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Thread: Alpha 18 Dev Diary!!

  1. #1
    Fun Pimps Staff madmole's Avatar
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    Alpha 18 Dev Diary!!

    Hey everyone we're still fixing bugs and working on Alpha 17. But some of us (artists and world builders) are moving on to Alpha 18. That said, here are a few features I can confirm. We will update this post with more content as it comes. Alpha 17 took way too long. BUT, it was a huge framework build and now we are done changing major systems and done adding framework. From here forward its optimizations, bug fixes, polish, and new content, in that order of priority.

    Also, Alpha 18 waits for noone or no feature. If a feature isn't ready it gets disabled. I can't give a release date but I can assure you its in the first half of 2019.

    Confirmed features:
    Book overhaul:
    The truth is we ran out of time with A17 and lost all our books to the new perk system. One of the goals of the new perk system was to not have major content or character classes/ roleplays being blocked by random number generation or "can't find this book to craft a bike, etc". So we achieved that but books were always fun to find. So I've created over 100 (possibly 130 ish) new books that permanently unlock a perk. They are not super powerful but designed to augment your perk investment and make you feel a little more specialized. Each book set once you read all of them unlocks a special collector perk that IS quite POWERFUL. Here are a few examples:

    Enforcer Books
    Enforcer: Damage Do 5% more damage with magnums
    Enforcer: Apparel Take 5% less damage when wearing a suit
    Enforcer: Unlucky Punks Do you feel lucky? The last shot does double damage
    Enforcer: Intimidation Bartering with a magnum drawn gives you a 5% better deal.
    Enforcer: Ammunition Vendors have more magnum ammo for sale
    Enforcer: Corrupt Cops Do 5% more damage to cops
    Enforcer: Bulk ammunition Bulk craft 44 Magnum ammunition
    Enforcer Collector perk Shots from magnums have a high chance to dismember

    The Great Heist Books

    The Great Heist: Safes Do 10% more damage to safes.
    The Great Heist: Gems & Jewels Find more jewelry and precious gems in safes.
    The Great Heist: C4 Can craft C4 which does massive damage to doors and safes with minimal structural damage or heat map. C4 is made from scrap iron, scrap polymers, gunpowder and acid.
    The Great Heist: Claimed! Do 20% more damage to land claimed property.
    The Great Heist: Adrenaline Fall Can fall up to 30 meters without taking damage when carrying 5000 or more dukes.
    The Great Heist: Sprint Sneaking Use no stamina from sprint sneaking.
    The Great Heist Collection Perk Adds a chance to sneak past auto turrets
    https://twitter.com/joelhuenink/stat...34404379508736
    A couple new books and we're trying out some lower case fonts.

    Automatic Weapons

    Automatic Weapons: Damage Automatic weapons do 5% more damage
    Automatic Weapons: Uncontrolled Burst Fully automatic mode does 1% more damage per hit until you miss.
    Automatic Weapons: Maintenance 50% less degradation
    Automatic Weapons: Rifleman Increases range of controlled bursts by 20 meters
    Automatic Weapons: Recoil Reduces recoil significantly
    Automatic Weapons: Incendiary ammo Can craft short range explosive rounds, great for raiding buildings and doing mass damage up close.
    Automatic Weapons Collection Perk Successive shots to the same target have a high chance of dismemberment

    There are books based on every major play style and focused on every weapon. We will probably remove the existing perk books, but keep the ingredient based schematic system for crafting advanced items.


    Wasteland Treasures Books


    Wasteland Treasures: Honey Adds a small chance to harvest honey from trees.
    Wasteland Treasures: Coffins Harvest coffins for bones, jewelry and precious gems.
    Wasteland Treasures: Acid Adds a small chance to harvest acid from cars and medical equipment
    Wasteland Treasures: Water Can craft purified bottled water from coal and murky water (or just clean normal water if purified is OP)
    Wasteland Treasures: Doors Can harvest door knobs from doors
    Wasteland Treasures: Cloth Can weave plant fibers into cloth.
    Wasteland Treasures: Sinks Can harvest more lead and brass from sinks and plumbing


    New Weapons and items:

