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    [MOD] there is a pickaxe book. They also show up in...

    there is a pickaxe book. They also show up in loot and at traders :)
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    [MOD] We are not seeing any of these issues on the...

    We are not seeing any of these issues on the official server so it sadly might be a case of start a new save.

    We reset the map for b16, and it was fine going to b17, but anything b15 or older...
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    [MOD] Build 17 is on launcher. Will do patch notes...

    Build 17 is on launcher.

    Will do patch notes for 16 and 17 in a bit

    b17 doesnt appear to have any issue with a b16 save.
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    [MOD] Prisma said hes not doing it anymore, so if you...

    Prisma said hes not doing it anymore, so if you are using a version newer than 3.6 you'll have to roll back to get any fixes. He's removed the source for all his additions.

    That particular error...
  5. Nice work mate :) I can export that and add it...

    Nice work mate :)

    I can export that and add it to the mod if thats ok with you ;)
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    Thanks Smeg, As metioned in discord, I wrote...

    Thanks Smeg,

    As metioned in discord, I wrote the config section a long time ago when I was just learning c#, so its not set up in the best way it could have been.

    I'll be redesigning that...
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    Hi Smeg, The last mod pack you have, the bcm...

    Hi Smeg,

    The last mod pack you have, the bcm config isnt set up right in it.

    The System.xml file in the Config folder is an old one, the one in DefaultConfig folder is the one that works for...
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    [MOD] https://7daystodie.com/forums/showthread.php?57569...

    https://7daystodie.com/forums/showthread.php?57569-Bad-Company-Manager-(ApiMod-for-Servers)&p=824036&viewfull=1#post824036

    Sylen had the same error for bcm, looks like it was an out of date...
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    [MOD] Im not sure which version that is, but the latest...

    Im not sure which version that is, but the latest one is quite different.

    Maybe try downloading 2.5.2 gain and install that fresh, delete the BCManager folder and reinstall. You can leave the .bin...
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    [MOD] There are some bcm errors on load there. Most...

    There are some bcm errors on load there. Most likely the configs are not correct for it.

    Make sure the Configs are set up as per this folder in the Mods folder:
    ...
  11. unlikely as Fox always shut down any attempts to...

    unlikely as Fox always shut down any attempts to use their IP in a game mod. There was a cool mod for doom back in the day and they came down hard on it.
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    [MOD] My current todo list for b16: bug:...

    My current todo list for b16:


    bug: DragonGore has no loot when the body downgrades
    bug: paladin and baby dragons make the sound but dont fire ranged shots
    todo: change beer barrels to work...
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    [MOD] CHANGES FOR B15 (probably missed a bunch) ...

    CHANGES FOR B15 (probably missed a bunch)


    Adjustments on stone harvesting
    Removed scrap iron frames and upgrade options
    New log spike model (thanks Random Person!)
    Removed some more...
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    [MOD] I'll post the highlights later today. - - -...

    I'll post the highlights later today.

    - - - Updated - - -



    food healing has been buffed in b15, but the lack of early healing is intended.
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    [MOD] Most of the b15 stuff is done, but still needs...

    Most of the b15 stuff is done, but still needs some testing and probably some bug fixes.

    Will def be this weekend sometime.
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    [MOD] The current version of the crystals are more for...

    The current version of the crystals are more for purging existing blight than protecting against new blight. The protection they do provide atm should last a few game days but the next time I work on...
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    [MOD] that reminds me, I needed to make the seed...

    that reminds me, I needed to make the seed recipes give 2 seeds.


    Atm the fert doesnt do anything (only gives bonus for <e> pickup plants rather than hit to harvest plants). A future version it...
  18. a regular house full of scoobycops just makes no...

    a regular house full of scoobycops just makes no sense to me. The doors are locked, the house is intact, but somehow all those scoobycops got in there and supposedly died of radiation or something?...
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    [MOD] Currently looking at probably two or three more...

    Currently looking at probably two or three more days before the final bits are ready for b15. Main holdup is the quests I want to re-work to flow better and guide you though the early stages and...
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    [MOD] In the mixer you will find this cell rule: ...

    In the mixer you will find this cell rule:



    <!-- This cellrule contains the adjustable settings for Medieval Mod, prob is a float, but will be cast to int if required -->
    ...
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    [MOD] The horse is currently coded to not fade quickly...

    The horse is currently coded to not fade quickly so that you can recover your saddle and items from the dead horse if needed, but we can look at making the corpse take damage to avoid the exploit....
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    [MOD] The hostile peasants are essentially a...

    The hostile peasants are essentially a placeholder until I can get to the code that will make them aggro when you wreck their house or loot their stuff. They may even summon guards :)

    They are...
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    [MOD] check the console, you probably have some errors...

    check the console, you probably have some errors there. The mod uses Emu's no NRE hijack so it wont pop the console down by itself. If it loads that quick I would guess that the Mods/SDX folder isn't...
  24. it doesnt change the owner or unlock them it just...

    it doesnt change the owner or unlock them it just adds the admin to the list of allowed users if I remember rightly.

    If it does actually unlock them then you can use the bc-tile command in bcm...
  25. great work as always :) and thanks to Subquake...

    great work as always :)

    and thanks to Subquake for agreeing to it be used in other mods ;)
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