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Type: Posts; User: Alphado-Jaki

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  1. Replies
    9
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    1,164

    Higher surface = less space above surface = large...

    Higher surface = less space above surface = large building never spawns
  2. Replies
    5
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    256

    Oh, I've thought it as OnTick.

    Oh, I've thought it as OnTick.
  3. Replies
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    957

    [MODLET] Neat!! Nice work :)

    Neat!!
    Nice work :)
  4. Replies
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    4,352

    [MODLET] Looks fantastic :encouragement: It looks like 8k...

    Looks fantastic :encouragement:
    It looks like 8k map with 630kb prefab, right? I've never heard or seen such dense poi distribution for 8k. :excitement:

    I'm happy to hear you seems to enjoy my...
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    1
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    143

    Request Any change to trader get in effect, after...

    Any change to trader get in effect, after restock.
    Wait or start new world to confirm if it's working.

    - - - Updated - - -

    Also, restock is partial, not entire restock.
    So, some of mines...
  6. Replies
    45
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    2,565

    Well, I can understand the idea on duct tape for...

    Well, I can understand the idea on duct tape for splint, but can't one for bellows.

    The former is that splint was too easy to make, which makes broken leg as nothing. Splint can be made anytime...
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    1
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    122

    Request There are no easy fix. I forced it to works in...

    There are no easy fix.

    I forced it to works in my modlet. If you wanna know how, I'll explain. But wall of texts needed for that, not several lines....
  8. [MODLET] You can manually edit png file for last resort,...

    You can manually edit png file for last resort, but no other fix.
  9. [MODLET] We lost any ability to change biome distribution...

    We lost any ability to change biome distribution on Alpha17.2.
    Not mod issue, but 17.2 issue.
  10. Replies
    79
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    14,702

    [MODLET] Thank you for your kind word, @stallionsden. ...

    Thank you for your kind word, @stallionsden.

    But this time, there was indeed an issue on my mod, hill and dune were broken.
    This is coming from their silent update, I stated above. So, I'm very...
  11. Replies
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    14,702

    [MODLET] UPDATE 1.1.3 Just update to Alpha17.2 b27. ...

    UPDATE 1.1.3
    Just update to Alpha17.2 b27.

    Updated:

    tms210___mod_hill
    tms211___mod_dune


    Make sure your launcher or ModInfo in your local file says 1.1.3, not smaller number!
  12. Replies
    79
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    14,702

    [MODLET] Thank you for reporting, and sorry for you...

    Thank you for reporting, and sorry for you preblem, Greymantle.

    The problem with current rwg pois is that city size is strongly connected with rng/seed. Using different rgw mod means to change...
  13. Replies
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    4,352

    [MODLET] Oh thank you for reporting it, @Ragsy 2145. I...

    Oh thank you for reporting it, @Ragsy 2145.
    I wouldn't notice this mistake without. :)
  14. Replies
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    5,709

    [MODLET] Interesting. Welcome back Tin. :)

    Interesting.
    Welcome back Tin. :)
  15. Replies
    79
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    14,702

    [MODLET] Here are new modlets for fan of huge city. You...

    Here are new modlets for fan of huge city.
    You can use w/ and w/o my terrain modifiers. Enjoy. :)

    https://7daystodie.com/forums/showthread.php?110773-Alphado-s-modlet
  16. Replies
    14
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    4,352

    [MODLET] Thank you for feedback and I'm glad to hear you...

    Thank you for feedback and I'm glad to hear you like it, @Hell_Vice.

    I haven't used @Delstryker 's edit, but looks nice.
    There are large city and all separated. Problem with flat terrain is, some...
  17. Replies
    1,102
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    77,330

    For those who are tired with bad poi distribution...

    For those who are tired with bad poi distribution and too small cities, I made the mods for that.
    https://7daystodie.com/forums/showthread.php?110773-Alphado-s-modlet

    But, road and biome..., we...
  18. Replies
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    3,364

    [MODLET] Vanilla version.....? No way, you mean this...

    Vanilla version.....?
    No way, you mean this doesn't require sdx?
  19. Replies
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    246,986

    Hello, there. I've made up better prefab rule...

    Hello, there.
    I've made up better prefab rule and patch to make cities larger.
    I hope this helps you all to find better rgw.

    https://7daystodie.com/forums/showthread.php?110773-Alphado-s-modlet...
  20. Replies
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    4,352

    [MODLET] Yeah, I hope you enjoy, @chikorina. In case you...

    Yeah, I hope you enjoy, @chikorina.
    In case you find something bad distribution, feel free to tell me! :)
  21. Thread: Sorcery

    by Alphado-Jaki
    Replies
    494
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    66,661

    [MODLET] Looks so fun. :)

    Looks so fun. :)
  22. Replies
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    4,352

    [MODLET] merged...

    merged
  23. Replies
    14
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    4,352

    [MODLET] Alphado's random hub size killer This do: ...

    Alphado's random hub size killer

    This do:

    Change maximum city size of every seed as large as possible.


    This do NOT:

    Change minimum city size. Flat terrain helps minimum to get larger....
  24. Replies
    14
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    4,352

    [MODLET] Alphado's alternative prefab randomizer This...

    Alphado's alternative prefab randomizer

    This do:

    Change POI distribution in cities.


    This do NOT:

    Change city size.
  25. Replies
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    [MODLET] Alphado's modlet

    All modlet are available on :
    https://github.com/AlphadoJaki/7D2D_Modlet



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