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  • mr.devolver's Avatar
    1 Hour Ago
    Hello, sorry to bother, but I would like to use your AIO mod with some other mods that add some zombies, but unfortunately it seems like they are not...
    103 replies | 29455 view(s)
  • mr.devolver's Avatar
    1 Day Ago
    mr.devolver replied to a thread [MODLET] Stallionsden Mods & Modlets in Mods
    DMT NPC mod would most likely help with this. It's limited to human characters for now, but I'm pretty sure it can be updated to support animals too...
    887 replies | 260307 view(s)
  • mr.devolver's Avatar
    2 Days Ago
    mr.devolver replied to a thread [PACK] White River - Tools Of Citizenship in Mods
    Thank you for the update!
    51 replies | 7321 view(s)
  • mr.devolver's Avatar
    3 Days Ago
    It's probably because the link was put outside the URL tag and as a result, it was visually shortened (note the three dots in the link). Since it...
    8 replies | 558 view(s)
  • mr.devolver's Avatar
    3 Days Ago
    mr.devolver replied to a thread [DMT] NPCs DMT Mod in Mods
    If it requires DMT, I guess we won't see that happen until you merge all the characters in one DMT mod.
    777 replies | 75358 view(s)
  • mr.devolver's Avatar
    4 Days Ago
    mr.devolver replied to a thread [PACK] White River - Tools Of Citizenship in Mods
    I know I can only speak for myself here, but I didn't even have a chance to try the new version yet, due to some issue in my favorite mod list that I...
    51 replies | 7321 view(s)
  • mr.devolver's Avatar
    4 Days Ago
    mr.devolver replied to a thread [MODLET] Valmars A18 in Mods
    I believe that you have to use stable version, therefore Alpha 18.3.
    209 replies | 45788 view(s)
  • mr.devolver's Avatar
    4 Days Ago
    mr.devolver replied to a thread [MODLET] bdubyah's modlets in Mods
    Thank you very much, I couldn't even test it yet, because I found some incompatibility issue in my favorite mod list, so I'm trying to find out...
    220 replies | 49047 view(s)
  • mr.devolver's Avatar
    4 Days Ago
    I'm clueless. How can we install this thing?
    17 replies | 1877 view(s)
  • mr.devolver's Avatar
    4 Days Ago
    mr.devolver replied to a thread [DMT] NPCs DMT Mod in Mods
    Xyth, I wish survivors (both vanilla and DMT NPCs) and bandits were more active, I liked how DMT bandits ran to investigate when they heard sound of...
    777 replies | 75358 view(s)
  • mr.devolver's Avatar
    4 Days Ago
    mr.devolver replied to a thread [DMT] NPCs DMT Mod in Mods
    So, I did all of these debug tests and I couldn't reproduce the problem with disappearing bleeding buff. I wanted to apologize as this seems to be...
    777 replies | 75358 view(s)
  • mr.devolver's Avatar
    4 Days Ago
    mr.devolver replied to a thread [MODLET] Stallionsden Mods & Modlets in Mods
    Well, they solved it with C4, but honestly I think that while it's surely cool and whatnot, C4 is not exactly easy to come by. You have to really...
    887 replies | 260307 view(s)
  • mr.devolver's Avatar
    4 Days Ago
    mr.devolver replied to a thread [MODLET] Stallionsden Mods & Modlets in Mods
    Yeah, more realistic is pretty much the key phrase here - lockpicks can break while you're using them, so it's not that easy to open and most...
    887 replies | 260307 view(s)
  • mr.devolver's Avatar
    5 Days Ago
    Logging out and back in 10 times in a row is not exactly easy or time saving. Too much trouble for couple of books. You also get many duplicates, so...
    28 replies | 1788 view(s)
  • mr.devolver's Avatar
    5 Days Ago
    mr.devolver replied to a thread [MODLET] Stallionsden Mods & Modlets in Mods
    How about this: Old school lock-pick that we used to have before the official lockpicks were introduced into the base game and it would work like...
