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    [MODLET] But doing this could be a problem if he really...

    But doing this could be a problem if he really wanted them to be good guards though.



    I mean, if you reduced their intelligence so they wouldn't find paths well and if you gave them poor senses...
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    [MODLET] Depending on which type of character you are...

    Depending on which type of character you are referring to (bandits, survivors, wandering traders), you will probably need the DMT version to give them specific tasks like that.
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    [DMT] Oh, so we will actually be using both mods (in...

    Oh, so we will actually be using both mods (in case of DMT version), right? So that would mean the DMT version will also have those extra characters like animals etc. And I'm not really talking about...
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    [MODLET] From my experience with the original SDX (later...

    From my experience with the original SDX (later DMT) version of the mod, the only thing that works is exit and load the world again.

    EDIT: Not sure, but if you play in multiplayer, your friend may...
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    [DMT] Not sure. It kinda sounds like all the current...

    Not sure. It kinda sounds like all the current DMT mods - Bandits, NPCs, Wandering traders will be merged into one reduced DMT mod to provide just the extra C# code for features like follow, guard,...
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    [DMT] I'm glad to hear that. I wouldn't mind if we had...

    I'm glad to hear that. I wouldn't mind if we had to combine both mods to get all the features from both, but you already mentioned possible incompatibility issues. I hope that both mods will be able...
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    [DMT] Please tell me you can make this work in DMT...

    Please tell me you can make this work in DMT version too.
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    [DMT] In that case, I guess I will have to stick with...

    In that case, I guess I will have to stick with DMT? But can we somehow get best of the both worlds? Like animals and other characters (like those baker bandits and such) in DMT version too?
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    [DMT] I can handle a lot of strange things, after all...

    I can handle a lot of strange things, after all we all love and play zombie killing game, but flying sharks lurking under the house to me are the same as spiders to people who suffer from...
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    [DMT] Do you mean the vanilla version of the mod? I saw...

    Do you mean the vanilla version of the mod? I saw Guppy's video and I must say I was surprised, I didn't expect you could push it this far in vanilla, but what about the features like follow, guard,...
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    [DMT] Have a nice day. :)

    Have a nice day. :)
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    [DMT] Oh so this is how you interpret it. In that case...

    Oh so this is how you interpret it. In that case I'm sorry that you didn't understand, there was no attempt to be sarcastic or not nice at all, I was simply asking question out of curiosity or rather...
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    [DMT] Guppy, I appreciate all the hard work Xyth and...

    Guppy, I appreciate all the hard work Xyth and Sphereii are doing! Heck, I wouldn't want to play 7 Days to Die without their NPCs, Wandering traders and Bandits and they know it. It's just that I...
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    [DMT] This is the only part where you have a valid...

    This is the only part where you have a valid point, the rest was unnecessary and uncalled-for.
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    [DMT] Source: renderhub...

    Source: renderhub:

    https://www.renderhub.com/lykomodels/hank-hill/hank-hill-01.jpg


    Source: cgtrader:
    ...
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    [DMT] So... That's the goal of this mod? To put the...

    So... That's the goal of this mod? To put the broken, wildest, weirdest, craziest nightmares all together into this game?
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    [DMT] Yes, glitchy / weird / broken. Shark which looked...

    Yes, glitchy / weird / broken. Shark which looked like it has something attached to its body, like a ship or something that was hard to identify because I didn't really want to spend too much time...
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    7 Days to Retire

    7 Days to Retire
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    [DMT] What the heck is glitchy shark doing in snow...

    What the heck is glitchy shark doing in snow apocalypse?
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    [DMT] I solved my problem by installing Microsoft...

    I solved my problem by installing Microsoft Visual C++ 2010 SP1 Redistributable Package (x64) from Microsoft website. You should probably mention this package as a dependency for Mod Launcher....
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    [DMT] https://i.imgur.com/tKanFlJ.png

    https://i.imgur.com/tKanFlJ.png
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    Sticky: See Xyth, we won't get to ride on big cats in...

    See Xyth, we won't get to ride on big cats in vanilla. This means that you will have to mod it in for us! :p
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    Sticky: LOL! That would be fun!

    LOL! That would be fun!
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    [DMT] Xyth, when I switch from using DirectX to OpenGL...

    Xyth, when I switch from using DirectX to OpenGL with -force-glcore parameter, interaction with him works again without crashing. Unfortunately OpenGL makes the game incredibly slow for me. Do you...
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    [DMT] Well, I'm skeptical because I'm not sure if the...

    Well, I'm skeptical because I'm not sure if the vanilla code is already that far, but I trust you if you say so, you are a skilled modder, so you know much better than me.
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