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Thread: Sorcery

  1. #1
    Tracker Devrix's Avatar
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    Post Lightning v0.76 is now LIVE!








    Features

    • Play 7D2D as a balanced post apocalyptic zombie vanquishing Sorcerer. Through training and discovery, you'll learn how to deport the undead straight back to hell casting elemental spells of Fire, Ice and Lightning.
    • Unique animations, art, effects and sounds for spells and items
    • Pure Spellcaster playstyle
    • Spellcrafting: 5 unique abilities for each unique spell
    • Armor Crafting: Craft Fire, Ice, Lightning Armor via Conjure
    • Rune Crafting: Craft Fire, Ice, Lightning Rune Mods via Conjure
    • Spell Weapon Abilities: primary, secondary, passive, charge
    • Sorcery Crafting Conjures: feed rituals with Essence
    • New Attribute: Sorcery
    • New Dual Skill Tree and Perks
    • Fire, Ice, Lightning Mastery: learn how to craft and augment spells
    • Spellcast Mastery: primary, secondary, passive and charge abilities
    • Rune Mastery: harness the power of Runes to augment your spells
    • Essence Mastery: demystify and awaken the elemental essence of the world to extract and craft spells and weapons with essence.
    • Fire, Ice, Lightning Spells: upgrade each spell with five alterations


    Latest Version: 0.76 - Lightning PLUS!

    Sorcery, The Awakening (v0.76) is now LIVE and FULLY PLAYABLE!
    In its "alpha" state, Sorcery is stable and fully playable with Fire, Ice and Lightning.
    All essential features and balancing, such as:
    The Sorcery Attribute, Skill Tree, Spellcrafting, Spellcasting, Essence Harvesting and Sorcery Intro Quest: The Awakening are fully implemented and playable.



    Download Sorcery

    MANUAL: Modlet, Pure XML
    You install Sorcery just as you would any other pure XML Modlet. However, I cannot stress enough how horrible your experience will be (no text in-game) if you do not follow these steps of adding the (Localization Text):

    Spoiler: 

    1. Download: Sorcery-master.zip (latest version)
    2. Unzip: Sorcery-master.zip
    3. Drag-n-Drop: The Sorcery folder only, found within the unzipped Sorcery-master folder, directly into your Mods folder (\7 Days To Die\Mods). Create the Mods folder here if it doesn't already exist.
    4. Verify Mod Path: (\7 Days To Die\Mods\Sorcery)
    5. Open Localization: (\7 Days To Die\Mods\Sorcery\Localization.txt)
    6. Copy All Text: CTRL+A then CTRL+C (or right-click: Select All then Copy)
    7. Open Game Localization: (\7 Days To Die\Data\Config\Localization.txt)
    8. DELETE OLD SORCERY LOCALIZATION TEXT (if updating from older version): Found at the very bottom of the Localization file, you'll delete the OLD Sorcery Localization Text that you previously pasted in the last update. You can easily detect the start of the text as it is separated by many blank lines and starts with the following text: "SORCERY_START,,LOCALIZATION,,START,,,,,".
    9. Paste Localization: Scroll to the very bottom/end of the main game Localization.txt you just opened. Ensure there is no more text, just blank space. Now create one new blank line by pressing Enter. Then Paste the Sorcery Localization you Copied earlier: CTRL+V (or right-click blank space at the very bottom/end, then: Paste)
    10. Verify & Save: If everything looks good, Save the Localization.txt file: CTRL+S
    11. AWAKEN ESSENCE: You're ready to play as a post-apocalyptic harbinger of the elements... may your training commence!


    LAUNCHER: Mod, SDX
    Sorcery is fully integrated into the 7D2D Mod Launcher, as an SDX Mod, with automatic Localization handling... praise The Gods (and @sphereii)! If you already have the latest version of the Mod Launcher, simply run it and install Sorcery there. Otherwise, follow these steps to get started:
    Spoiler: 


    1. Steam Sync: Open Steam, right-click 7 Days to Die, select Properties, select Local Files, select Verify Integrity of Game Files. This will ensure you're using a clean version of the game, which is required for use with the Mod Launcher.
    2. Download Launcher: 7D2D Mod Launcher
    3. Install Launcher: Run the launcher installer SetupInstaller.msi
    4. Run Launcher: Locate and select Sorcery within the mods list.
    5. Install Sorcery: With Sorcery selected, click Install Game Copy.
    6. Delete Mods Folder: You may be prompted to delete a detected Mods Folder; I recommend selecting "Yes". You can install additional Mods with Sorcery later, if desired.
    7. Pre-Sync Mod: Finally, select Pre-Sync Mod, then "Yes" you would like to download it.
    8. AWAKEN ESSENCE: Play Mod and you're ready to play as a post-apocalyptic harbinger of the elements... may your training commence!


    ** Game Updates: You must Uninstall and Reinstall Sorcery through the launcher when new game updates are released. Don't worry, your saves are safe and will be retained. If you experience any errors, repeat step #1.

