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Type: Posts; User: KingSlayerGM

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  1. Replies
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    Sticky: Poll: https://i.imgur.com/sUXGRxA.png

    https://i.imgur.com/sUXGRxA.png
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    https://i.imgur.com/sUXGRxA.png

    https://i.imgur.com/sUXGRxA.png
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    Sticky: Poll: Is this madmole second account? ;)

    Is this madmole second account? ;)
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    Sticky: Poll: lol ;)

    lol ;)
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    Sticky: Poll: he doesnt have real multiplayer experience for...

    he doesnt have real multiplayer experience for sure... and until his recent gameplay, he didnt have endgame experience either

    "why are these radiated bullet sponges?" lol
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    Sticky: Poll: @madmole Hey remember the last time the...

    @madmole

    Hey remember the last time the community was complaining big and you were defending the game? yeah, that was when A17 happened... "a17 skil system is the best ever and you are going to...
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    Sticky: Poll: Learning history allows you to be able to think....

    Learning history allows you to be able to think. I'm not talking about day to day think, I'm talking about the big picture. It allows you to understand the present and the context that you live in....
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    Sticky: Poll: You would still have voxel POIs which can't have...

    You would still have voxel POIs which can't have pre baked nav mesh..
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    Sticky: Poll: Yes, which unfortunately they would have also...

    Yes, which unfortunately they would have also with the static terrain madmole is proposing..
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    Sticky: Poll: 200 is very cool :) it would be amazing to have...

    200 is very cool :) it would be amazing to have that in 7dtd.

    But I can see a lot of lag there and we are still 300 short..
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    Sticky: Poll: They don't look like 500 to me.. also it's a...

    They don't look like 500 to me.. also it's a cinematic
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    Sticky: Poll: One of us! :)

    One of us! :)
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    Sticky: Poll: Sounds great, but I presume you are exaggerating....

    Sounds great, but I presume you are exaggerating. I doubt removing destroyable terrain only, keeping all the destroyable pois would allow you to have 500 on screen. Jeez even AAA games don't have...
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    Sticky: Poll: I think implementing this static terrain, as you...

    I think implementing this static terrain, as you are describing it, is going to be a ton of work. Also, of course a lot of people would play it, because your underground world is boring, make it more...
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    Sticky: Poll: Or to Mother ♥♥♥♥ers for that matter ;)

    Or to Mother ♥♥♥♥ers for that matter ;)
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    Sticky: Poll: Or fortnite ;)

    Or fortnite ;)
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    Sticky: Poll: I believe you misinterpreted his question. He...

    I believe you misinterpreted his question. He said a lot of zombie drop bags had despawned before you could get to them. Any thoughts on this?
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    Sticky: Poll: -1 I want more cartoony elements!! ;)

    -1

    I want more cartoony elements!! ;)
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    https://i.imgur.com/WwVjgn8.jpg

    https://i.imgur.com/WwVjgn8.jpg
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    Sticky: Poll: You are a normie now :)

    You are a normie now :)
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    Sticky: Poll: Fight horde nights :)

    Fight horde nights :)
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    Sticky: Poll: That sounds great! But also sounds like more work...

    That sounds great! But also sounds like more work than just adding a bunch of new textures. However you decide to do it, please fix this MM. A lot of players would like it.
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    Sticky: Poll: Hey MM thanks for the base tour, loved it! I...

    Hey MM thanks for the base tour, loved it!

    I noticed that you used storage crates...

    https://i.imgur.com/b5YNvsR.png

    and also signes, because you didn't have the right symbols. For example...
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    Sticky: Poll: I mean, imagine you do a hard quest and the...

    I mean, imagine you do a hard quest and the trader is like "you did a great job and as sign of my gratitude you can ask me anything and I'll do my best to get it for you" and then maybe a few days...
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    Sticky: Poll: It would be cool if this was a reward for a...

    It would be cool if this was a reward for a quest.. so you just get it rarely
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