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    Sticky: The general consensus is, yes. There are...

    The general consensus is, yes. There are situations where its probably breaking even, could even be slower (unlikely) but others where its clearly working (Im in my fort getting, mining, inside a...
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    Sticky: The intent is great, but as I mentioned we have...

    The intent is great, but as I mentioned we have helmet lights and gun flashlights, we don't need yet another interim upgrade added to the upgrade path to personal lighting.
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    Sticky: I can't say until we get a finished design but...

    I can't say until we get a finished design but the idea was select deco that players can't craft would be collectable. Then we could even riff off of this and get random quests, from a trader where...
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    Sticky: Yeah their animations look so amazing.

    Yeah their animations look so amazing.
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    Sticky: All the trolls and flamebait over the years I...

    All the trolls and flamebait over the years I suppose. Sorry if I came off as hostile.
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    Sticky: True lol.

    True lol.
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    Sticky: Yes I plan on doing videos to show everything....

    Yes I plan on doing videos to show everything. There is a lot to talk about so I'm sure I'll get you guys one this week barring any recording difficulties, I haven't made a vid in a long time and it...
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    Sticky: Or its connected via tunnel or bridge so you can...

    Or its connected via tunnel or bridge so you can fall back to tower b or main base, etc, which is what I do.
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    Sticky: Typically if I give a short no or brief answer...

    Typically if I give a short no or brief answer people keep grinding on and on, so I expound the problem in detail so they know why.
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    Sticky: Yeah what might seem pretty good at the time can...

    Yeah what might seem pretty good at the time can become an eyesore or glaring issue later when all the pieces are in place. We're trying to do finished features these days so we don't waste time on...
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    Sticky: Yes, to me I get that feeling I had IRL going...

    Yes, to me I get that feeling I had IRL going from rags to riches all over again by turning an impossible situation into a life of luxury by buidling an epic fort with non functional nor needed...
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    Sticky: No that part was cool but would be difficult to...

    No that part was cool but would be difficult to do in a MP game. What was clunk about it was that lets say you have a dual wielding character and you hotkeyed your sword to 1 and a dagger to 2. If...
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    Sticky: Its just hard to tell in a forum at least drop a...

    Its just hard to tell in a forum at least drop a smiley or something so we know. Otherwise it can come off as insulting.

    I love insult based humor, we grew up burning each other at every...
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    Sticky: Absolutely. July is not off the table yet either.

    Absolutely. July is not off the table yet either.
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    Sticky: Welcome and thanks. I loved the phantasm movies,...

    Welcome and thanks. I loved the phantasm movies, they were pretty good for the era they were in. Later on I became a mopar enthusiast and watched it just to see the Cuda in action.

    We now have...
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    Sticky: I'm mostly calm. It irks me when gamers think...

    I'm mostly calm. It irks me when gamers think they are game designers, there is a lot of thought into planning a feature or at least there should be. There is a lot more to it than people realize....
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    Sticky: No, unmined surfaces are just a top mesh of...

    No, unmined surfaces are just a top mesh of triangles with nothing underneath. Occlusion is working now, and when you are deep enough in a mine you aren't rendering anything in the world above you...
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    Sticky: Another cpu hog request that gets kicked to the...

    Another cpu hog request that gets kicked to the curb until we can get smooth 60fps.
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    Sticky: Calm down. 18 didn't really start full team until...

    Calm down. 18 didn't really start full team until a few months ago most were fixing 17 bugs and doing optimizations. 18 has 10x the content 17 did in way less time. It won't be a year. If important...
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    Sticky: I start with a tower, then a keep, then etc etc...

    I start with a tower, then a keep, then etc etc because if your tower is overrun you have nowhere to go. A tower is easier to defend but if you fail you have no fallback option.
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    Sticky: The zombies are indiscriminate when smashing...

    The zombies are indiscriminate when smashing stuff to get to you.
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    Sticky: I generally don't talk about stuff I don't know...

    I generally don't talk about stuff I don't know enough to talk about, so when people get ignored its because I don't have the correct answer.
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    Sticky: Yes we do have infinite wisdom. You guys think...

    Yes we do have infinite wisdom. You guys think game design is easy? Take a wild guess what happens when you press and hold the mouse button for power attack? You lose the ability to mine unless you...
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    Sticky: Skyrim avoids the issue as well, you instantly...

    Skyrim avoids the issue as well, you instantly consume food in skyrim at the press of a hotkey, it doesn't change items.

    Anything is possible, but this isn't something good for the game. Off hand...
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    Sticky: Ok lets spend three months engineering all of...

    Ok lets spend three months engineering all of that, changing every one handed animation to show the off hand torch, and then why can't I change weapons bugs coming in, and ugly reloads with a torch...
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