Search:

Type: Posts; User: Sam_Neill

Page 1 of 11 1 2 3 4

Search: Search took 0.01 seconds.

  1. Replies
    1,230
    Views
    135,046

    How do you do this masking exactly ? Wondering to...

    How do you do this masking exactly ? Wondering to know if i could make maps much faster then manually tweaking literally everything.

    Removing the roads in the water would be pretty easy manually...
  2. Windows Singleplayer: Start with EAC off (using the game...

    Singleplayer: Start with EAC off (using the game launcher)
    Server: Change this in serverconfig.xml:

    <property name="EACEnabled" value="true"/>
    to false
  3. Replies
    24
    Views
    871

    Windows You could also look in the eventviewer log at...

    You could also look in the eventviewer log at that time of reboot if there are error messages:
    run eventvwr

    look in windows protocols for system and then filter for critical errors at the...
  4. Replies
    15
    Views
    3,755

    Biomes of generated maps are always the same,...

    Biomes of generated maps are always the same, only rotated sometimes.

    If you change biome paintings you should get rid of previous saves/generated files, before starting the world again.
  5. Replies
    40,762
    Views
    3,655,129

    Sticky: Poll: That would be a nice solution, i want these ramp...

    That would be a nice solution, i want these ramp blocks craftable too.
  6. Replies
    9
    Views
    307

    Linux If you only want to start 7D2D server again in...

    If you only want to start 7D2D server again in case of a reboot of the system you could also edit the rc.local.

    Using Allocs server tools it would look like this:


    #!/bin/sh -e
    #
    # rc.local...
  7. Replies
    13
    Views
    730

    I hope you will never be in the position to judge...

    I hope you will never be in the position to judge free speech.
  8. Yep, you are right. I read this comment like you...

    Yep, you are right. I read this comment like you did. More like a how madmole would have decided with the knowledge of these days, an abstract idea, nothing more.
  9. Replies
    40,762
    Views
    3,655,129

    Sticky: Poll: In the 7D2D forum ? :biggrin-new:

    In the 7D2D forum ? :biggrin-new:
  10. Replies
    5
    Views
    211

    The World Editor itself does not save buildings....

    The World Editor itself does not save buildings. You can build something there, then you have to mark it and then you can export is as a prefab.

    I will take a look for a short explanation.
    There...
  11. So much hate for an intermediate material change....

    So much hate for an intermediate material change. A material you could only scrap ?
    While i concur that streamlining games is not really always a good idea, this change is pretty minimal.
  12. Dedicated output.log ? system specs of the server ? rented...

    output.log ?
    system specs of the server ? rented one or is it one in someones basement ?

    Is it an old save you kept over various alphas ?
  13. Replies
    24
    Views
    871

    Windows Like Beelzybub said, it could be the power...

    Like Beelzybub said, it could be the power supply. Testing another game and not seeing the issues or lowering the details/resolution will not help you. Test the PSU - Borrow some and test it. You are...
  14. Replies
    13
    Views
    730

    And now explain the logic of having zombies...

    And now explain the logic of having zombies ingame - or moving around stuff that weighs tons...

    Its a balancing question and you think the amounts to create farming plots are too much - well...
  15. Well then show up in the dev diary and ask him...

    Well then show up in the dev diary and ask him about encounters like i did - if enough people do it this way then maybe we will see a change.
  16. Replies
    40,762
    Views
    3,655,129

    Sticky: Poll: madmole: How is the state of the encounter...

    madmole:

    How is the state of the encounter system you mentioned ? Is it in the works or is bug squeezing currently more important ?


    Link to the post of madmole


    I hope for something like...
  17. To anyone talking about "I need more zombies...

    To anyone talking about "I need more zombies around":
    You are aware that an encounter system is planned to give that feeling back? The wilderness zombie spawning was reduced for performance (as it...
  18. Graphics gfx af 0 to set Anisotropic Filtering to 0...

    gfx af 0
    to set Anisotropic Filtering to 0
    Should help too.
  19. Replies
    40,762
    Views
    3,655,129

    Sticky: Poll: Nice, its finished :) Mostly finished ?

    Nice, its finished :) Mostly finished ?
  20. Replies
    90
    Views
    5,905

    That is the place :) V14 ready for download,...

    That is the place :)

    V14 ready for download, only changes:
    -bridge stability
    -Laz Man prison prefab added

    Download
  21. Replies
    11
    Views
    318

    Windows Did you test it without the mod, too?

    Did you test it without the mod, too?
  22. Replies
    5
    Views
    187

    Dedicated Use "visitmap -2048 -2048 2048 2048" in console...

    Use "visitmap -2048 -2048 2048 2048" in console for a 4k map. ( Multiple of 1024)
    "visitmap -4096 -4096 4096 4096" would be for an 8k map and so on.
    Takes a while, you will see the process running...
  23. Replies
    11
    Views
    318

    Windows Which language is your keyboard setup ? Game...

    Which language is your keyboard setup ?

    Game is starting, then running and then crashing, imho after pressing a specific key ? Do you get ingame ?

    You should post that into the bug report...
  24. Replies
    90
    Views
    5,905

    Very nice :-) I guess i will be not the only one...

    Very nice :-) I guess i will be not the only one testing it then ^^ Or should i delay the download link then ?
    How deep is the prefab now ? can i lower the terrain a bit again or do you need the 40...
  25. Replies
    90
    Views
    5,905

    Yeah those are the same type, i just reinforced...

    Yeah those are the same type, i just reinforced them (thank Pille for his amazing prefab editor), will be in the next update.
    Those are modified vanilla ones, which tend to have the same issue....
Results 1 to 25 of 259
Page 1 of 11 1 2 3 4