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  1. Thread: Creepy Rock Face

    by Pille
    Replies
    3
    Views
    191

    It's just your brain that is designed and trained...

    It's just your brain that is designed and trained for recognizing faces.
  2. Thread: Downtown Guppy

    by Pille
    Replies
    12
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    199

    Aside from the custom block stuff, it's nice to...

    Aside from the custom block stuff, it's nice to see you working on prefabs again. Btw. I don't expect any serious prefab-related issue due to the A18 release.
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    Sticky: Poll: There are games that distribute their loot along...

    There are games that distribute their loot along the way. Just think about The Forest or Morrowind. They have some loot rooms yes, but it's not that artificial. Often the best loot can be found in...
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    Sticky: Poll: Imo they should refrain from extensively using...

    Imo they should refrain from extensively using such pinata rooms. More evenly distributed loot makes more sense for most prefabs anyway. It's just more believable and it may, together with the...
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    Pille is not unfamiliar with the dark arts of...

    Pille is not unfamiliar with the dark arts of lego. No erection set though.
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    Nice Vid Guppy. However, the ship is not supposed...

    Nice Vid Guppy. However, the ship is not supposed to have water in it. ;)
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    Sticky: Poll: So it's incredibly intuitive, yeah? Intuitive...

    So it's incredibly intuitive, yeah?

    Intuitive (from merriam-webster and dictionary.com):

    - "easy to understand or operate without explicit instruction"
    - "known or perceived by intuition :...
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    Agree. It almost feels like the prefab section is...

    Agree. It almost feels like the prefab section is not dead. Sort of undead. Anyway, I am tired of the vessel. There are still some bugs that need to be fixed but that can be done later in A18.^^...
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    Sticky: Poll: That would be great. It's already available via...

    That would be great. It's already available via creative menu. You can use regular gas cans to fill it and a generator for energy. However, as soon as you start the trap you see a flame and a console...
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    Sticky: Poll: Hard to say. As you know, electrical networks...

    Hard to say. As you know, electrical networks have a simple tree structure in 7 Days. That shouldn't be very expensive even if not optimized. But ofc I could be wrong.^^
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    Sticky: Poll: Yes, it's entirely possible that the lag, or to...

    Yes, it's entirely possible that the lag, or to be more precise, the 'reload' lag that occurs when you approach the wires, is rather caused by the electrical system and not the wires themselves. I...
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    Sticky: Poll: Wires cause lags in MP if used extensively....

    Wires cause lags in MP if used extensively. Hidding them might mitigate that issue.
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    Very well done Laz Man. Any ugly interior to show...

    Very well done Laz Man. Any ugly interior to show to make the readers feel better?
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    Nice to see you down here Magoli.^^ Yeah...

    Nice to see you down here Magoli.^^



    Yeah it's my favorite new block.
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    Sticky: Poll: Basically, a future item on the list below. ;) ...

    Basically, a future item on the list below. ;)

    https://7daystodie.com/forums/showthread.php?71414-All-the-gates


    @sillls

    Afaik it prevents hidden objects or geometry from being rendered....
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    Sticky: Poll: Sometimes I invite my zombie friends to assist me...

    Sometimes I invite my zombie friends to assist me with my brain surgeries that I do in my perfectly sealed cube in the afternoon. Usually they mess everything up for some reason. Probably too bright...
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    Day 14 - Almost finished the machine room and...

    Day 14 - Almost finished the machine room and played around with light xml modding. I need to find a reason to slowly tint the game black-white if the player approaches the ship since that look much...
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    Haha, I already tried the catapult idea but...

    Haha, I already tried the catapult idea but didn't find a way to catapult the player 30 meter across the lake.^^ A cannibal ship sounds interesting but it's too late for big changes since the vessel...
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    Thanks BB_Drifter Day 13 - Making slow...

    Thanks BB_Drifter


    Day 13 - Making slow progress. Need to add a plausible way to enter the ship (any suggestions?) and an exit for the machine room...

    https://i.imgur.com/JNcipF6.jpg
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    Probably X4 Foundations.^^

    Probably X4 Foundations.^^
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    Very nice warehouse storage. Your prefabs look...

    Very nice warehouse storage. Your prefabs look like you never have to improvise when placing blocks. Everything seems to be built cleanly and nicely.
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    I am planing to release multiply versions. One...

    I am planing to release multiply versions. One will be a trader prefab having a few uncertain zombie guests. ^^
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    [MODLET] No no no, I am just helping my friend Ellip to...

    No no no, I am just helping my friend Ellip to release his mods. Here is another update: The sleep buff is now tied to 'The Magic Armor'. Press C to activate/deactivate it. Imo it's much more...
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    Day 12 - Trader Bob moves in.^^ ...

    Day 12 - Trader Bob moves in.^^

    https://i.imgur.com/xXtY9kr.jpg
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    Sticky: Poll: Deleted.

    Deleted.
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