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    Sticky: :encouragement:

    :encouragement:
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    Sticky: @madmole Did you all have a finalized version of...

    @madmole
    Did you all have a finalized version of how the infection is going to work? If so, how is it going to work? or is it going to be a wait and see thing?
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    Sticky: Well you are so big and strong! So manhandle it,...

    Well you are so big and strong! So manhandle it, and force it back into submission. :P
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    Sticky: :confused: I'm a Fan of Romero, and I am pretty...

    :confused: I'm a Fan of Romero, and I am pretty happy with how TFP zombies are being portrayed so far.
    Even Fan enough to know that "Romero Zombies", showed problem solving skills, varying...
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    Sticky: Pretty cool. That should make things more...

    Pretty cool. That should make things more exciting.
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    Sticky: Well, I can say it just wasn't me who took your...

    Well, I can say it just wasn't me who took your "Joke" the wrong way, but whatever, it was a joke and I'll take it as such then. I'm cool with that.
    Just a suggestion though, you might want to add...
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    Sticky: You are right, there is nothing wrong with me...

    You are right, there is nothing wrong with me giving suggestion, or you having your opinions, no matter how wrong your reasoning is ;)
    So why did you fell the need, of being a pissy little donkey...
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    Sticky: And you have a problem?

    And you have a problem?
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    Sticky: Since you asked.. Here's a couple [SUG]s for...

    Since you asked.. Here's a couple [SUG]s for Perception.

    Perception: "Eagle Eye's" (or whatever name)
    Rank 1: Can see +2m farther out then those without the ability.
    Rank 2: Can see +2m farther...
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    Sticky: GS = Game Stage.

    GS = Game Stage. <-- pretty sure.
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    Sticky: I just look at it like we get another mechanic to...

    I just look at it like we get another mechanic to play with, along with what we already have.
    We will have a system that: Points to locations and one that points to specific NPC Entities.
    Win/win.
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    Sticky: Yes pls. Would like this much better.

    Yes pls.
    Would like this much better.
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    [MODLET] Welcome back! Can't wait to see what you bring us...

    Welcome back! Can't wait to see what you bring us to play with :)
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    Sticky: (Just for me personally) I think carrying...

    (Just for me personally)
    I think carrying around all the individual crafting materials in large quantities is just fine, but I would like to see that once you combine certain items (like building...
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    Sticky: heh, for a second I thought that it read "Cosplay...

    heh, for a second I thought that it read "Cosplay Mantis shrimp", instead of "Codename Mantis Shrimp".
    I was kinda scared that we would get videos of MM walking around his house in a Mantis shrimp...
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    Sticky: @MM tell the crew,"Nice Work!" On squeezing out...

    @MM tell the crew,"Nice Work!" On squeezing out more performance.
    Nice improvement gains.
    Controls are acting that much more crisp as well.
    (At least for me).
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    Sticky: It could even be done in such a way that some...

    It could even be done in such a way that some biomes are a chance they might appear on the map. One game you have plains on it, but missing burnt. The next map you have burnt but no desert. They...
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    Sticky: lol you must have missed it then, because there...

    lol you must have missed it then, because there is a smiley emoji
    https://7daystodie.com/forums/showthread.php?111778-Alpha-18-Dev-Diary!!&p=978681&viewfull=1#post978681

    meh, it's all good either...
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    Sticky: Uhhh I don't use vehicles tyvm! And it was a...

    Uhhh I don't use vehicles tyvm!
    And it was a ->Joke<- about getting rid of the vehicles, but not a joke to make the mountains, cliffs, canyons rougher for the vehicles to transverse.
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    Sticky: That would be cool as well!

    That would be cool as well!
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    Sticky: Remove vehicles for the win! :D well at least the...

    Remove vehicles for the win! :D well at least the gyro-copter..
    Or just make mountains/cliff/canyons rougher, to go off-road and over, with vehicles, so they need to go around them mostly instead.
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    [MODLET] Updated terrain gen and did a small tweak to the...

    Updated terrain gen and did a small tweak to the biome gen.
    Rest of pics in the link: ->[Pictures]<-
    But here a couple..
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    Cool. I'll probably be checking this out in the...

    Cool. I'll probably be checking this out in the future.
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    Sticky: Zombies already have a bite animation, it just...

    Zombies already have a bite animation, it just doesn't really activate till their arms are gone.
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    Sticky: Why not just make the zombies remain active in...

    Why not just make the zombies remain active in trying to find the player? I mean if you are clearing out zeds, they obviously know their food is there. So, it only stands to reason that the zeds...
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