    ** Visit @sphereii's 7D2D Mod Launcher Thread for more info regarding it

    CONVERT SAVE GAME TO MOD LAUNCHER
    If you'd like to convert completely to the Mod Launcher SDX version of Sorcery, to enjoy the automatic updates and Localization handling, locate the steps below.


    Credit
    TFP for creating and improving this ridiculously awesome game, while also providing the ability to making this type of modding available.

    Last edited by Devrix; 5 Days Ago at 08:31 PM. Reason: Lightning v0.76 is now LIVE!

  2. #2
    Tracker Devrix's Avatar
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    Sorcery Beginner Tips and Guides


    Beginner Tips


    • Essence is key to becoming a powerful Sorcerer.
    • Spells are crafted at a [Conjure].
    • Follow The Awakening Intro Quest.
    • Intro Quest reimburses initial perk costs.
    • Two points into Essence Mastery is a huge help.
    • Spells are cast through a Spellcast weapon.
    • Fire and Ice "stacks" are very important.
    • Spells synergize and interact... strategically.
    • Don't ignore your Spellcast... it contains, secrets.
    • Sorcery isn't intended to be easy.
    • Spellcasting requires strategy.
    • Don't rely too much on a single spell.
    • Direct body hits allow retrieval of spells... for a time.
    • Craft Spells, Armor and Runes using a Conjure.
    • Take advantage of AOE spells... aim at the ground.
    • Play as you normally would... ease into Sorcery.
    • There are 5 Tiers of Essence, Fire, Ice and Spells.
    • Sorcerer Armor is a Sorcerer's best friend.
    • Sorcerer Armor Mods are very rare... and powerful.
    • Spirit is your Spellcasting Stamina.
    • Spirit and Spirit Regen require a Spellcast Weapon.
    • Study the Essence Guide below.
    • If missing names, descriptions, text... Localization.


    Essence Guide
    One of the most challenging, and funnest, aspects of playing as a Sorcerer is awakening, demystifying and harvesting Essence. Essence is believed by The Elders to be Life and Creation itself. Essence fuels the creation of your Sorcery:

    Essence Tree Boulder Ore Transmutation
    Fire Burnt, Oak All Coal, Oil Shale Fire Ritual
    Ice Winter Pine All Potassium Nitrate Ice Ritual
    Lightning Forest Pine All Lead Lightning Ritual

    ** Essence Mastery and [Element] Mastery are the only perks that directly affect harvesting of Essence





    Loot Guide
    The quest for badass loot continues with Sorcery... no Spellcaster left behind! The Sorcery mod believes in exciting, intriguing and fun loot. Here's a teaser of what's in the works:
    Loot Spirit Essence Amplify Regen Mastery Ability Evolve
    Uncommon X X




    Rare X X X



    Epic X X X X

    Legendary X X X X X X
    Transcendent X X X X X X X



    CONVERT SAVE GAME TO MOD LAUNCHER

    If you'd like to convert completely to the Mod Launcher SDX version of Sorcery to enjoy the automatic updates and Localization handling, follow these quick instructions:
    Spoiler: 


    1. Install Sorcery: Follow the Mod Launcher Install steps for Sorcery.
    2. Locate Saves: (C:\Users\NAME\AppData\Roaming\7DaysToDie\Saves)
    3. Copy Saves: Select and copy Navezgane and any other Save Folders.
    4. Paste Saves: Into launcher saves folder (C:\7D2D\Saves\Sorcery\Sorcery)
    5. Play: That's it, you're converted to the Launcher version of Sorcery!


    ** Game Updates: You must Uninstall and Reinstall Sorcery through the launcher when new game updates are released. Don't worry, your saves are safe and will be retained. If you experience any errors, repeat step #1.


    Mod Launcher Error (Resolution)
    Most Mod Launcher errors come from not having a specific version of Microsoft .NET Framework installed, as determined by @sphereii (the developer). It's been discovered by various users that installing .NET Framework 3.5 SP1 resolves their issues.
    You can find the official versions of .NET at Microsoft: Microsoft .NET Frameworks
    Last edited by Devrix; 4 Weeks Ago at 07:26 AM. Reason: Sorcery Beginner Tips and Guides

  3. #3
    Tracker Devrix's Avatar
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    Compatibility, Feedback, Ideas and LOOT!

    Feedback, Ideas, Bug Reporting
    Constructive feedback is welcome and encouraged. Specifically, it's very helpful to hear from those wanting and willing to play a cheat-free normal playthrough. If you cheat everything in, you aren't getting the experience or progression intended... nor will you properly understand the perks, skills and functions unless you learn and grow into them while playing.

    Although there's A LOT more planned for Sorcery, further ideas and suggestions are always welcome in the
    Sorcery Discord!





    Compatible Mods
    As compatible mods are reported here, the compatible mod/modlet will be added to the list:





    Sorcery Loot and Runes
    Rare, Epic, Legendary and Transcendent clothing, armor, accessories and rune mods are now implemented in the form of Sorcery Loot. See the Loot Guide above.





