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Type: Posts; User: Guppycur

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  1. Replies
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    Sticky: Poll: ...it's weird how so much has changed on some...

    ...it's weird how so much has changed on some things, and nothing has changed on others. I'm looking at you, forest ground, trash piles, dead bush, rock, and cinder blocks...
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    Sticky: Poll: While you're piddling around with a17, I'm on a18...

    While you're piddling around with a17, I'm on a18 playing with gravity.xml
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    Sticky: Poll: https://i.imgur.com/wcO7Jid.png]

    https://i.imgur.com/wcO7Jid.png]
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    Sticky: Poll: I was actually wondering about that; it almost...

    I was actually wondering about that; it almost seemed as if the game engine prevented the roll; vehicles CAN roll, right?

    And I agree with Roland, a nice gravity setting would be awesome all...
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    Aye, but unfortunately every iteration of the...

    Aye, but unfortunately every iteration of the spawning system to date would not allow that.
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    Sticky: Poll: Remember, it's front to back, not back to front.

    Remember, it's front to back, not back to front.
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    Now, we want at least 10 new ones a day. =)

    Now, we want at least 10 new ones a day. =)
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    Sticky: Poll: I was going to do just that for giggles, but the...

    I was going to do just that for giggles, but the left hand animation is so janky...

    Really, if you pay attention, so is the right one. The arm does some weird break, I'm /assuming/ a17 fixes...
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    Sticky: Poll: @death2gnomes and flatout Did y'all read the...

    @death2gnomes and flatout

    Did y'all read the respective responses all the way through before going off?

    What, are y'all blind? (Too soon? ;-))

    Joking aside, the responses from both Roland...
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    Sticky: [TOOLS] Does xray mode no longer work in side view for...

    Does xray mode no longer work in side view for others, or just me?
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    Nicely done! Welcome to the world of archetypes....

    Nicely done! Welcome to the world of archetypes. =)
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    As far as the localization file, it doesn't push...

    As far as the localization file, it doesn't push from the server, if that helps at all.
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    blue green yellow red, strong to weak

    blue green yellow red, strong to weak
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    Sticky: Poll: So... Like their kickstarter roadmap?

    So... Like their kickstarter roadmap?
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    Also @ago Just watched the vid... If you like,...

    Also @ago

    Just watched the vid... If you like, I can move the project to my server and you can have access to new blocks and textures and continue to work on it. The best part about Prefabbing...
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    @hekete yeh absolutely. Anything needed, I try...

    @hekete yeh absolutely. Anything needed, I try to provide.

    @AGO, yeh I'd love to have a copy of the save! I'll do all the prefab ripping. =)
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    Help us out with the medieval mod man; it's SDX,...

    Help us out with the medieval mod man; it's SDX, so if you want a custom block or texture, I add it. Think of the prefabbing possibilities!

    ...you want thatch? I've got you covered. You like a...
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    duplicate plea

    duplicate plea
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    Sticky: Poll: I'm 99% certain they're using block colliders on...

    I'm 99% certain they're using block colliders on the smaller items.
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    Sticky: [TOOLS] I don't think the y does anything, but here is my...

    I don't think the y does anything, but here is my take:

    TraderAreaTeleportCenter tells the other two where Center is. in say, trader_03 it's 1 to the right of what the center of the prefab is,...
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    Sticky: Poll: Eyeball is definitely stealth related, and if...

    Eyeball is definitely stealth related, and if Joel didn't want constructive comments he wouldn't have posted the video. =)

    ...as far as ragdolling zombies, my daughter watched the video with me...
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    Sticky: Poll: Since it's a voxel game and things like bricks,...

    Since it's a voxel game and things like bricks, tires and driftwood can't "move" persay, then the logical option is to have them extra vulnerable to vehicular attack. Same with buildings. That...
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    Come on. Build some prefabs. =)

    Come on. Build some prefabs. =)
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    Sticky: Poll: @gazz Can materials.xml be edited so that they...

    @gazz

    Can materials.xml be edited so that they are more susceptible to vehicle damage, but remain the same against other attacks?
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    Stuff is coming together: ...

    Stuff is coming together:

    https://s18.postimg.org/5ts8m5ivt/deletetown.png
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