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  1. Replies
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    84,842

    For all a16 prefab, you can convert yourself with...

    For all a16 prefab, you can convert yourself with a17 editor, just look this
    ...\Steam\steamapps\common\7 Days To Die\Data\ConfigblocksA16PrefabConversion.xml
  2. Thread: Mod List

    by Life_For_Dead
    Replies
    146
    Views
    126,018

    Sticky: Hello, there are so many mods to try/read & so,...

    Hello, there are so many mods to try/read & so, somebody can tell me which mod have a gameplay near the game Subsistence, please?
  3. [MODLET] Hello, thanks for your mods but there a little...

    Hello, thanks for your mods but there a little problem about RELXIX_UIMENU_MoreRWGSizeOptions

    I only try map size +16k and that take so long to generate & the game go bug at nearly 1 hour -_-"...
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    834

    RWG a17 suck very much, I prefer the old random...

    RWG a17 suck very much, I prefer the old random gen! With a17, street path are WTF, city are suck very much because looks-like nothing at all & surely not a city, we can find +/-3 same prefab in the...
  5. Replies
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    456

    You want that to don't have any spawn zombies in...

    You want that to don't have any spawn zombies in all prefab or just some aera?
  6. Replies
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    651

    With a16 there was a moder who do a mod big bag &...

    With a16 there was a moder who do a mod big bag & ect, he changed xml for the UI, dll files to can save it (the .exe too but not sure I don't remember exactly).
  7. Hum... I talk about optimization, not about a...

    Hum... I talk about optimization, not about a fully destructible world & a much content & even if 7DTD wasn't both, what would be your excuse to don't optimized it? That take so time, it's hard to do...
  8. Like I writed >>> " I play with mod or not, it's...

    Like I writed >>> " I play with mod or not, it's the same! I play many other game in single/multi who are more beautifull/powerfull than 7DTD, I nerver need to quit the game to refresh memory during...
  9. Hum, I don't think that will be possible cause...

    Hum, I don't think that will be possible cause there are so many value to change & I think there's 656 sound so...
  10. It's not a problem of the PC memory, It's the...

    It's not a problem of the PC memory, It's the problem of the game who don't refresh memory correctly by removing old data who are not use actually in game since 30mn minimum!

    I have 8gb & in...
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    Go in blocks.xml to search & change all value by...

    Go in blocks.xml to search & change all value by divide by 2:

    PlantGrowing.GrowthRate (plant & tree)
    UpgradeRated.Rate (mushroom & pourredconcrete)

    But don't set it less than 16 cause example...
  12. Replies
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    Just said, I hate very much at 999...999% a16's...

    Just said, I hate very much at 999...999% a16's stripper zombie! I prefer the old! I miss too a old nurse & woman in dress blue/red... That's was so stupid to remove them!
  13. I mod myself like with this:

    I mod myself like with this:

    <module name="fastMountainsBase" type="FastRidgedMultifractal">
    <property name="frequency" value="0.00001"/>
    </module>

    <module name="fastMountainsT"...
  14. Replies
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    40,747

    Weather settings xml is broken a little, I mean...

    Weather settings xml is broken a little, I mean if we set to don't have fog rain snow, we will have it still even if it's less than default setup...
  15. Replies
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    774

    Try search it in resources.assets I think I see...

    Try search it in resources.assets I think I see one time something about this but not sure...
  16. The best way to remove all dog, it's to do that:...

    The best way to remove all dog, it's to do that:

    spawning.xml

    > Replace all "ZombieDogGroup" by "ZombiesAll"



    entitygroups.xml
  17. Replies
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    1,227

    Since it's implanted, we ask for the reverse but...

    Since it's implanted, we ask for the reverse but they never do it pfff...

    "TFP need armor/weapon with many intel to build their game..."
  18. value=63 no mean 63mn Read the section at line...

    value=63 no mean 63mn

    Read the section at line 328 in C:\...\Steam\steamapps\common\7 Days To Die\Data\Config\XML.txt
    "At the setting of 63 I timed that to be 43 - 106 minutes."

    Example with...
  19. [OVERHAUL] Thanks for this tips but there's a litle problem...

    Thanks for this tips but there's a litle problem with a16.3 (I didn't try with other version cause all mod & my personel mod used are only for this version, I'm boring to fix for each version) when I...
  20. Replies
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    885,771

    Hello, I'm boring about a12 to a16 (with all mod)...

    Hello, I'm boring about a12 to a16 (with all mod) & so is it possible to have a Compo-Pack for a11.3, please?

    It's my favorite version cause we can crouch pass away from 1 block size & so to have...
  21. But if not you can set more/less health to...

    But if not you can set more/less health to zombies.
  22. This is just for the % spawn of biome & not for...

    This is just for the % spawn of biome & not for sub biome... There is a way to fix biome size but not sub biome who I think is fix by dll/assets files & not xml files...

    Change this value...
  23. I'm not a pro too but It's not really...

    I'm not a pro too but It's not really gamestages.xml, this files is seem like more for horde (daily, animal, feral) in world/prefab.

    The true files is entitygroups.xml

    Example & with Notepad++...
  24. Replies
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    41,733

    [OVERHAUL] Hello, is it possible to replace a16's stripgirl...

    Hello, is it possible to replace a16's stripgirl by a15's stripgirl who is more sexy, please? Cause I really don't like a16 the new zombies strip, she suck very much, she look like a prostitue & not...
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    1,637

    My little cousins and nephews asked me the...

    My little cousins and nephews asked me the samething & so to don't have any zombie in any prefab taking as base (or not), you have 3 options:

    1- ...\Steam\steamapps\common\7 Days To Die...
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