Days Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    I usually install mods on clean copy of the game. I have no idea what could be the culprit here. Also, I can't imagine that any mod I installed would...
    347 replies | 8802 view(s)
  • mr.devolver's Avatar
    4 Days Ago
    mr.devolver replied to a thread [SDX] NPCs SDX Mod in Mods
    So how can I fix that?
    347 replies | 8802 view(s)
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