    Intro Quest Bug
    When starting a new Sorcery game, it's important to read/accept the Sorcery Intro Quest before gathering Fire Essence. It's best to simply accept and start the quest immediately upon starting a new game. There is a bug with Quests that if two consecutive "Phases" of the same quest require the gathering of the identical item (Fire Essence), an NRE error triggers. It appears I cannot fix this without forcing a new save, which I'd like to avoid at this time. This will be resolved and noted in a future update, preferably when the game bug is fixed.
    Last edited by Devrix; 5 Days Ago at 08:40 PM. Reason: Compatibility, Feedback, Ideas and LOOT!

  4. #4
    Tracker Devrix's Avatar
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    Lightning v0.76 is now LIVE!



    Lightning PLUS v0.76 is now LIVE!









    v0.76 LIGHTNING PLUS
    NEW: Meteor Shower Upgrade
    NEW: Supporter Rune, Altin's Touch
    NEW: Sorcery Treasury Perk Tree
    NEW: Treasury Rewards
    BUFF: Charge Speed Doubled
    BUFF: All T1 Spells
    BUFF: All T2 Spells
    BALANCE: All Spells
    BALANCE: Meteor hits like a meteor
    BALANCE: Lightning acts like lightning


    v0.75 - LIGHTNING (previous)
    NEW: Lightning Mastery
    NEW: Lightning, T1 Spell
    NEW: Nova, T2 Lightning Spell
    NEW: Storm, T3 Lightning Spell
    NEW: Meteor, T3 Fire Spell
    NEW: Teleport Secondary
    NEW: Energy Shield Secondary
    NEW: Lightning Runes
    NEW: Lightning Loot
    NEW: Lightning Strike Rune
    NEW: Spell Impact Stagger
    NEW: Spell Charge Block Dmg + Speed
    NEW: Cast Time per Spell
    NEW: Degradation per Spell
    NEW: Cooldown indication



    WARNING: This should work with your existing game (17.2/17.3), but always backup first! Though it's been found to work in testing, it's always a good idea.




    Enjoying Sorcery?



    You can help development!

    ...become a Noble, Lord or Royalty ...the choice and reward is yours!

    Patrons of Sorcery are given Early Access, top priority, respect and various other perks for making the ongoing development and evolution of Sorcery possible!

    A very special THANK YOU to the Supporters of Sorcery that make ongoing development possible:
    Lord Altin, kormai, Sir Otto Knabe, Lady Darkness, Sir Pythonpakman, Sir Tekkor, Sir Icymage and Tahca | Joerg
    Last edited by Devrix; 5 Hours Ago at 08:15 PM. Reason: Lightning v0.76 is now LIVE!

  5. #5
    Leader Royal Deluxe's Avatar
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    XD

    Had the same idea some time ago, i like it
    Last edited by Crater Creator; 02-05-2019 at 09:30 AM.

  6. #6
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    Very very excited! Beautiful avatar btw.

  7. #7
    Inventor Alphado-Jaki's Avatar
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    Looks cool. Waiting for video/pics. =D

  8. #8
    Colony Founder DUST2DEATH's Avatar
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    Quote Originally Posted by Alphado-Jaki View Post
    Looks cool. Waiting for video/pics. =D
    This.


  9. #9
    Survivor
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    OOOOHHHH YEAH. I'm am gonna make this mod my homepage for a while.
    I think I might get to work on some Shouts so I can be a true DoZEDkiin!

  10. #10
    Hunter dutchplayers's Avatar
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    Interesting, waiting for more pics

  11. #11
    Tracker Devrix's Avatar
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    7d2d-sorcery-thumbnail.jpg
    Added a rough teaser vid of the Fireball upgraded and base Firenado spell in action
    . Pardon the unfinished fx and polish. I'll get a video of the upgraded Firenado in action.. I think you'll approve!

  12. #12
    Tracker Necrodemus's Avatar
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    This is incredible to see in 7 days. When I first started playing many years ago, what really drew me into the game, was the subtle supernatural feel I got from It. It felt unique; with it's creepy ambient music, slow shambling zombies, their night filled rage, and the terrifying emergence of bloodmoon asaults.

    I was inspired to begin writing a back story for it. However, while it has improved dramatically from those first fledgling versions, I feel it has lost it's way, in becoming all things that encompass it in the periphery, instead of staying true to itself; building, upon what made it such a best seller.

    This mod has giving me hope of a ressurection of that initial ambience. And while I won't be playing with it just yet, I will definatly set up a second install to experience it the way you present it. It looks awesome thus far.

    What is the performance impact of those particles? It will be interesting to see how you impliment these spells, and perhaps you may inspire others.

    Best of luck to you and thank you for presenting it to the community. You modders rock!

  13. #13
    Tracker CrypticGirl's Avatar
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    This looks like it'd be an awesome addition to the Medieval Mod. I definitely have to try this out sometime...

  14. #14
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    Wonderful mod. I'm looking forward to it.

    If I may give some critique: the current location of the hand is in the way a bit. I wouldn't want to walk around with my spell out all the time if my fist was taking up the screen. Especially when holding the fire tornado on top of it.

  15. #15
    Tracker Devrix's Avatar
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    Preliminary Ice Sorcery teaser demo

    Also, thank you all for the feedback and shared excitement!

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