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    Sticky: The random noises you made when losing your...

    The random noises you made when losing your sanity in starvation were hilarious, not to mention the accidental firing of or swinging a weapon lol
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    [SDX] Any progress on the keep shooting until enemy...

    Any progress on the keep shooting until enemy within 5 blocks thing :whip:
    sorta takes the fun out of importing ranged npcs if they only shoot once then run up to melee constantly
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    Sticky: Gups just nitpicking, im sure plenty of players...

    Gups just nitpicking, im sure plenty of players will love the bullet penetration whether its a perk or not.
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    [PACK] Just had to get a post in eh lol

    Just had to get a post in eh lol
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    [SDX] Some bandits coming to a neighbourhood near you,...

    Some bandits coming to a neighbourhood near you, or, companions if you prefer :smile-new:

    https://www.youtube.com/watch?v=8Td5g9DGgjs&feature=youtu.be

    now we know what happened to sphereiis...
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    [PACK] Consider this thread closed, any further...

    Consider this thread closed, any further enquiries should be directed to the appropriate thread ie. Npc Mod or Bandit Mod
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    [PACK] Btw, i think these will do nicely for female...

    Btw, i think these will do nicely for female sniper :smile-new: although they are paid assets so wont be included in the modders resource package, but will be included in npc mod
    ...
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    [PACK] Its a magnum, ive added 3 female npcs including...

    Its a magnum, ive added 3 female npcs including ghost, but the sniper is def doable. Any of the npcs ive added can be added to the bandit lists with the right xml.
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    [PACK] There will be an update in the near future, xyth...

    There will be an update in the near future, xyth brought up some things to me in regards to colliders and npc sliding, so im going to be reworking the npcs and adding some new ones as well. These...
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    [SDX] never bring a hammer to a knife fight :cocksure:

    never bring a hammer to a knife fight :cocksure:
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    [OVERHAUL] nice to see you back sergant!

    nice to see you back sergant!
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    not me lol, robots arent my thing unless they...

    not me lol, robots arent my thing unless they already come with animations and besides fallout type models are quite hard to come by, people tend not to put bethesda-like stuff out there. xyth/sphere...
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    [SDX] Thats classic :smile-new:

    Thats classic :smile-new:
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    [SDX] i double confirm that lol, the more i talk to...

    i double confirm that lol, the more i talk to xyth about animating these entities the further i feel im going down the rabbit hole :boom:
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    Oh hell yea! Just need some nukalurks now...

    Oh hell yea!

    Just need some nukalurks now :laser:
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    [PACK] sorry bud, fixed the post above, should have read...

    sorry bud, fixed the post above, should have read guppycurs discord channel
    if you go here and scroll down there is a link to it:
    ...
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    [SDX] I am of the opinion that you shouldnt hit an npc...

    I am of the opinion that you shouldnt hit an npc you havent hired, works well for me. But hey, not my mod :smile-new:
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    [PACK] k, so i posted up xmls for use with npc modlet by...

    k, so i posted up xmls for use with npc modlet by sphere and xyth
    they are pinned in guppycurs discord channel in the entityalivesdx room

    heres the whole gang
    ...
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    [SDX] Got it

    Got it
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    [SDX] Dont see the head height or look height property,...

    Dont see the head height or look height property, whatever you called it, in the xml?
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    [SDX] Thanks for the feedback! Im sure im gonna hafta...

    Thanks for the feedback! Im sure im gonna hafta rework the xmls i used at some point due to the constant updates to npc mod(thanks sphere/xyth, keep up the good work) and some of the animations need...
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    [SDX] So, did you notice how the army companion was...

    So, did you notice how the army companion was shooting? Did he hit more often than not? Have you tried any of the others? Just wondering how someone else is finding their performance and animations.
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    [PACK] Btw, you will need these for the xmls, my bad: ...

    Btw, you will need these for the xmls, my bad:

    ArmyGun.unity3d, ArmyDark, <property name="AttackIndexes" value="3" />
    Doctor.unity3d, DoctorDark, attack indexes are 3
    Drunk.unity3d, DrunkDark,...
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    [PACK] Bunch O Npcs Modders Resource

    This is a pack of 8 free character model resources with free weapon models and animations added in unity and mixamo ready to be used in 7dtd mods.
    The models and weapons are under creative commons...
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    [SDX] In df 17.2 experimental i was able to spawn them...

    In df 17.2 experimental i was able to spawn them in with the f6 from console, not sure about 17.3. Khaine had added the npc code for testing.
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