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Type: Posts; User: Jegethy

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    I've been tinkering with settings for the past...

    I've been tinkering with settings for the past few days and I can't seem to change/remove this annoying feature. I can only assume that it's not set by the XML files.
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    Triggered spawns?

    I've noticed that when exploring POIs, sometimes zombies will detect me even when I'm making literally zero noise (achieved through a custom mod).

    These zombies always tend to break out of...
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    Info Change Scrapping Materials

    How can I change what items are scrapped into?

    I want to make it so that perk books no longer scrap into paper, but scrap into a custom item that will be used in recipes.

    EDIT: I figured it...
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    That changes all of the perks. I only want to...

    That changes all of the perks. I only want to change the custom one I added and it is not possible as far as I can tell.
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    Remove RNG from items

    I'm trying to remove the negative RNG that was added to items in A18.

    The problem I am having is that there are multiple of the same tags within the effect_group section, as shown below.

    ...
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    I've been tinkering with it for a while now and...

    I've been tinkering with it for a while now and it doesn't seem like it's possible.
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    Make a skill cost 0 points?

    Hi folks,

    I'm wondering if it's possible to make a skill cost zero points? I am adding a perk tree which unlocks some custom crafting recipes, but I want it to cost 0 skill points.

    I tried this...
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    Sticky: Hey guys, I had a mod that added a skill book...

    Hey guys,

    I had a mod that added a skill book which was rewarded when completing quests. I tweaked it for A18 and it loads without any error, but the item is not listed in the creative menu and I...
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    Request Possible to create a new quality tier?

    I'm curious if there is a way to add a new quality tier above 6?

    I tried creating a mod that added a 7th and 8th quality tier via a mod to the qualityinfo xml, but it failed to load the mod, and...
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