Search:

Type: Posts; User: Karlovsky120

Page 1 of 7 1 2 3 4

Search: Search took 0.00 seconds.

  1. Replies
    99
    Views
    49,708

    It seems there are both bad and good news. The...

    It seems there are both bad and good news.

    The bad news is that the author of the program has abandoned it. I've heard he no longer has no time nor will to update and maintain it.
    The good news...
  2. Replies
    99
    Views
    49,708

    The released version works (kinda, maybe) for...

    The released version works (kinda, maybe) for A16. I've been working on the A17 support for the last two weeks, but it's still not done. A17 was the biggest change compared to the previous alpha yet....
  3. Discussion Okay, so I fond the culprit, but I still don't...

    Okay, so I fond the culprit, but I still don't understand it.

    I tried commenting last 3 objectives, the count was 3-3, it matched. Then I commented only last two objectives and the count was 3-4,...
  4. Discussion Questy tier1_clear and it's objectives

    If you look in the quests.xml, you'll notice that quest tier1_clear has a total of 6 objectives.

    However, if you start the quest, exit the game, and then examine the save file, only values for 5...
  5. Discussion Okay, given what you said and what I found in the...

    Okay, given what you said and what I found in the source code, this is what I know:

    There is a class called BlocksFromXml with a method that takes the blocks.xml and for each block in the xml...
  6. Discussion How does this work then? What xmls are...

    How does this work then?

    What xmls are included in this? Items.xml and block.xml? What about item_modifiers.xml?

    How do I count them? Do I start at the blocks with zero and them just increment...
  7. Discussion How are IDs assigned to items and blocks?

    I've been scratching my head for a while now.

    Since A17, items no longer have id attribute in items.xml.
    In save files, they are still identified with a number, a short or int, can't remember...
  8. Replies
    99
    Views
    49,708

    It's not abandoned, I just don't have the time to...

    It's not abandoned, I just don't have the time to work on it now (or past few months). I'll try to get it up and running by the end of the year.
  9. Replies
    99
    Views
    49,708

    I fixed a minor bug, but the save file format was...

    I fixed a minor bug, but the save file format was updated in the meantime, it doesn't work with the lates A16 build, and maybe a few older ones.

    There are several things at play here:
    I'm...
  10. Replies
    99
    Views
    49,708

    I apologize for abandoning this thread. This...

    I apologize for abandoning this thread.

    This is how things currently are. I was approached by an user here to help maintain the project a while ago. I was really excited since nobody asked before...
  11. Replies
    99
    Views
    49,708

    I won't be supporting any experimental versions...

    I won't be supporting any experimental versions of 7DTD.

    Once a new version is officially out, I'll update the progran which will then work only for the newest version.

    You could get Visual...
  12. Replies
    99
    Views
    49,708

    I lied. I made it using MVS14. I don't know if it...

    I lied. I made it using MVS14. I don't know if it will work with the MVS13.

    Everything you need to compile and run the program should now be in the repository. Even if the solution file won't...
  13. Replies
    99
    Views
    49,708

    I made it using MVS15. I'll have to check (which...

    I made it using MVS15. I'll have to check (which I won't be able to do for a few days) what's going on exactly.

    You could just create a solution with two projects. One is the save manipulator and...
  14. Replies
    99
    Views
    49,708

    It just checks for SOME data in SOME xmls, so it...

    It just checks for SOME data in SOME xmls, so it isn't really comprehensive. It will detect mistakes in those parts, but the rest could be a real mess.

    I thought about creating a donation button,...
  15. Replies
    99
    Views
    49,708

    I really appreciate your appreciation. :D ...

    I really appreciate your appreciation. :D

    Anyway, I know what's wrong. And it's not my fault. Yay! That always makes me happy.


    <crafting_skill name="Deep Water" exp_to_level="150"...
  16. Replies
    99
    Views
    49,708

    Sorry, I caught your post late yesterday, so...

    Sorry, I caught your post late yesterday, so after confirming the program loads, I didn't try to open your save with it.

    Only data the program saves when it runs is the location of the game exe,...
  17. Replies
    99
    Views
    49,708

    I figured it out. It's this item:

    I figured it out. It's this item:


    <item id="1579" name="flyer">
    <property name="Extends" value="schematicMaster" />
    <property name="EconomicValue" value="50" />
    <property class="Preview">...
  18. Replies
    99
    Views
    49,708

    Hmm, since it crashes on startup, something must...

    Hmm, since it crashes on startup, something must be amiss with the XMLs. Either I missed something, or the mod's doing something quirky with them.

    Either way, I'm gonna have to see them to fix the...
  19. Replies
    99
    Views
    49,708

    I screwed up, again, fixed it, it really, REALLY,...

    I screwed up, again, fixed it, it really, REALLY, should be working now.
  20. Replies
    99
    Views
    49,708

    Aw crap. I've added a few classes in the latest...

    Aw crap. I've added a few classes in the latest release and forgot to mark them as serializible.

    I should really work on my testing habits (as in actually do it every once in a while).

    I'll...
  21. Replies
    16
    Views
    6,316

    I have updated the plugin - it now has a module...

    I have updated the plugin - it now has a module for reading region (.7rg) files and creating (readable) chunks from them. Yay!
  22. Replies
    109
    Views
    22,889

    Firstly, the subscription button is useless. ...

    Firstly, the subscription button is useless.

    I've been working at it for a while, and I believe I've deciphered the region files (not the chunk data though).

    I know that each chunk has a...
  23. Replies
    109
    Views
    22,889

    I've decided to create a full blown world editor...

    I've decided to create a full blown world editor for the game. For that I need to figure out how the region files work. Once I do, I'll write an open source standalone library that will be able to...
  24. Replies
    2
    Views
    1,691

    I believe some of the resources in the biggest(or...

    I believe some of the resources in the biggest(or just some) resource files are just pointers (addresses) of the actual files in the other resource files. Or something like that. It might not solve...
  25. I have. It was in mods, I was looking in tools....

    I have. It was in mods, I was looking in tools. Sooo...

    There is no point in making a world editor, is there? Especially since it would be reduced to minecraft like look that couldn't represent...
Results 1 to 25 of 156
Page 1 of 7 1 2 3 4