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  1. Just keep at it, you'll find one. If you don't...

    Just keep at it, you'll find one. If you don't feel like wasting as much time, just make a beeline for the sink in every house. Ignore the rest, you can always come back.

    And because I don't...
  2. Hmm. It looks good to me. That's what I...

    Hmm. It looks good to me.



    That's what I used for mine. Obviously it's supposed to be rare. Maybe try, in the editor, add it back to all the biomes and stuff. And then in the mixer just add it...
  3. Is your file actually called rgwmixer as the log...

    Is your file actually called rgwmixer as the log states? Should be rwgmixer.

    If you haven't sorted it by the time I get a chance to look, I'll see what my code for mine was.
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    Sticky: To me, something like sanity and stuff mentioned...

    To me, something like sanity and stuff mentioned above would need to be in more of a thriller type game where they are the main aspect, and with a set character. Trying to make it on the same level...
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    https://7daystodie.com/forums/showthread.php?97896...

    https://7daystodie.com/forums/showthread.php?97896-How-do-you-Import-Prefab

    Read that. Not sure on the buttons for a controller, but it'll give you the steps.
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    [MODLET] Haha. Hope you enjoy them! I'm trying to...

    Haha. Hope you enjoy them!

    I'm trying to decide what to do next. There's a few other Fallout guns I'd like to try my hand at, but I also wanna do a few more prefabs as well. I know Darkstar really...
  7. Thread: area regen?

    by bdubyah
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    Discussion Manual backups are the only way to go back AFAIK....

    Manual backups are the only way to go back AFAIK.

    Overwriting the current save folder with a backup should work just fine.
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    Damn, 2 hour days and you're on Day 105? And only...

    Damn, 2 hour days and you're on Day 105? And only half a base built? What have you been doing the whole time? :playful:

    In seriousness though, are you fairly new to the game? Because if so, it'll...
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    Yeah, it can go at the end. I've just skimmed...

    Yeah, it can go at the end.

    I've just skimmed the posts. If those are completely new blocks with no upgrade path from a preexisting block, yeah, you'll need to add some recipes for them.

    It...
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    [MODLET] Alright, it's available on the mod launcher and...

    Alright, it's available on the mod launcher and Git.

    Nexus

    Never took a screenshot, but I also pushed an update to the Rebar Club that changes the textures.
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    Considering the amount of changes and the fact...

    Considering the amount of changes and the fact the perk system is being overhauled, it's safe to say you'll have to start fresh.
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    You mean Robeloto's post? That'll go in...

    You mean Robeloto's post?

    That'll go in blocks.xml.
  13. Thread: A Question

    by bdubyah
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    In the world editor, check the box "Show Dynamic...

    In the world editor, check the box "Show Dynamic Prefabs". Click on the box and hit K. I guess it would be easier to delete it and then re-add it where you want it. It might still show odd terrain...
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    [MODLET] https://i.imgur.com/BhqL93O.png...

    https://i.imgur.com/BhqL93O.png
    https://i.imgur.com/jDCOQwM.jpg
    https://i.imgur.com/naxUjHN.jpg

    Almost ready to release the Pipe Guns mod! Have a pipe pistol and pipe rifle currently.

    Has 3...
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    Sticky: It would be just for when you're outside of your...

    It would be just for when you're outside of your base. Makes more sense to carry some canned goods than a steak and potatoes plate in your backpack. ;)
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    He's definitely not being serious. :P

    He's definitely not being serious. :P
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    Sticky: I too like that idea! Could have a bear cub be...

    I too like that idea! Could have a bear cub be the screamer. He calls mama bear in and the whole pack follows. Lol.

    Madmole, you were asking for recipes for the canned foods to give them more...
  18. Thread: A Question

    by bdubyah
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    Yeah, doing it in a live game with the K menu is...

    Yeah, doing it in a live game with the K menu is a bit wonky.

    Glad you got it sorted. :)
  19. Thread: A Question

    by bdubyah
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    What's it look like? Is it structurally sound? ...

    What's it look like? Is it structurally sound?

    Maybe try opening it in the prefab editor and checking it out. You can turn on physics or just do a simple playtest and see what happens.
  20. Thread: A Question

    by bdubyah
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    Read this:...

    Read this: https://7daystodie.com/forums/showthread.php?97896-How-do-you-Import-Prefab

    Basically, save them as a prefab. Then once you make a new world you can use the K menu to import them into...
  21. Thread: Wondering...

    by bdubyah
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    https://7daystodie.com/forums/showthread.php?11849...

    https://7daystodie.com/forums/showthread.php?118494-Canned-Goods-Recipes&highlight=canned

    Have you looked at that?
  22. Watched JaWoodle's run of this and it looked...

    Watched JaWoodle's run of this and it looked fantastic. :)
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    That is very subjective depending on the lore TFP...

    That is very subjective depending on the lore TFP are going with. You have TWD's slow, dumb zombies and then you have ones like WWZ, 28 Days Later and the like. Just because you think they should be...
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    Ah, maybe it's been tweaked since I last played....

    Ah, maybe it's been tweaked since I last played. I think 17.1 had just came out right before I stopped my survival play through. I know there is random behavior so some will always bee line straight...
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    I just wish they'd set the horde up like a...

    I just wish they'd set the horde up like a massive circle of zombie spawns around your location. They randomly spawn all around the circle and come straight for you. When they come up against a...
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