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  1. Dedicated ttp file is your player data, and the only one to...

    ttp file is your player data, and the only one to worry about

    the map file just stores the revealed chunks for each player, tho your local file will override that anyway.

    Also, if you install...
  2. Thread: Guppy Server

    by StompyNZ
    Replies
    3,148
    Views
    134,439

    I had planned to build little fox holes for them...

    I had planned to build little fox holes for them along the banks etc and have them facing the base.

    btw, check out the nearest town for a few new prefabs I added ;)

    I was planning on running...
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    [MOD] You place it in the Mods folder (create if...

    You place it in the Mods folder (create if doesn't exist) that sits in the main 7days to die server folder.

    the path should be: 7 Days to Die Dedicated Server/Mods/BCManager/*
  4. Thread: Guppy Server

    by StompyNZ
    Replies
    3,148
    Views
    134,439

    that is how it's supposed to be It's a cheap...

    that is how it's supposed to be

    It's a cheap hack for allowing you to increase the quality of the auger blade as your skill increases
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    The data can be access via api mods, but...

    The data can be access via api mods, but currently there are no commands set up to report the value.
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    there is a hard limit of 255 textures, so they'll...

    there is a hard limit of 255 textures, so they'll be picking carefully which ones to add for vanilla
  7. They are required to be Bandit or NPC to hold the...

    They are required to be Bandit or NPC to hold the weapons and use them, if you make them zombie they won't animate properly and won't fire the guns
  8. ....

    ....
  9. Unless they fixed it for a16 (unlikely) the...

    Unless they fixed it for a16 (unlikely) the bandit class is missing some bits for giving them waypoints, I wass never able to get them to move to a player when spawned as a wandering horde.

    Have a...
  10. Thread: Attack Bunny?

    by StompyNZ
    Replies
    18
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    506

    Deer only have 50 hp, you probably just missed a...

    Deer only have 50 hp, you probably just missed a lot ;)
  11. Other there are a few ways to deal with it. one way...

    there are a few ways to deal with it.

    one way would be to install my api mod and use the bc-remove command to remove them

    The other option requires that you give the survivor a faction and...
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    AI They are technically walking. Their walk speed is...

    They are technically walking. Their walk speed is fast :)

    a way to get rid of them is to remove the ferals from entity groups so that they don't spawn.... but that would be boring :)
    ...
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    [MOD] you'll need the mod on the server to do the...

    you'll need the mod on the server to do the import, once it's in world you would not be required to have the mod
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    #MeatGate

    #MeatGate
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    To me the strain is the first show the really...

    To me the strain is the first show the really tackles the transition from normal world to a world overrun with vamps. Every other show, including fear twd just pretty much showed a little of the...
  16. Other Further Info: Looking at the HubCell.Read...

    Further Info:

    Looking at the HubCell.Read method, there is this section:



    switch (_br.ReadByte())
    {
    case 1:
    this.HubGenerator = new RWG2.HubGenerators.HGCity();
  17. Other Details on the RWG Custom Hub NRE issue

    When trying to use a custom hub in the rwgmixer it causes an NRE when attempting to provide the distant terrain to a player nearby.



    2017-08-05T15:18:49 54.651 ERR Exception in task...
  18. Thread: Bad Company

    by StompyNZ
    Replies
    682
    Views
    75,850

    [MOD] i'll try and find time tonight for adding them in...

    i'll try and find time tonight for adding them in for an alternate entitygroups.xml and spawning.xml
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    [TUTORIAL] Thanks for helping getting this working :) ...

    Thanks for helping getting this working :)

    will make api mod dev so much easier :)
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    you can use my api mod...

    you can use my api mod to get a list of all prefabs in the hcd files (bc-lhcd) but you will need to run a dedi for it. If playing SP you can still run the dedi for that command and save the output...
  21. Thread: Guppy Server

    by StompyNZ
    Replies
    3,148
    Views
    134,439

    and thats just in the ONE region near the base...

    and thats just in the ONE region near the base that I scanned
  22. Thread: Guppy Server

    by StompyNZ
    Replies
    3,148
    Views
    134,439

    Density on a block that is outside the normal...

    Density on a block that is outside the normal limits for the block type

    essentially one of the causes of the terrain glitching out
  23. [MOD] prob cant do that as it is an explosion. If...

    prob cant do that as it is an explosion.

    If you want to try look for the property on the auger, I suspect it will only work for the gass you hit directly and not anything killed by the explosion...
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    [MOD] In players.js function prettyDate(date){ ...

    In players.js



    function prettyDate(date){
    var diff = (((new Date()).getTime() - date.getTime()) / 1000),


    the new Date() will be your local time, the date var will be whatever the server...
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    337,706

    [MOD] it identifies blocks that have density that isn't...

    it identifies blocks that have density that isn't within the accepted range for that block type.

    It appears a lot of them are contained within prefabs.

    You could then run the rcd (repair chunk...
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