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  1. Replies
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    Take a look at this post:...

    Take a look at this post: https://7daystodie.com/forums/showthread.php?97663-SDX-0-7-3-Alpha-17&p=934888&viewfull=1#post934888
  2. Thread: NPCs SDX Mod

    by sphereii
    Replies
    511
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    25,034

    [SDX] Sure, it's listed in the documentation here:...

    Sure, it's listed in the documentation here: https://github.com/SphereII/SphereII.Mods/tree/master/SDX_EAITasks


    <property name="AITarget-5" value="LootLocationSDX, Mods" />


    I know some...
  3. Thread: NPCs SDX Mod

    by sphereii
    Replies
    511
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    25,034

    [SDX] The original post is probably out of date because...

    The original post is probably out of date because I change repos too much for others to keep up, sadly. In A18, I want to unify them, and drop SDX and go with DMT fully.

    Sometimes zombies will...
  4. Thread: NPCs SDX Mod

    by sphereii
    Replies
    511
    Views
    25,034

    [SDX] Glad you were able to figure it out. Yes, the new...

    Glad you were able to figure it out. Yes, the new repos contains the fixed AnimationSDX.

    The loot AI task is experimental, and not sure how well it works. You would need to add it to the AI Task...
  5. I have not heard about this issue before. I did a...

    I have not heard about this issue before. I did a quick google and you may have to check your Windows Installer:...
  6. Thread: NPCs SDX Mod

    by sphereii
    Replies
    511
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    25,034

    [SDX] This doesn't sound like a feature of SDX / DMT....

    This doesn't sound like a feature of SDX / DMT. Do you have any on-access anti-virus scanners that may be interrupting it?
  7. I'm sorry for the delay. Do you already have a...

    I'm sorry for the delay.

    Do you already have a copy of the game + mod, and you'd like for the mod to take over maintenance of it? This can be a bit tricky, as the Mod Launcher, when it downloads a...
  8. Thread: NPCs SDX Mod

    by sphereii
    Replies
    511
    Views
    25,034

    [SDX] Glad you are interested. This is the tool:...

    Glad you are interested.

    This is the tool: https://7daystodie.com/forums/showthread.php?117235-DMT-Modding-Tool

    and this is the main repos: https://github.com/SphereII/SphereII.Mods/

    You can...
  9. Replies
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    That should work. Are you getting any errors or...

    That should work. Are you getting any errors or warnings in your output_log.txt of it not applying?
  10. You could replace the Windows version with a...

    You could replace the Windows version with a local, clean copy of the Linux version. Then go back to the mod launcher and let it manage the mod for you. It may not be able to start it though, but you...
  11. Sorry for the delay. I am not sure if it will...

    Sorry for the delay. I am not sure if it will work with Wine. It makes assumptions based on path though, and I'm not very familiar with wine.

    - - - Updated - - -




    Sorry for the trouble....
  12. If you have Save All Games Local To Mod checked,...

    If you have Save All Games Local To Mod checked, then you'll find the files under a Save folder like C:\7D2D\Saves\<ModName>.

    If you do not have that checked, they will go into your AppData folder.
  13. Glad you got it sorted, but not sure which mod...

    Glad you got it sorted, but not sure which mod you were referencing.

    - - - Updated - - -



    Can you clarify what access you are expecting? Pre-existing save files for another copy of...
  14. You probably have to put in the full path to the...

    You probably have to put in the full path to the serverconfig.xml in your case. It's in the same folder as 7daystodie.exe

    I just restarted the mod launcher, and it loaded without errors. Things...
  15. you need to run it with a command line parameter:...

    you need to run it with a command line parameter: -configfile=serverconfig.xml
  16. Sorry for the trouble. GitHub is having problems...

    Sorry for the trouble. GitHub is having problems with some repositories, and some of the launcher repos are affected.
  17. Hmm.. interesting questions. Can you show me an...

    Hmm.. interesting questions. Can you show me an example of a modlet not showing up?
  18. Replies
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    Sticky: Take a look here....

    Take a look here.
  19. Replies
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    Glad you were able to figure it out. :)

    Glad you were able to figure it out. :)
  20. Replies
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    No problem. Good luck!

    No problem. Good luck!
  21. Replies
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    You can do multi-conditionals

    You can do multi-conditionals



    <set xpath="/blocks/block[@name='woodLogPillar100']/drop[@name='resourceWood' and @event='Harvest']/@count">600</set>
  22. Replies
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    I think my example still works. In both of your...

    I think my example still works. In both of your other iterations, you forgot to put in a forward slash in front of the @ /@count
  23. Replies
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    Try this:

    Try this:



    <set xpath="/blocks/block[@name='woodLogPillar100']/drop[@name='resourceWood']/@count">600</set>


    You wouldn't use property here, since <property does not exist on the line.
  24. Select the Starting Splash screen ( or the first...

    Select the Starting Splash screen ( or the first screen visible when you start the mod launcher), and click on the Blue Folder. This will change the path for all installed mods.
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    [OVERHAUL] Which controller are you running? Are you...

    Which controller are you running? Are you starting the Mod Launcher through Steam's Big Picture mode? You can add the Mod Launcher as a non-Steam game.
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