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Type: Posts; User: }-=Loki=-{

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  1. Replies
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    280,890

    Alpha 17 Stable (b240) Seed: "24584654" Map...

    Alpha 17 Stable (b240)
    Seed: "24584654"
    Map size: 8192
    Traders:
    <decoration type="model" name="settlement_trader_04" position="1032, 49, -2680" rotation="0" />
    <decoration type="model"...
  2. Summary: Exception in thread GenerateChunks:...

    Summary: Exception in thread GenerateChunks: InvalidOperationException: out of sync
    Version:b221
    Platform: PC
    OS/Version: Windows 10
    Game mode: Dedicated

    Did you wipe old saves? Yes
    Did you...
  3. Replies
    825
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    361,190

    This happened to me too. If i used admin...

    This happened to me too.
    If i used admin commands and teleported myself (just 1 meter away), i would spawn
    so it looks like the player spawn is failing (other players had started the game ok and...
  4. Replies
    825
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    361,190

    That's perfectly normal for a new seed If you...

    That's perfectly normal for a new seed
    If you check the Random Gen\[seed name]\HubCellData
    folder, you will see it generating
    you just have.....to......wait...
  5. Replies
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    199,964

    Poll: Super pleased to have the seed preview tool, but...

    Super pleased to have the seed preview tool, but players are using it to find all the special poi's. Can you hide the seed name from the server list please in a future update
  6. Replies
    5
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    1,365

    Other Legend. confirmed fixed

    Legend. confirmed fixed
  7. Replies
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    1,365

    Other 7DTD uses your steam name. ive had it for years

    7DTD uses your steam name. ive had it for years
  8. Replies
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    Other I think this bug is caused by the { } in my name....

    I think this bug is caused by the { } in my name. when the log tries to write using the C# string.format command
    (this command usually expects parameters such as {0} {1} etc

    2016-09-19T11:51:31...
  9. Replies
    13,436
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    3,093,010

    Nah, you missed the point. 1 player on, max 150,...

    Nah, you missed the point.
    1 player on, max 150, but I got 777
    It looks like a bug
  10. Replies
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    Other A15 b78 7th day horde 777 zombies

    output_log__20160916_1403_pveTest.txt

    http://pastebin.com/fHJBWf7A


    All good until 7th night horde started up

    looking at the telnet log I can see it tried to throw 777 zombies at me...
  11. Replies
    13,436
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    3,093,010

    everything was great until the 7th day horde....

    everything was great until the 7th day horde. then it lagged to death
    I have all standard settings except max spawned zombies is set to 150
    log looks like this :-
    [cut above this]
    ...
    776....
  12. Replies
    13,436
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    3,093,010

    btw... I'm playing "Dead is mostly dead"

    btw... I'm playing "Dead is mostly dead"
  13. Replies
    13,436
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    3,093,010

    For those struggling with getting their dedi to...

    For those struggling with getting their dedi to work now.
    The Serverconfig has changed: the FriendlyFire needs to be replaced with "PlayerKillingMode"
    refer the the default serverconfig for values
  14. Replies
    13,436
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    3,093,010

    ok, so my server's up. 2 bugs so far 1. my map...

    ok, so my server's up. 2 bugs so far
    1. my map showed the origin "tile" (region 0,0) although I was 1.5k away
    2. I fell through the world on the steep burnt forest side of origin

    notes: the...
  15. Replies
    13,436
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    3,093,010

    "woohoo! it's released!" [notices download time]...

    "woohoo! it's released!"
    [notices download time]
    "ah nuts...."

    Just enough time for a short trip before it downloads...
    https://www.youtube.com/watch?v=foWYvRXNNEE
  16. Replies
    13,436
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    3,093,010

    I'm happy spikes do less damage and slow more....

    I'm happy spikes do less damage and slow more. Now they can be used for their intended purpose: keeping grubby claws from scratching the walls of my day 1 castle (wooden cube with door).
    ATM by the...
  17. Replies
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    .. And "number of times logged out just before...

    .. And "number of times logged out just before 10pm" or maybe a steam achievement for that. "Nerd-poler has earned achievement "Oh no you didnt!"
  18. Replies
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    3,093,010

    For PVP and drawbridges, would a solution be to...

    For PVP and drawbridges, would a solution be to have a wider trench and use 2 drawbridges that meet in the middle of the trench? Claimstoned of course. You lower the outside 1, cross to the middle,...
  19. Replies
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    6,459

    Dedicated Same thing happening on my servers too....

    Same thing happening on my servers too. Eventually the server locks up, but still shows players connected. Even telnet locks as soon as it connects and gets the login info. I have to kill it to...
  20. Replies
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    2,612

    I wrote my own front end, and implement a high...

    I wrote my own front end, and implement a high ping kick as well as a background thread for IP address lookup so I can ban entire countries (my server is meant for just Australia and New Zealand, and...
  21. Replies
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    Mechanics Technically, because it's unity, it would be the...

    Technically, because it's unity, it would be the Y-axis
  22. Replies
    4,427
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    1,349,476

    Airships and flaming arrows dont mix

    Airships and flaming arrows dont mix
  23. Replies
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    1,349,476

    Yeah its possible to embed Navezgane into RWG,...

    Yeah its possible to embed Navezgane into RWG, but there's not much benefit.
    Just copy the original untouched regions from the
    ....\Steam\steamapps\common\7 Days To...
  24. Replies
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    1,349,476

    Nearly time, see you all on the Alpha 15 thread

    Nearly time, see you all on the Alpha 15 thread
  25. Replies
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    1,349,476

    After fixing the remaining bugs, I'd expect a...

    After fixing the remaining bugs, I'd expect a good round of thorough testing next, so I won't be expecting a release for a while. Still happy to wait
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