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  1. Replies
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    Sticky: Poll: But... The code is a lie. (Or the cake.)

    But... The code is a lie. (Or the cake.)
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    Hum, I'm not sure this is possible without...

    Hum, I'm not sure this is possible without modding with SDX.
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    I don't know exactly which block it is, but it...

    I don't know exactly which block it is, but it must be something like cntVendingMachine.
    I'd try to create a new one (in blocks.xml) and modify the TraderID to 6 for example.
    Then, in traders.xml,...
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    Request I browsed through the stream a bit but the...

    I browsed through the stream a bit but the cigarettes were a no-no for me. (20 years of smoking, sorry. :))
    Did you manage to get somewhere without code?
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    Sticky: Poll: And like... heat.

    And like... heat.
  6. Info Sure, anytime. :)

    Sure, anytime. :)
  7. Sure, descriptions are in Localization.txt If...

    Sure, descriptions are in Localization.txt
    If you want to reuse the magazine extender's icon but change the color, you can use:


    <property name="CustomIcon" value="modGunMagazineExtender"/>...
  8. Info You can also use set but targeted.

    You can also use set but targeted.


    <set xpath="/recipes/recipe[@name='resourceGlue' and @craft_area='chemistryStation']/@count">3</set>

    But I think you'll also get the idea if you want to...
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    Sticky: Poll: Thanks. It started to look like another case of...

    Thanks.
    It started to look like another case of Mandela Effect!
    https://rationalwiki.org/wiki/Mandela_effect
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    Thanks for the kind words man! I hope this...

    Thanks for the kind words man!
    I hope this drives more people towards modding using SDX/DMT.
    I know it's a bit to take in at first, but I hope that posts like this will slowly build up the courage...
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    I'm not sure you can mod the xml in the prefab...

    I'm not sure you can mod the xml in the prefab folder with xpath though.
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    Yes, my bad, I replied too fast!

    Yes, my bad, I replied too fast!
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    Sticky: Poll: I think you can simply delete the Player folder...

    I think you can simply delete the Player folder in your save, no?
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    You need to look into rwgmixer.xml. Either place...

    You need to look into rwgmixer.xml.
    Either place your POI in a prefab_rule that only exists in the targeted biome or create your own. :)
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    Reserved for phase 5.

    Reserved for phase 5.
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    Reserved for phase 4.

    Reserved for phase 4.
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    Reserved for phase 3.

    Reserved for phase 3.
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    Phase 2: Now, onto scripting for realz. ...

    Phase 2:

    Now, onto scripting for realz.

    I've started with a workbench, because, well, you've got to start somewhere.

    So, I started by copying the block workbench from blocks.xml and tried to...
  19. Nice. :)

    Nice. :)
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    The adventures of a newbie modder

    The adventures of a newbie modder


    Warning, this is not exactly a tutorial per se, more of a journey.
    If this is not the right section, feel free to move it accordingly. :)

    I'm a huge fan of...
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    Request https://7daystodie.com/forums/showthread.php?12218...

    https://7daystodie.com/forums/showthread.php?122187-The-adventures-of-a-newbie-modder&p=997867#post997867
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    Sticky: Poll: https://thumbs.gfycat.com/UnkemptScratchyCoral-siz...

    https://thumbs.gfycat.com/UnkemptScratchyCoral-size_restricted.gif
  23. You need to put the sets outside of the append...

    You need to put the sets outside of the append block.
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    Another DAW: Ardour if you're on linux.

    Another DAW: Ardour if you're on linux.
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    https://storyblocks.com/ ?...

    https://storyblocks.com/ ?
    https://www.cakewalk.com/ if you want a free DAW that is worth it.
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