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  1. Replies
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    Small update: * Improved the ship's hull *...

    Small update:

    * Improved the ship's hull
    * added fetch quest item and xml entries
    * added some minor details and fixed some texture issues
    * changed block on the top of one of the ladders which...
  2. Thread: Prefabs post a18

    by Pille
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    Hmm some explanation attempts: philadelphia...

    Hmm some explanation attempts: philadelphia experiment, climate change, bad planning ;)
  3. Thread: Prefabs post a18

    by Pille
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    Me too. But there's still some hope that the...

    Me too. But there's still some hope that the rwgmixer can be convinced to spawn big prefabs or that TFP will fix the issue in one of the next patches.
  4. Thread: Prefabs post a18

    by Pille
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    I think your prefabs are too big. Have the same...

    I think your prefabs are too big. Have the same problem with my ship atm. Looks like the stats information is related to the mysterious tool mentioned in the A18 release notes:



    My editor...
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    I am working on the A18 version of the vessel....

    I am working on the A18 version of the vessel. The surrounding lake is smaller than the one of the A17 POI, so the distant mesh should work this time.



    Preview pic in 4k^^:
    ...
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    Updated bulldozer pack for A18 compatibility (no...

    Updated bulldozer pack for A18 compatibility (no new vehicles added yet).

    I am going to update all my prefabs in the next days (Except the skyscraper. This thing will take a while). All updated...
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    Changelog 0.82 * 3 new options (some of them...

    Changelog 0.82

    * 3 new options (some of them require a restart of the editor):
    * dark mode - Sets GUI to dark mode (beta)
    * Load unknown block - Unknown blocks are blocks that aren't defined in...
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    @all Found two serious bugs related to A17 to...

    @all
    Found two serious bugs related to A17 to A18 conversion. Pls. stop converting your prefabs using the instructions above until I release an update (will happen very soon)...


    @Astralweaver ...
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    @Astralweaver Ok, seems like War of the walkers...

    @Astralweaver
    Ok, seems like War of the walkers is not available for A18 yet. So I don't know whether prefabs that rely on WOTW stuff can be converted already. It would be helpful if you could send...
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    Not your fault. There must be some interference...

    Not your fault. There must be some interference with the WOTW mod. Probably, my editor doesn't load WOTW correctly. I think I can correct that when I get home tonight. Thanks for the bug report. ;)
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    Yes, that's supposed to happen. Without the...

    Yes, that's supposed to happen. Without the modlet you should see missing block symbols (?) instead of the M signs. They are the placeholder blocks. The replacing tool should change all M's to valid...
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    You're welcome! Corrected word CONVERTION to...

    You're welcome!


    Corrected word CONVERTION to CONVERSION. lol


    Preview:

    Everything needs a dark mode^^
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    ....

    ....
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    Merry Christmas! ;) Changelog 0.81(b) *...

    Merry Christmas! ;)


    Changelog 0.81(b)

    * A18 support (might be incomplete)
    * added list-support for search command (in console)
    * added invert feature to quick selection (click on the invert...
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    That's not true though. So far my converted A17...

    That's not true though. So far my converted A17 prefabs look good in A18. Working on a converting process right now...
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    Well I am not that old yet so...

    Well I am not that old yet so...
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    A18 Block Map Prefab For The Ingame Editor

    Take a look at all the new blocks loading the A18 Block Map Prefab in the ingame editor (it's not recommended to load the prefab into a regular world due to instability and performance issues)......
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    Sticky: Poll: Thanks for clarifying!

    Thanks for clarifying!
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    Sticky: Poll: One of the experienced modders (I think...

    One of the experienced modders (I think dust2death) mentioned that texture streaming would consume CPU time. I conducted some tests and as far as I remember he was right (not absolutely sure though).
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    Preview * A18 compatibility (should be, ofc I...

    Preview

    * A18 compatibility (should be, ofc I have to wait for the release)
    * added list-support for search command (in console)
    * added invert feature to quick selection (click on the invert...
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    Didn't you expect the A18 streams to contain...

    Didn't you expect the A18 streams to contain spoilers?
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    @Roland I am sorry. It looked like you were...

    @Roland
    I am sorry. It looked like you were referring to me. Still thinking you shouldn't call your customers 'haters' (aside from other unnecessary things in your comment).


    That's what I...
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    I don't see any speculation or predictions from...

    I don't see any speculation or predictions from my side, nor is my point of view based on envy (envy of what, actually?). In worst case you could interpret my comment as vicious allegation (no...
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    You, too. The provided feedback is still useful...

    You, too. The provided feedback is still useful for potential customers btw. I recommend ceasing attempts to suppress negative feedback by discouragement.
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    This! Plus Alpha 18 waits for noone or no feature...

    This! Plus Alpha 18 waits for noone or no feature and its release date is in the first half of 2019. :tongue-new: But seriously, let's have a look at the facts or more precisely, what I think they...
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