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Type: Posts; User: Hell_Vice

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  1. Hey Damocles thanks a lot for the config txt...

    Hey Damocles thanks a lot for the config txt tweaks update,
    that's almost everything we can choose and it's really good for more custom possiblities.

    Is there any way to support your work?
    I...
  2. Hey Damocles, thx once again for the new update,...

    Hey Damocles, thx once again for the new update, the tool improves constantly ;)

    I've wanted to ask if you could make some settings available to edit such as :

    -The min/max numbers of...
  3. Hey Damocles thx for the new update and constant...

    Hey Damocles thx for the new update and constant addons that's really great improvements each time :)
    I've noticed a "bug" with the new sunken world
    The POI :

    ...
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    Hello everyone, since Nitrogen first came up i...

    Hello everyone, since Nitrogen first came up i play a lot with it especially with the custom heightmap cos' it's just brilliant!
    So i begin with terrain party but quickly found that the heightmap...
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    Sticky: Thx for the update Love the dismemberment working...

    Thx for the update Love the dismemberment working so much :) Boom headshot is Op from tier 1 amazing!
    The maps may be a bit to loaded in cities and towns for my taste, but RWG seems better needs...
  6. Thanks for the new update with the unique marker...

    Thanks for the new update with the unique marker just what i needed :)
  7. Yeah the typo is a ctrl c on original prefablist;...

    Yeah the typo is a ctrl c on original prefablist; conversion most likely but everything works fine since it's not the zoning part here but at the end

    Yeah just 2 POIS are deep enough Sphinx3 which...
  8. Hey Damocles and all map builders here, thanks...

    Hey Damocles and all map builders here,
    thanks to Xylvier script I generated the CompoPack38 prefablist and spend some time editing it :p
    I had to place the deepest poi (Sphinx3 and NSite) on...
  9. all export are flipped upside down Damocles atm...

    all export are flipped upside down Damocles atm to use a heightmap i switch it vertically before using it as import_HM (to be on the right side) and for preview map generated i reswitch it again to...
  10. Oh man thanks a lot Damocles generating a 12K map...

    Oh man thanks a lot Damocles generating a 12K map atm with the ravenhearst adds to prefablist can't wait :)
    Thank you so much for your great work i mostly enjoy the heightmap part, the customisation...
  11. Hello once again Damocles, I really love your...

    Hello once again Damocles, I really love your tool and finally give a go on heightmap generation.
    I used https://terrain.party/ and it works perfectly first time.
    Generated a Mountain region and...
  12. Hello Damocles, first of all thanks a lot for...

    Hello Damocles,
    first of all thanks a lot for this new tool which give us new way to make "custom" maps very efficiently and with great speed.
    I'm really into it and as your versions update I'm...
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    [MODLET] yeah this is exactly what it is 8k with 630 ko :p...

    yeah this is exactly what it is 8k with 630 ko :p
    I just modified your rwgmixer in prefabs here is my version (WIP) for CP38
    https://github.com/Hell-Vice/Alphado-Prefabs-rando-with-CP38
    to go...
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    [MODLET] Just to let you and the good people of the forum...

    Just to let you and the good people of the forum know that your mod is on point for 17.2.
    Like Ragsy 2145 I've added lots of prefabs to your prefabs rando (compopack 38 especially in residentialnew)...
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    [MODLET] I've been testing it intensively and noticed an...

    I've been testing it intensively and noticed an interesting "feature".
    As you mention flattening the terrain will increase city size,
    so using your mods + @DelStryker Rwg terrain generator values...
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    [MODLET] Amazing job, works really well and it feels great...

    Amazing job, works really well and it feels great to get huge cities :fat:
    The road work is really better than actual one.

    nicely done, thanks for adding the prefabs too always thought they were...
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    [MODLET] oups yeah I really like it, the tp get me...

    oups yeah I really like it, the tp get me undermap but game unstick me instantly, yeah it's nice :) (no spoilers)

    Wanted to send you a pm but your inbox seems to be full
    a part of it was :
    I...
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    [MODLET] Ok it works on my dedi as long as client got the...

    Ok it works on my dedi as long as client got the prefabs in it's folder, obviously server too :p got the mods on server but just prefabs on client
    2770727708
    the map i generated using the rwg...
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    [MODLET] Hey Royal nice work gonna give these a try, what...

    Hey Royal nice work gonna give these a try, what do you want to be tested on a server? Only prefabs or others mods/modlets? i can do it very fast if you want to try and give you the access to test...
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    I'm especially trying to help me support those...

    I'm especially trying to help me support those intolerable islands xD
    nice to hear you're working on the matter (especially if you had wilderness back into the mix) :)
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    [MODLET] This is just awesome, really interesting mod and...

    This is just awesome, really interesting mod and explanations, can't wait for your new work on it :smile-new:
    just read some of your github repo and totally stole some of your old hub tricks.
    I'm...
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    Thank you for all the gigantic work you've done...

    Thank you for all the gigantic work you've done so far, it's a real pleasure to play in these new prefabs,
    I just added your prefabs to my rwgmixer (a bit custom) and that's really nice with great...
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    I used it on my last playthrough (they are never...

    I used it on my last playthrough (they are never long playing permadeath) and placed it manually in industrial_Bldgs into my rwg and it's really good for replacing the missing traders :)
    Maybe I...
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    nicely done and pretty usefull I will spawn one...

    nicely done and pretty usefull I will spawn one of them asap, and add it with the CP to my rwg :)
    just a question what is the 0_CityTrader2 called in your rwg prefab rules since i only see...
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    Poll: very interested in what you found Royal Deluxe,...

    very interested in what you found Royal Deluxe, can you go check the steam 17.2 seed page I added seeds and my "fixes" to prefab rules
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