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  1. Thank you for the tip!

    Thank you for the tip!
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    No, it doesn't make any sense. Can you provide a...

    No, it doesn't make any sense. Can you provide a log from the first and second time?
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    I wouldn't judge someone for making a mod...

    I wouldn't judge someone for making a mod regardless of the reason :)

    You needed to specify the name of the XML in the SDX version of xpath, which was retired with A17.

    Your file will run if...
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    No, that's incorrect. The painting.xml has ...

    No, that's incorrect.

    The painting.xml has <paints> and <paint> as nodes. This is probably closer to being correct:



    <set...
  5. Thread: NPCs SDX Mod

    by sphereii
    Replies
    466
    Views
    15,293

    [SDX] That's what the wives keep telling to us....

    That's what the wives keep telling to us....
  6. Thread: NPCs SDX Mod

    by sphereii
    Replies
    466
    Views
    15,293

    [SDX] Thanks for the log. It may be time to push the...

    Thanks for the log. It may be time to push the new version of Maslow. I'll let you know when that's done.
  7. It does not delete files that weren't part of the...

    It does not delete files that weren't part of the original sync. If a file was removed by the modder, then Pre-sync would remove that file from your local copy on a pre-sync.

    If you already have...
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    [SDX] Looks like you are missing the SDX_Dialog mod. ...

    Looks like you are missing the SDX_Dialog mod.

    Edit: Some of your versions are quite old in the log file too. Grab the latest version of some of htem here: https://github.com/SphereII/SphereII.Mods
  9. Thread: NPCs SDX Mod

    by sphereii
    Replies
    466
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    15,293

    [SDX] During my work on Winter Project to refactor it...

    During my work on Winter Project to refactor it for DMT / Harmony, I also fixed up the Zombie Transmogrifier, which was a key mod for A Better Life to work. The Mod Launcher should support the DMT...
  10. Thread: NPCs SDX Mod

    by sphereii
    Replies
    466
    Views
    15,293

    [SDX] A17.4 is supported

    A17.4 is supported
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    4,814

    Do you have .NET 3.5 installed? I think that's...

    Do you have .NET 3.5 installed? I think that's what SDX Launcher uses.
  12. Thread: NPCs SDX Mod

    by sphereii
    Replies
    466
    Views
    15,293

    [SDX] Thank you for the log. It does not seem to...

    Thank you for the log.

    It does not seem to have any errors about the NPCs or any of the other stuff we've done. Seems like an issue with a sleeper.
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    Sorry for the confusion:...

    Sorry for the confusion: https://github.com/7D2DSDX/Mods/tree/master/HalDllUpdates

    The folder is called Hal's DLL Updates, although the mod is called Hal's DLL Fixes :)
  14. Thread: NPCs SDX Mod

    by sphereii
    Replies
    466
    Views
    15,293

    [SDX] Sorry! pushed a fix.

    Sorry! pushed a fix.
  15. Thread: NPCs SDX Mod

    by sphereii
    Replies
    466
    Views
    15,293

    [SDX] Sometimes I'm super close to the computer :) ...

    Sometimes I'm super close to the computer :)

    Sometimes I'm hundreds of kms....
  16. Thread: NPCs SDX Mod

    by sphereii
    Replies
    466
    Views
    15,293

    [SDX] Sorry, fixed. Refresh SDX_EntityAliveSDX

    Sorry, fixed. Refresh SDX_EntityAliveSDX
  17. Thread: NPCs SDX Mod

    by sphereii
    Replies
    466
    Views
    15,293

    [SDX] Pushing again now. It includes an animal spawning...

    Pushing again now. It includes an animal spawning fix too. I think I had added them to the wrong spawn group.

    SDX_EAITask and Bloom's should be updated
  18. Thread: NPCs SDX Mod

    by sphereii
    Replies
    466
    Views
    15,293

    [SDX] Sorry, I was making a pun :) I'll check it out.

    Sorry, I was making a pun :) I'll check it out.
  19. Thread: NPCs SDX Mod

    by sphereii
    Replies
    466
    Views
    15,293

    [SDX] Met one? Have you even herd of them?

    Met one? Have you even herd of them?
  20. Thread: NPCs SDX Mod

    by sphereii
    Replies
    466
    Views
    15,293

    [SDX] Pushed a small fix to the ApproachAndFollow...

    Pushed a small fix to the ApproachAndFollow target to get the animals to start following you again.
  21. Sounds like an issue with your connection to the...

    Sounds like an issue with your connection to the update server (github). Any new anti-virus updates or firewalls?
  22. 138 and 148 already exists. I think you are...

    138 and 148 already exists. I think you are looking for a <set on them, to change the hidden flag.
  23. Thread: 0XP RolMod

    by sphereii
    Replies
    273
    Views
    16,096

    [PACK] I would think that Zombie Transmogrifier and the...

    I would think that Zombie Transmogrifier and the new NPC classes would have to exist on both client and server, as it needs to spawn and distribute them to other players.

    The nerd polling mod...
  24. rucky was working on his configuration today, so...

    rucky was working on his configuration today, so I imagine things will stabilize in a bit.
  25. Thread: NPCs SDX Mod

    by sphereii
    Replies
    466
    Views
    15,293

    [SDX] Can she ask the NPC to Tell her about themselves,...

    Can she ask the NPC to Tell her about themselves, then grab the log file on what they are saying? Be interesting to see what their Leader ID is set too, and what her id is
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