    887 replies | 260307 view(s)
  • mr.devolver's Avatar
    6 Days Ago
    mr.devolver replied to a thread [DMT] NPCs DMT Mod in Mods
    I would also like to add that it wasn't doing yesterday and today some of your mods were updated so perhaps some change that happened in the last...
    777 replies | 75358 view(s)
  • mr.devolver's Avatar
    6 Days Ago
    mr.devolver replied to a thread [DMT] NPCs DMT Mod in Mods
    So far it's been doing it when I get hit by zombies, but I was recently attacked by coyote and that also gave me the bleeding buff, but that one...
    777 replies | 75358 view(s)
  • mr.devolver's Avatar
    6 Days Ago
    mr.devolver replied to a thread [DMT] NPCs DMT Mod in Mods
    Xyth, I'm not sure where to post this, but since I installed the latest updates of your mods, I noticed that the problem with bleeding buff is back....
    777 replies | 75358 view(s)
  • mr.devolver's Avatar
    1 Week Ago
    mr.devolver replied to a thread [OVERHAUL] True Survival in Mods
    Thanks for clarification, I guess I will try and see then. I like to test new stuff, especially complex overhauls.
    2986 replies | 696517 view(s)
  • mr.devolver's Avatar
    1 Week Ago
    mr.devolver replied to a thread [PACK] White River - Tools Of Citizenship in Mods
    Sounds like a lot of fun is coming our way, don't worry about the delay, we are not going anywhere, just like Laz Man noted, take your time, we will...
    51 replies | 7321 view(s)
  • mr.devolver's Avatar
    1 Week Ago
    mr.devolver replied to a thread [DMT] NPCs DMT Mod in Mods
    Have you changed something since the installation of the mod? If you have, that may be the reason why teleport stopped working. What you're...
    777 replies | 75358 view(s)
  • mr.devolver's Avatar
    1 Week Ago
    mr.devolver replied to a thread [OVERHAUL] True Survival in Mods
    Hello, is the server PvP or PvE? I'm not a fan of PvP in general and even less when trying to learn about new features at my own pace. If it's PvP, I...
    2986 replies | 696517 view(s)
  • mr.devolver's Avatar
    1 Week Ago
    Oh man, you shouldn't have asked, this just brings so many ideas to my mind. Well, I know I couldn't make them happen, but maybe you can... So......
    127 replies | 14342 view(s)
  • mr.devolver's Avatar
    1 Week Ago
    Speaking of robots... Is THIS supposed to happen? Maybe it's not the best shot, but what happened there is basically a fight between two different...
    127 replies | 14342 view(s)
  • mr.devolver's Avatar
    1 Week Ago
    If NPCs are on your TO DO list, but creating custom NPCs would take you a lot of time, maybe you could use the default characters that are already in...
    1436 replies | 482130 view(s)
  • mr.devolver's Avatar
    1 Week Ago
    mr.devolver replied to a thread [DMT] NPCs DMT Mod in Mods
    So I guess I was unlucky and missed the window. Is there a way to synchronize manually? I know there is that "Pre-Sync Mod" button, but I guess that...
    777 replies | 75358 view(s)
  • mr.devolver's Avatar
    1 Week Ago
    mr.devolver replied to a thread [DMT] NPCs DMT Mod in Mods
    Well, I gave up, closed the game, came back to Mod Launcher and checked the updates. It seems like there were new versions after all. I downloaded...
    777 replies | 75358 view(s)
  • mr.devolver's Avatar
    1 Week Ago
    mr.devolver replied to a thread [DMT] NPCs DMT Mod in Mods
    Superman was Frankie the farmer!
    777 replies | 75358 view(s)
  • mr.devolver's Avatar
    1 Week Ago
    mr.devolver replied to a thread [DMT] NPCs DMT Mod in Mods
    I checked before playing and it showed me that I am using last version.
    777 replies | 75358 view(s)
  • mr.devolver's Avatar
    1 Week Ago
    mr.devolver replied to a thread [DMT] NPCs DMT Mod in Mods
    Well, the only effect I see is this: I found him by accident when I was cleaning around the base with a stone axe. Needless to say that the...
    777 replies | 75358 view(s)
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