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Thread: Vanilla+ modlet collection

  1. #16
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    I think you should add the menu option to "drop nothing" on death and also menu option to set the amount of zombies spawned.

  2. #17
    Leader Royal Deluxe's Avatar
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    Drop nothing on death is a modlet red eagle offers
    https://7daystodie.com/forums/showth...Blocks-Quests)
    I currently try to adapt his modlets to my mod, so maybe it will be included


    the amount of zombies spawned..
    I have not even a idea how i could implement that.

  3. #18
    Leader Royal Deluxe's Avatar
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    Its really slower than i thought to make the mod with Xpath.
    I am nearly done but i guess i need 2-3 Hours to reach a "stable" build.

    So no release today (the next 12 Hours)

  4. #19
    Leader Royal Deluxe's Avatar
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    V 1.0 released
    (post 2 this thread)

    I start testplay now
    Last edited by Royal Deluxe; 01-23-2019 at 07:17 PM.

  5. #20
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    Quote Originally Posted by Royal Deluxe View Post
    Drop nothing on death is a modlet red eagle offers
    https://7daystodie.com/forums/showth...Blocks-Quests)
    I currently try to adapt his modlets to my mod, so maybe it will be included


    the amount of zombies spawned..
    I have not even a idea how i could implement that.
    Thanks, and I'm also downloading the titanium blocks as soon as I find the link. As for amount of zombies, it was literally in all other alphas before A17, and it still is in A17 in serverconfig, not in the game menu anymore.
    Last edited by MaxTunnerX; 01-06-2019 at 04:51 PM.

  6. #21
    Leader Royal Deluxe's Avatar
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    All modlets are in post 2 as a collection you can take single changes from or remove what you dislike
    Last edited by Royal Deluxe; 01-06-2019 at 04:38 PM.

  7. #22
    Inventor Bubo's Avatar
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    There are so many things here that I like. Thanks Royal!

  8. #23
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    Oh my god, thanks a lot! If you could see the zombie's face when he was attacking the titanium door like crazy, just the pipes and air left, and then he dealt the final blow and bang, door max health again. Best trolling ever

    Now that I've tested it, I'll finally do a proper A17 game and have some damn peace. Thanks again.

    PS What would it take to make all blocks (except for mining blocks) in game indestructible unless you use a custom removal tool? I'm just curious, not giving you more work, it's just that with such a mod long term servers' prefabs wouldn't be in ruins (if they exist at all after all this time).
    Last edited by MaxTunnerX; 01-06-2019 at 05:58 PM.

  9. #24
    Leader Royal Deluxe's Avatar
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    Quote Originally Posted by MaxTunnerX View Post
    PS What would it take to make all blocks (except for mining blocks) in game indestructible unless you use a custom removal tool? I'm just curious, not giving you more work, it's just that with such a mod long term servers' prefabs wouldn't be in ruins (if they exist at all after all this time).
    I guess there are better ways, like sector wipes.
    Well it would take a longer time and efford to make 99% of the blocks downgrading into themself and offer a new upgrading .
    It would remove the ability to upgrade (or force to upgrade until Steel and then as next to a haybale or so)
    I wouldnt try that, i have no sideeffects i could name now, but such a hard intrusion i am sure will have hard sideeffects

  10. #25
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    I see. Anyway, I haven't found titanium hatch anywhere. Am I just blind or it's not made yet? And will it ever be made?

  11. #26
    Leader Royal Deluxe's Avatar
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    I can make the hatch, but in A16 there was a Exploit to remove hatches, not sure if a Hatch would be really safe.
    (Considering that this mod was originally thought as Admintool against rulebreaking Griefers)

    But i can consider to make a expanded version that aims more towards making undestroyable bases. In the Vanilla+ version i try to use so less IDīs as possible (not sure if this still make sense in A17)

    What kind of blocks you/we miss ?
    * Hatches
    * Bars
    * ?

    (besides that i i guess i reduce the blockweight and add a "no falldamage" value the next version)
    Last edited by Royal Deluxe; 01-07-2019 at 02:01 PM.

  12. #27
    Leader Royal Deluxe's Avatar
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    Small warning, version 1.1 will not be compatible with games you played with 1.0
    Vanilla+ items will disappear because i add a "+" in each name of modown items/blocks
    But i try to release before A17.1 is released. After that further versions should be compatible

  13. #28
    Leader Royal Deluxe's Avatar
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    Last wishes for 1.1 ?
    Want to release before 17.1 is released (no idea when this happened)

  14. #29
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    V 1.1 released
    (download in post 2)

    Please read the warning
    Last edited by Royal Deluxe; 01-23-2019 at 07:18 PM.

  15. #30
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    Sorry to be off-topic here, but would it be possible to give zombies the AI of a boar? Aka calm until attacked?

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