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Type: Posts; User: MrFubar

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  1. Replies
    4,343
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    1,125,984

    [OVERHAUL] I am having a similar problem except i started...

    I am having a similar problem except i started with the rifle class, and have ammo table as a schematic that i got from my class and is unlocked. I have learned the ak-47 schematic and hunting rifle...
  2. Replies
    4,343
    Views
    1,125,984

    [OVERHAUL] Is there anywhere to find a manual for the mod. ...

    Is there anywhere to find a manual for the mod. I have been trying to figure out how to craft 7.62 ammo for my AK so I can continue my rifle quest. I have the ammo table which I got as part of my...
  3. I think it is best to separate most of the...

    I think it is best to separate most of the sections, even things like Pimp Dreams, because as the two versions begin to diverge, PC getting A15 and console not having it someone from console might...
  4. Using your Property line at least gives it an...

    Using your Property line at least gives it an icon, though it becomes a blue block not a corner icon, so could be confusing. Is there a way to figure out what built in icons are available to specify...
  5. Thank you I had used this code

    Thank you I had used this code

    <block id="1266" name="greenMetalCNRFull">
    <property name="Extends" value="metalNoUpgradeMaster" />
    <property name="Shape" value="WedgedCornerFull" />...
  6. Question - Displaying icons for New Blocks

    I recently made a new block in my blocks.xml the item works fine when placed but doesn't show an icon in the inventory, How can I correct this? It is just a copy of a greenMetalCNRFull to blue. I...
  7. Replies
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    2,452

    I would love to see all of these in game, I had...

    I would love to see all of these in game, I had been hoping for a bear trap for a while. Any type of mechanical auto trap is good in my book, even just crafting crossbows and setting them up with a...
  8. Thread: Ferals

    by MrFubar
    Replies
    25
    Views
    4,156

    Ferals need to be dangerous without being damage...

    Ferals need to be dangerous without being damage sponges, needing to unload many headshots into a feral is just ammo wasting not a challenge. There is no reason ferals shouldn't be able to climb,...
  9. You can level a bladed weapons by using a knife...

    You can level a bladed weapons by using a knife to cut fiber, but it still takes a long time.
    The armor mentioned does it level heavy armor use by crafting it, i thought you had to be hit to level...
  10. Replies
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    I think they work correctly underwater, they are...

    I think they work correctly underwater, they are zombies they can't drown and shouldn't die from water, that would make it way to easy to just lead them to water and drown them all. I think they...
  11. I agree with all these points, I only ever take...

    I agree with all these points, I only ever take off my miners helmet if I need to deal with crazy high heat. The heat is a bit crazy where the temperature fluctuates too much, and doesn't have any...
  12. Replies
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    [OVERHAUL] Looks like 14.7 was pushed out to all steam users...

    Looks like 14.7 was pushed out to all steam users today. I was able to keep running my server with the mod and 14.6 by going to properties and beta and picking 14.6 again.

    One suggestion for...
  13. Thread: Ferals

    by MrFubar
    Replies
    25
    Views
    4,156

    I like these ideas and the hitpoints need to go...

    I like these ideas and the hitpoints need to go down, most zombies are 100 hp, some are 200 or 450, ferals are 2800, thats just crazy, they are just damage sponges, make Ferals always run near human...
  14. Replies
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    I have always found the hoe to be useless. It is...

    I have always found the hoe to be useless. It is quicker and easier and ends up with neater rows to dig up the top layer of fertile dirt and place it down and put seeds in it, as long as you dont...
  15. I agree on the forge, not much reason to make...

    I agree on the forge, not much reason to make people craft a bellows then craft a forge when you dont need a special table or anything to make bellows, just add the bellows cost directly to the forge...
  16. Replies
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    I agree with all of these. My biggest one is...

    I agree with all of these. My biggest one is gunpowder though, why are stacks of gunpowder 500 when rocks, wood, stone, clay are 1000, all of those materials would take up a lot more room. Its not...
  17. Replies
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    I agree you dont want it to take more xp and give...

    I agree you dont want it to take more xp and give less xp, but my thought is that you make it so stone axes can only take you so far. For example in SWTOR the crafting items would turn from orange,...
  18. Replies
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    I agree if the xp is balanced out. Right now I...

    I agree if the xp is balanced out. Right now I never repair an item, its always better to craft a new one i will get at least the quality i had before or better, if I repair i am guaranteed to loose...
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    [OVERHAUL] Thank you those two links will help a lot . I...

    Thank you those two links will help a lot
    . I know why he removed the water and survivor perks, but why remove the running one and stamina increase one, they make traveling a lot harder you have to...
  20. Replies
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    I was able to find them, they are listed under...

    I was able to find them, they are listed under weapon parts under the barrel for each weapon for guns, except for shotguns.

    I still don't understand how buckshot works, because either it is less...
  21. Replies
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    2,509

    Where are Weapon Damage Values?

    Can anyone help me find how to look at and possibly change weapon damage values.

    I have gone into the Data/Config folder and find the items.xml. In there I can find weapons like the various melee...
  22. Replies
    1,957
    Views
    309,782

    [OVERHAUL] Were the running perk (run forset run), the...

    Were the running perk (run forset run), the wellness perk (health nut) and the stamina perk (Sexual Tyanosaurus) all removed? I cant seem to find any of them. I read through the whole thread and...
  23. Replies
    1,957
    Views
    309,782

    [OVERHAUL] Is there any way to adjust how the armor skills...

    Is there any way to adjust how the armor skills earn increases. I would like to see you gain points while wearing and running around in the armor instead of having to be hit in it. Who tries to...
  24. Replies
    1,957
    Views
    309,782

    [OVERHAUL] It looks like 14.7 B6 is available. I know you...

    It looks like 14.7 B6 is available. I know you said you will have trouble being able to mod for a couple months but do you think this is something you could update. I am hoping to start a new...
  25. Replies
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    28,234

    Is this mod still active with 14.6 or has...

    Is this mod still active with 14.6 or has everything been moved to the clockwork orange project?
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