Search:

Type: Posts; User: cde2006

Page 1 of 2 1 2

Search: Search took 0.00 seconds.

  1. Replies
    888
    Views
    265,054

    [MODLET] Your hessianBag.png icon as a white background in...

    Your hessianBag.png icon as a white background in game in "Extra Recipe"
  2. Thread: Valmars A18

    by cde2006
    Replies
    209
    Views
    46,031

    [MODLET] Sorry old stuff but I just downloaded your latest...

    Sorry old stuff but I just downloaded your latest all in one version and it seems bowl and dinnerPlate in "Valmer Reuseable Cooking Bowls" are still full probability. Also why Valmer instead of...
  3. Replies
    888
    Views
    265,054

    [MODLET] It also affect Home Brewery (The wine barrel set)...

    It also affect Home Brewery (The wine barrel set) and the Bodybags.
  4. Thread: Valmars A18

    by cde2006
    Replies
    209
    Views
    46,031

    [MODLET] Thanks for the fast reply. I checked my steam...

    Thanks for the fast reply.
    I checked my steam and the files are not the latest :(
    Will try again when finish download.
  5. Thread: Valmars A18

    by cde2006
    Replies
    209
    Views
    46,031

    [MODLET] Another error with Buffed Supply Crates ...

    Another error with Buffed Supply Crates

    2019-10-21T21:20:30 41.962 WRN XML patch for "loot.xml" from mod "Valmars Buffed Supply Crate Drops" did not apply: <insertAfter...
  6. Thread: Valmars A18

    by cde2006
    Replies
    209
    Views
    46,031

    [MODLET] Great Job porting this to A18! I got this error...

    Great Job porting this to A18! I got this error with Valmar "Reusable Cooking Bowls":

    2019-10-21T21:20:27 38.942 WRN XML patch for "items.xml" from mod "Valmar Reuseable Cooking Bowls" did not...
  7. Replies
    142
    Views
    34,437

    [OVERHAUL] Can anyone develop a DMT/SDX version of this?...

    Can anyone develop a DMT/SDX version of this? Someone tried it on nexus but it didn't update to A18 :(
    https://www.nexusmods.com/7daystodie/mods/436?tab=description
  8. Replies
    4,393
    Views
    859,202

    [OVERHAUL] What are the SDX mods you are using in this mod?...

    What are the SDX mods you are using in this mod? I want to rebuild the dll library and add my own mods.
    Also your translation files have some parsing errors and is not able to process by DMT.
  9. [OVERHAUL] You can use vultr...

    You can use vultr

    You have to set it up yourself, but very cheap 5 usd per month.
    You can find free trial coupon on internet.
  10. Does anyone made an SDX module for this? Or...

    Does anyone made an SDX module for this?
    Or could you publish the function you modify in order to be able to make an SDX module?
  11. Replies
    140
    Views
    50,546

    Too many recipes and items makes the game slow...

    Too many recipes and items makes the game slow when you open crafting stations.

    Also oven in the world does not work.
  12. Replies
    140
    Views
    50,546

    The crafting lag is pretty bad on this mod for...

    The crafting lag is pretty bad on this mod for me.
    You can fix by using this mod:

    https://github.com/7D2DSDX/Mods/tree/master/CraftingLag
  13. Replies
    140
    Views
    50,546

    I like this mod but boulder rocks are floating...

    I like this mod but boulder rocks are floating above ground in random gen.
    Also some prefabs have rotated blocks are you using the latest combo pack?
  14. Replies
    66
    Views
    25,183

    [OVERHAUL] Would it be possible to make an SDX patch out of...

    Would it be possible to make an SDX patch out of this?
  15. Replies
    61
    Views
    16,401

    Indeed it is more complicated than I thought, the...

    Indeed it is more complicated than I thought, the container lists are saved locally to the client, however we need them to be saved on the server side for this to work in multiplayer. So for now I am...
  16. Replies
    61
    Views
    16,401

    The above fix is for V2, I will check later the...

    The above fix is for V2, I will check later the original code.
  17. Replies
    25
    Views
    5,413

    1) I am using ilspy (http://ilspy.net/) but there...

    1) I am using ilspy but there are others
    2) Yes, unity is used to introduce new 3d model to the game, you need this specific version 5.3.3
  18. Replies
    25
    Views
    5,413

    As you may have seen I just started to SDX...

    As you may have seen I just started to SDX modding this game a few weeks ago myself. Took me a while to get the SDX working properly for a start. I am using Valmod as a starting point for all my SDX...
  19. Replies
    61
    Views
    16,401

    Hi there, I am not playing in multiplayer so I...

    Hi there, I am not playing in multiplayer so I don't have this issue.
    I need to figure out what function to call in order to grant access in multiplayer context.
    Give me some time and I will...
  20. Replies
    61
    Views
    16,401

    Sound like neat ideas, I will see what I can do...

    Sound like neat ideas, I will see what I can do when have time.
  21. Replies
    61
    Views
    16,401

    You have to put back at least one arrow for it to...

    You have to put back at least one arrow for it to work. It is just based on the current content of the chest.
  22. Replies
    61
    Views
    16,401

    1) Here is the original mod ported to 16.3...

    1) Here is the original mod ported to 16.3 vanilla: SmartContainers.zip
    I have removed some of the container as the model was not quite right anymore. I also fixed the count of item in the tooltip...
  23. Replies
    61
    Views
    16,401

    I have a slightly different version that I use on...

    I have a slightly different version that I use on my 16.3 game.
    Instead of configuring each each item that will be added in the XML, the container will just add more of the same item that is already...
  24. Thread: #swaygate

    by cde2006
    Replies
    28
    Views
    6,739

    Would you be able to do a SDX mod out of it?

    Would you be able to do a SDX mod out of it?
  25. Replies
    362
    Views
    94,974

    The number of comma is different for lines that...

    The number of comma is different for lines that don't import in SDX.
    I have fixed your file to have 8 comma in each line and then it when ok :cocksure:
Results 1 to 25 of 40
Page 1 of 2 1 2