    M60 Heavy Machine Gun
    M60 Heavy Machine Gun and Ghillie Suit
    Double Barrel Shotgun
    C4
    C4 Concept art
    Taser Baton:
    https://twitter.com/joelhuenink/stat...74524536520704
    Junk Turret:
    https://pbs.twimg.com/media/D7NIttxU...jpg&name=large

    New High res icons:
    https://twitter.com/joelhuenink/stat...70961365291008

    New Gear:



    New Environment Art:
    Covered wagon and wheel:
    https://twitter.com/joelhuenink/stat...22114299785216
    Industrial Coffee Maker:
    https://twitter.com/joelhuenink/stat...56243281940481
    Desert Textures, splat maps and terrain:
    https://twitter.com/joelhuenink/stat...02532890411009

    Army trucks, lootable and harvestable:
    https://pbs.twimg.com/media/D6JH7kkU...jpg&name=small
    New Dynamic Music System (DMS)

    Its been in the works for a long time and the first version is finally here. We now have a dynamic music system that plays a variety of tracks and can combine them so you never hear the same song twice. Right now they only play during exploration or a non combat moments. Future updates will detect your threat level and introduce combat music. Users can disable the system entirely or define what percentage of the day music can play for and adjust the music volume.

    New Demolisher zombie. Rigged with explosives he will plow through spike traps and explode when he reaches your walls. Shoot him in the flashing sweet spot to detonate him before he gets too close.
    Last edited by madmole; 1 Day Ago at 10:39 PM.

  2. #2
    Inventor PoppaTot's Avatar
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    I see the Enforcer perks, that mean dismemberment will be working again in A18 or is that slated for A17 still? Just curious.

  3. #3
    Ranger Capp00's Avatar
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    M60! The Rambo Gun. Yeah!!

    Any chance of see lockpicks?

  4. #4
    Hunter Bird Nerd's Avatar
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    Hell yeah! Excited to see the new features come through quicker!

  5. #5
    Colony Founder beerfly's Avatar
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    Here we go!
    Last edited by beerfly; 03-04-2019 at 07:23 PM. Reason: An oppsie was made. No injuries.

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    Leader Royal Deluxe's Avatar
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    Post 6 of 50 000


    Any release date ?
    XD

  7. #7
    Refugee
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    I would love to see the CCTV that was mentioned on your YouTube video

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    Colony Founder Spectral Force's Avatar
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    MM: Will the C4 be remote detonation or time based?

    - - - Updated - - -

    Quote Originally Posted by The Gaffer View Post
    I would love to see the CCTV that was mentioned on your YouTube video
    There's a modlet by Xyth for CCTV in the works now.

  9. #9
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by PoppaTot View Post
    I see the Enforcer perks, that mean dismemberment will be working again in A18 or is that slated for A17 still? Just curious.
    Hopefully we can get that fixed up for a17.

  10. #10
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Capp00 View Post
    M60! The Rambo Gun. Yeah!!

    Any chance of see lockpicks?
    Talked about them, but in a game where you can break any block fairly easily, it just doesn't make much sense.

  11. #11
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    Any chance of adding ambient noises and normal birds to the game? Also maybe cattle

  12. #12
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Spectral Force View Post
    MM: Will the C4 be remote detonation or time based?

    - - - Updated - - -



    There's a modlet by Xyth for CCTV in the works now.
    Probably time based, we need to get it in and play around with it first then decide.

  13. #13
    Community Moderator xyth's Avatar
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    Quote Originally Posted by Spectral Force View Post
    MM: Will the C4 be remote detonation or time based?

    - - - Updated - - -



    There's a modlet by Xyth for CCTV in the works now.
    Its published.

  14. #14
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    Quote Originally Posted by Capp00 View Post
    M60! The Rambo Gun. Yeah!!

    Any chance of see lockpicks?
    Why you want lockpicks when you can just hack the door down?

  15. #15
    Reconstructionist
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    What I would like to see are new blocks for building such as a arch for an inner corner and additional clean looking textures so that a base also looks new and shiny.

    - - - Updated - - -

    Quote Originally Posted by The Gaffer View Post
    Why you want lockpicks when you can just hack the door down?
    For stealth gameplay.

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