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Thread: Farm Life v2

  1. #16
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    good!~!!

  2. #17
    Inventor stasis78's Avatar
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  3. #18
    Inventor stasis78's Avatar
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    I just finished up a neat feature that should encourage people to experiment with different recipes.

    Originally I added handcrafted buffs to certain food and drink items. While I will continue to do this for recipes that are near and dear to my heart, I wanted to also add some flavor (punny) to other food items with buffs. I setup a system so I could add dynamic buffs to any food/drink items very easily. These procedurally generated buffs are quite interesting and should give folks a reason to explore food more. Here are some examples:

    Code:
    Country Boy
    Adds 2 to Intellect. Adds 20% resistance to Injury Bleeding.
    
    Peppery Goodness
    Adds 17% resistance to Leg Broken. Adds 2 to Stamina Max Modifier OT.
    
    She's my cherry pie
    Adds 9% resistance to Burning Environment.
    
    Whats taters precious?
    Adds 1 to Hidden Strike.
    I have to wrap up quests now and then polish some unity assets, I should be pushing out an official release by early next week if not the weekend. Till next time.

    Enjoy
    Last edited by stasis78; 03-05-2019 at 02:00 AM.

  4. #19
    Inventor stasis78's Avatar
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    Hey all! Iím excited to announce that I got recipe quests working!

    Ok itís not perfect yet but. For most recipes that have complex crafting steps (Step 1, Step 2, etc ) you can now make a recipe quest item. It will instruct you on all the items you need to cook up yummy stuff! This will reduce trips to your boxes ALOT. I am really excited to be able to release this feature to help make the complex crafting easier

    Things are wrapping up well and I should have a stable release this weekend with all the new models and quests and lots of stuff

  5. #20
    Inventor stasis78's Avatar
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    Hey all quick update. I just finished up generating a loc file. From now on everything will have descriptions if you install the loc file changes that will be included in the modlet. Iíll post instructions for everyone to enjoy

  6. #21
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    Hey, your mod rules! I love it so far.
    I don't know if you are aware, but in the actual v2 version the cheese presser doesn't work, the workbenck only accepts 3 items.

    I understand this is a work in progress, just trying to help.

  7. #22
    Inventor stasis78's Avatar
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    Quote Originally Posted by GarisHallorand View Post
    Hey, your mod rules! I love it so far.
    I don't know if you are aware, but in the actual v2 version the cheese presser doesn't work, the workbenck only accepts 3 items.

    I understand this is a work in progress, just trying to help.
    Thank you for testing!

    Iíll definitely get this fixed

  8. #23
    Inventor stasis78's Avatar
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    I am what is generally known as feature complete as of this afternoon. So Iím going to be fixing some bugs and making sure the models donít have any warnings. I am really hoping to have a release out on Saturday morning.

    As of now there will be 60 total growable plants and trees and over 500 recipes

  9. #24
    Inventor stasis78's Avatar
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    Quote Originally Posted by GarisHallorand View Post
    Hey, your mod rules! I love it so far.
    I don't know if you are aware, but in the actual v2 version the cheese presser doesn't work, the workbenck only accepts 3 items.

    I understand this is a work in progress, just trying to help.
    Thanks for reporting this I fixed the problem. I appreciate your help!!!

  10. #25
    Inventor stasis78's Avatar
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    Wrapping up a few things here getting close to release. I should have my website up by tomorrow and then I'll be releasing v2.

    I've been adding some models to the game, here is the latest for "White Oak"

    https://drive.google.com/file/d/1_YD...ew?usp=sharing

  11. #26
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  12. #27
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    Quote Originally Posted by stasis78 View Post
    good job, waiting for tomorrow, greetings

  13. #28
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    Thanks, i'm happy to help. The hype for this weekend "7 Days to Die Game Night" is real.

  14. #29
    Inventor stasis78's Avatar
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    I just got done adding in the last model. Doing some testing and should have something ready to go really soon

  15. #30
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    Quote Originally Posted by stasis78 View Post
    I just got done adding in the last model. Doing some testing and should have something ready to go really soon
    Happy dance

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