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  1. I believe all you have to do is set fertile level...

    I believe all you have to do is set fertile level to 16 (well, 15+) to the mdirt material in materials.xml

    <material id="Mdirt">
    <property name="damage_category" value="earth"/>
    <property...
  2. Thread: Frobscottle

    by stample
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    [MODLET] Frobscottle

    I just created Frobscottle, the fizzy green drink that bubbles downward!

    Straight out of Roald Dahl's "The BFG", Frobscottle will allow the drinker to propel themselves to fantastic heights by...
  3. [MODLET] Stamples Modlets: Dr. Prepper, GhillieSuit As Cosmetic Mods, and ClearDye

    Decided to publish the modlets I've created for my friends on our A18 server.

    Nothing terribly fancy, but it was a good intro to modding for me. All are modlets. Dr. Prepper has a custom icon...
  4. Does server push modlet xpath, or resolved configs to client?

    When a server has a modlet installed, what is actually being pushed to clients? Does it the push the base config, and the xpath statements of the modlet, and the client resolves changes to the xml? ...
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    Sticky: EAC Upgraded doors don't drop doorknobs if 1-shot...

    Upgraded doors don't drop doorknobs if 1-shot from upgraded stage

    Game Version: A18 b155
    Platform: PC
    OS/Version: Windows
    Game mode: MP host / MP client

    Did you wipe old saves? Yes
    Did you...
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    So they already work like that? Interesting, I...

    So they already work like that? Interesting, I didn't feel like that at all when I was fighting them. I'll pay closer attention.
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    Thoughts on Demolishers

    I've gone through a couple horde nights with demolishers now, and they're pretty rough on bases. I like the challenge, but it doesn't feel right.

    Why/how do demolishers trigger their explosives...
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    I like the idea of field repairs vs workbench...

    I like the idea of field repairs vs workbench repairs. But don't affect damage or stats, just durability. And make it pretty significant, because of how high the durability goes on many items now....
  9. Thread: Trader's wares

    by stample
    Replies
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    But, you should be able to edit the workbench...

    But, you should be able to edit the workbench into the xml so they do start selling it.
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    Towns don't seem to have this check. They're...

    Towns don't seem to have this check. They're more than happy to overlap, which is great for me. Also City vs Town don't seem to either. So I'm able to fill in the gaps with towns, and get closer to...
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    I have my cities about 1k apart, almost to the...

    I have my cities about 1k apart, almost to the pixel.
    Detected city spawn at 2499.0 1500.0
    Detected city spawn at 1501.0 1501.0
    Detected city spawn at 1499.0 2500.0
    Detected city spawn at 2500.0...
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    Damocles, Is there a specific distance that...

    Damocles,

    Is there a specific distance that Towns/Cities have to be from each other? I'm trying to do something pretty specific and not getting quite what I want.

    My server wants a single,...
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    Explanation of the above. If you take a 4k...

    Explanation of the above.

    If you take a 4k map, and set Lots of Large Cities, and Lots of Large Towns, you'll get somewhere in the neighborhood of 3.6 million sq meters of City and 3 mil sq m of...
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    I built a quick chart to expose City / Town /...

    I built a quick chart to expose City / Town / Trader counts for the 4k and 8k maps and approximate sizes of those features. It has been really useful when trying to fine tune custom maps with mask...
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    Damocles, Another request for you for an...

    Damocles,

    Another request for you for an upcoming version. Bear with me, last time I did Java, 32-bit 5.x was the new hotness, so I'm making some assumptions about your code.

    It appears there...
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    Awesome, works great! Thanks Damocles

    Awesome, works great! Thanks Damocles
  17. Replies
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    Nevermind on the 2nd item. It took me forever,...

    Nevermind on the 2nd item. It took me forever, but I finally realized I had some transparency. Once I flatted my image, it got all better.
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    Damocles, incredible work. Love this thing. ...

    Damocles, incredible work. Love this thing.

    Two things:
    1: Any way to make the # of connecting roads user-input, instead of always 3? I've been making some twisty-canyon type maps, and my...
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    So good news. I got a work-around. It seems...

    So good news. I got a work-around.

    It seems to be something to do with how PS 7.0 saves the color profile on png files. I can't find a way to fix or disable it, but I can load the final image...
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    Thanks for this BeatKidz. I've been using a...

    Thanks for this BeatKidz. I've been using a color-picker from a 7d2d-generated biomes.png, and having terrible luck.

    Has anyone tried this since 17.3? I'm just trying starting yesterday, so I...
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