View Poll Results: A18 Developer Diary

Voters
0. You may not vote on this poll
  • Release Estimate: Sometime in 2019

    0 0%
  • 0 0%
  • -------------------------------------------------------

    0 0%
  • Check the First Post for Updated News

    0 0%
  • The following are off-topic for this thread but may be discussed in General Discussions:

    0 0%
  • Release Dates, Game Mods, LBD, Level Caps, Blood Moon Evasion, Water and Boats

    0 0%
Page 928 of 1164 FirstFirst ... 4288288789189269279289299309389781028 ... LastLast
Results 13,906 to 13,920 of 17457

Thread: Alpha 18 Dev Diary!!

  1. #13906
    Colony Founder
    Join Date
    Mar 2017
    Posts
    2,389
    Rep Power
    1
    Quote Originally Posted by Socrastein View Post
    Man I have so much fun making absolutely useless constructs, specifically electrical/mechanical, in video games.

    The more it looks like it does something (or many things!) whilst doing nothing at all, the better.
    Interestingly machines that do a simple thing VERY roundabout have their own name, i.e. Rube Goldberg machine, but absolutely useless machines have none. Get some youtube fame with one of your machines and you might be remembered as the "inventor" of the Socrastein machines. Because Marvin Minsky missed the opportunity to put his name there (https://en.wikipedia.org/wiki/Useless_machine)

  2. #13907
    Captain Obvious
    Join Date
    Sep 2014
    Posts
    3,446
    Rep Power
    1
    Quote Originally Posted by unlike them View Post
    A18 was supposed to be a small update about books and balance then all of a sudden:
    - BOOM! - random stat on weapons
    - BOOM! - block selection tool
    - BOOM! - high res textures for terrain
    - BOOM! - electric bridges and doors

    If it wasn't for the content lock, I'm sure the old glorious caves would squeezed in.
    Small update? Have you met The Fun Pimps!?
    They don't know what small means.


    Yeah and a million other things added to. They have to draw the line somewhere. Otherwise they would never get an update out lol.

    Don't worry they may get that done in the next. Hopefully.

  3. #13908
    Tracker
    Join Date
    Jul 2019
    Location
    slaying zombies in 7dtd
    Posts
    189
    Rep Power
    0
    a18 is probs the biggest update of them all and looks pretty damn large which is very good (:

  4. #13909
    Survivor MajorMunchy's Avatar
    Join Date
    Jul 2019
    Posts
    96
    Rep Power
    0
    Quote Originally Posted by madmole View Post
    I'm sure I'll run into some gotchas with electricity yet I haven't used it other than in bug testing. Looking forward to using it in a real game.

    I built my concrete garage tonight, now I just need the 5x3 door for it!
    5x3? that made me drool O.O

  5. #13910
    Fun Pimps Staff madmole's Avatar
    Join Date
    Sep 2013
    Posts
    12,198
    Rep Power
    2
    Quote Originally Posted by Space4Ace View Post
    No problem Joel, just thought you might like to know for future videos.

    Any gameplay videos planned?

    As always, thanks for all that you do... Awesome game and great videos!
    Maybe, I need to get all the book videos done first.

  6. #13911
    Fun Pimps Staff madmole's Avatar
    Join Date
    Sep 2013
    Posts
    12,198
    Rep Power
    2
    Quote Originally Posted by RestInPieces View Post
    More like
    Or is it? I mentioned a new death penalty but nobody really asked about it.

  7. #13912
    Community Moderator OzHawkeye's Avatar
    Join Date
    Sep 2014
    Location
    Australia
    Posts
    4,621
    Rep Power
    1
    Quote Originally Posted by madmole View Post
    Or is it? I mentioned a new death penalty but nobody really asked about it.
    Consider it now asked. ;-)

  8. #13913
    Fun Pimps Staff madmole's Avatar
    Join Date
    Sep 2013
    Posts
    12,198
    Rep Power
    2
    Quote Originally Posted by Dark_Corvid View Post
    Great news about the infection system.

    By weather, are you refering to the heat and cold or also to the rain and snow? I miss the rain and snow.
    The weather temp is all over the place and I'd like to have a global cloud/rain/snow system.

  9. #13914
    Reconstructionist Trankitas's Avatar
    Join Date
    Dec 2016
    Location
    In a underwater cave with the Kraken
    Posts
    532
    Rep Power
    1
    Quote Originally Posted by madmole View Post
    Or is it? I mentioned a new death penalty but nobody really asked about it.
    I really thought it was a surprise and we had to wait until we play A18!

  10. #13915
    Ranger Ayrton's Avatar
    Join Date
    Jun 2016
    Location
    Asunción - Paraguay
    Posts
    264
    Rep Power
    0
    Madmole, what is the new death penalty system?

  11. #13916
    Fun Pimps Staff madmole's Avatar
    Join Date
    Sep 2013
    Posts
    12,198
    Rep Power
    2
    Quote Originally Posted by Aldranon View Post
    With the heat and cold you want to include Acclimatization, which takes about two weeks for a healthy person.

    So if a player wants to live in the snow biome, for example, after two weeks their body's will have made changes to make them resistant to cold.

    The problem would be if they temporarily went to a hot biome, they could suffer more than others.
    That would be over designed IMO. I just want it colder at night, rain global and snow if you are in the snow biome, and the buff to show how much more insulation you need to be comfortable. So if you were hot the heat buff would pop out and start climbing to say 10, and you would need 10 more hyperthemal insulation to combat it.

  12. #13917
    Navezgane's Perv SnowDog1942's Avatar
    Join Date
    Mar 2017
    Posts
    1,561
    Rep Power
    1
    Quote Originally Posted by madmole View Post
    Or is it? I mentioned a new death penalty but nobody really asked about it.
    Because the best way to play is.... dead is dead.

  13. #13918
    Fun Pimps Staff madmole's Avatar
    Join Date
    Sep 2013
    Posts
    12,198
    Rep Power
    2
    Quote Originally Posted by Spiral View Post
    how perfected we talking? enough to have huge worlds without using a billion ram?
    Ram hasn't been an issue since A16. 8k maps with realistic sloping mountains and lakes and roads that are mostly serviceable is about perfect to me.

  14. #13919
    Fun Pimps Staff madmole's Avatar
    Join Date
    Sep 2013
    Posts
    12,198
    Rep Power
    2
    Quote Originally Posted by KingSlayerGM View Post
    I was interested in how the biomes are laid out, and the water bodies, and the cities..

    Do you like Rust's RWG?
    Yes it looks nice, has POIS, rivers, biomes and roads, even caves. The POIs are the same but that is their choice. We have more realistic cities and rural housing instead of one giant industrial POIs in each biome.

  15. #13920
    Fun Pimps Staff madmole's Avatar
    Join Date
    Sep 2013
    Posts
    12,198
    Rep Power
    2
    Quote Originally Posted by unlike them View Post
    A18 was supposed to be a small update about books and balance then all of a sudden:
    - BOOM! - random stat on weapons
    - BOOM! - block selection tool
    - BOOM! - high res textures for terrain
    - BOOM! - electric bridges and doors

    If it wasn't for the content lock, I'm sure the old glorious caves would squeezed in.
    Thanks for the support, but I'm sure they wouldn't.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •