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Type: Posts; User: ivailogeimara

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  1. Replies
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    Sticky: Is it something wrong with my game or

    Is it something wrong with my game or <property name="Sound_reload"> does not work? I tried to change the reload sound of my imported gun and nothing happened (it plays default pistol reload sound)....
  2. With this code: ModName/ModInfo.xml

    With this code:
    ModName/ModInfo.xml


    <?xml version="1.0" encoding="UTF-8" ?>
    <xml>
    <ModInfo>
    <Name value="NoFirstAidBandage" />
    <Description value="Removes first aid...
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    Request Here...

    Here is explained how xpath works.
    As for what to change. Well it's logical.
    Thirst and hunger and most of the things that appear above your HP/Stamina are buffs/debuffs so logically they should be...
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    Request File structure ...

    File structure


    InstallationFolder/Mods/ModName/
    |-------ModInfo.xml
    |-------Config/
    |--------buffs.xml...
  5. <config>
    <set xpath="/progression/perks/perk[@name='perkYeahScience']/effect_group/passive_effect[@name='RecipeTagUnlocked' and...
  6. So there are 2 ways to do it:...

    So there are 2 ways to do it:
    (Animator==Animator Controller)
    The first one as xyth mentioned is through animator float property named "ReloadSpeed". Basically this property gets set automatically...
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    Sticky: What do you mean by ids are not used anymore?...

    What do you mean by ids are not used anymore?
    Loot containers have ids. Not everything is using ids. id is just a property as name is just a property. Some things in the XMLs have ids and some have...
  8. Either I misunderstood something or you...

    Either I misunderstood something or you misunderstood what I am asking. By "change the value of ReloadSpeed in the player controller" you mean this right?:


    <append...
  9. Replies
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    Sticky: Passing a variable to Animator error

    Edit: I just checked the game code and saw that "AnimatotSet" functions don't accept CVars. :upset:

    Hi
    I am trying to pass an Int variable to the AnimationController but for some reason I get an...
  10. [Question] Can you change animation speed based on reload speed?

    I imported a gun, into the game, with animations for fire and reload but a perk that increases reload speed messes up the animation of the gun because the animation is timed for normal reload speed...
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    That's why the system should be modable. If 1...

    That's why the system should be modable. If 1 person enjoys only killing Zs to progress, great. If another doesn't like that he should be able to mod it (through XML). The Alpha 16 skill system...
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    That point really pisses me off whenever I see...

    That point really pisses me off whenever I see it. I for example don't like the A17 skill system (one of the main people complains). It's really game breaking for me. But I STILL PLAY A17. PLAYING...
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    In A17 I have the same problem in multiplayer. I...

    In A17 I have the same problem in multiplayer. I can always spend the points I have but I don't want to spend them on the skills that are available. So sometimes I just end up with 20-35 points...
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    Poll: It's very strange that they didn't just add...

    It's very strange that they didn't just add "PlayerLevel" value to the required_skill_name XML_attribute and just make everything <perk> (That would essentially become the A17 skill system). Why did...
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    Poll: Just messed with A16 XML files and I couldn't...

    Just messed with A16 XML files and I couldn't find anywhere something about what action you should do to level a skill. Is this hard coded?
    If TFP bring back the A16 skill system (level by doing +...
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    Poll: By A16 system I meant the A16 skill system. It's...

    By A16 system I meant the A16 skill system. It's far more flexible than A17 one. I didn't mean modding in general. Modding in general is way better in A17.
    Lets say I want to level the strength...
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    Poll: What to vote if I want for example most of the...

    What to vote if I want for example most of the A17 system but the main attributes to be leveled by doing? There is no such option. The choice is between A16 system that sux (Craft 99999 stone axes...
  18. Replies
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    Poll: For Linux it's ~/.local/share/7DaysToDie/Saves/ ...

    Game saves are here, if you're on Windows:
    C:\Users\<your Windows user>\AppData\Roaming\7DaysToDie\Saves

    You can just copy them to wherever you like.

    I don't know where they are on Linux or OS...
  19. Yeah there were skills that required purchasing....

    Yeah there were skills that required purchasing. I just checked.
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    Poll: I don't think they will. Joel already responded...

    I don't think they will. Joel already responded earlier in this tread that he didn't like the system where you are forced to do things. But the A16 system had problems.
    1) Some perks required...
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    Poll: Is there a way to change the XP gained by...

    Is there a way to change the XP gained by chopping tree, mining, looting, etc. in the XML files? If not, why??? And is there a way to make it give something else than XP, like perk level or something?
  22. It had a problem with having to spam 1 action to...

    It had a problem with having to spam 1 action to level skill, for every specific skill. And of course you could spent points to level it faster but it wasn't a great system. The biggest problem for...
  23. A16 system had a problem with spamming 1 action...

    A16 system had a problem with spamming 1 action over and over to get better at something (like crafting 9999999 stone axes). This should be not possible. There should be restrictions and punishment...
  24. No one wants the A16 system!. But A17 system is...

    No one wants the A16 system!. But A17 system is not better either. It has a lot of improvements over A16 one but it's not great. Combination between both with some spamming restrictions will be the...
  25. At the moment it's just farming zombies. If they...

    At the moment it's just farming zombies. If they do something else to give more XP you'll do that over and over again. Very fun gameplay. They should think of clever way to make grinding skills...
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