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Thread: Official Alpha 18 Dev Clean thread

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    Super Moderator Roland's Avatar
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    This thread is a closed repository of developer comments regarding A18. If the developer quoted the person they were responding to then you can easily jump to the context of the conversation by clicking the link in the quote box. As features for A18 are revealed they will be posted here-- as well as collected media having to do with A18.

    All hail Alpha 18!
    Last edited by Roland; 03-08-2019 at 12:57 AM.

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    Super Moderator Roland's Avatar
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    ALPHA 18 FEATURE LIST

    Perk Book Collections
    +Over 100 new books that can be read for permanent benefits organized into collections.
    +Individual books grant a small benefit but finding all the books in a collection will grant a large benefit.
    +Book benefits work together with benefits granted by perks, mods, and buffs.

    Weapons
    +M-60
    +Double Barrel Shotgun
    +C4
    +Taser Baton

    Random World Generation
    +Lakes and rivers with naturally eroded banks
    +Most varied and natural landscape seen yet

    New Zombie Type
    +Special Infected with new ability

    Stealth System
    +Safes can be lockpicked

    Quests
    +Opening tutorial quest streamlined

    Graphics
    +High Definition Icons
    Last edited by Roland; 04-02-2019 at 05:14 PM.

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    Fun Pimps Staff madmole's Avatar
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    Official Alpha 18 Dev Clean thread

    Hey everyone we're still fixing bugs and working on Alpha 17. But some of us (artists and world builders) are moving on to Alpha 18. That said, here are a few features I can confirm. We will update this post with more content as it comes. Alpha 17 took way too long. BUT, it was a huge framework build and now we are done changing major systems and done adding framework. From here forward its optimizations, bug fixes, polish, and new content, in that order of priority.

    Also, Alpha 18 waits for noone or no feature. If a feature isn't ready it gets disabled. I can't give a release date but I can assure you its in the first half of 2019.

    Confirmed features:
    Book overhaul:
    The truth is we ran out of time with A17 and lost all our books to the new perk system. One of the goals of the new perk system was to not have major content or character classes/ roleplays being blocked by random number generation or "can't find this book to craft a bike, etc". So we achieved that but books were always fun to find. So I've created over 100 (possibly 130 ish) new books that permanently unlock a perk. They are not super powerful but designed to augment your perk investment and make you feel a little more specialized. Each book set once you read all of them unlocks a special collector perk that IS quite POWERFUL. Here are a few examples:

    The Enforcer Books
    Vol 1: Damage Do 5% more damage with magnums
    Vol 2: Apparel Take 5% less damage when wearing a suit
    Vol 3: Unlucky Punks Do you feel lucky? The last shot does double damage
    Vol 4: Intimidation Bartering with a magnum drawn gives you a 5% better deal.
    Vol 5: Ammunition Vendors have more magnum ammo for sale
    Vol 6: Corrupt Cops Do 5% more damage to cops
    Vol 7: Bulk ammunition Bulk craft 44 Magnum ammunition
    Collector perk: Shots from magnums have a high chance to dismember

    The Great Heist Books

    Vol 1: Safes Do 10% more damage to safes.
    Vol 2: Gems & Jewels Find more jewelry and precious gems in safes.
    Vol 3: C4 Can craft C4 which does massive damage to doors and safes with minimal structural damage or heat map. C4 is made from scrap iron, scrap polymers, gunpowder and acid.
    Vol 4: Claimed! Do 20% more damage to land claimed property.
    Vol 5: Adrenaline Fall Can fall up to 30 meters without taking damage when carrying 5000 or more dukes.
    Vol 6: Sprint Sneaking Use no stamina from sprint sneaking.
    Collection Perk Adds a chance to sneak past auto turrets

    Automatic Weapons

    Vol 1: Damage Automatic weapons do 5% more damage
    Vol 2: Uncontrolled Burst Fully automatic mode does 1% more damage per hit until you miss.
    Vol 3: Maintenance 50% less degradation
    Vol 4: Rifleman Increases range of controlled bursts by 20 meters
    Vol 5: Recoil Reduces recoil significantly
    Vol 6: Incendiary ammo Can craft short range explosive rounds, great for raiding buildings and doing mass damage up close.
    Collection Perk: Successive shots to the same target have a high chance of dismemberment

    The Lucky Looter Books

    Vol 1:Brass Find more brass in loot
    Vol 2: Lead Find more lead in loot
    Vol 3: Ammunition Find more ammunition in loot
    Vol 4: ?
    Vol 5:?
    Vol 6:?
    Lucky Looter Collection Perk: ?

    Bulk crafting books

    Vol 1: 9mm Rounds- Craft 100 rounds for the cost of 80
    Vol 2: 7.1mm Rounds- Craft 100 rounds for the cost of 80
    Vol 3: Shotgun Shells- Craft 100 shells for the cost of 80
    Vol 4: Magnum Rounds- Craft 100 rounds for the cost of 80
    Vol 5:?
    Vol 6:?
    Collection Perk: ?

    Wasteland Treasures Books

    Vol 1: Doors Can harvest door knobs from doors
    Vol 2: Sinks Can harvest more lead and brass from sinks and plumbing
    Vol 3:?
    Vol 4:?
    Vol 5:?
    Vol 6:?
    Collection Perk: ?

    Needle & Thread Books

    Vol 1:?
    Vol 2:?
    Vol 3:?
    Vol 4:?
    Vol 5:?
    Vol 6:?
    Collection Perk:?

    The Night Stalker Books

    Vol 1:?
    Vol 2:?
    Vol 3:?
    Vol 4:?
    Vol 5:?
    Vol 6:?
    Collection Perk:?

    Batter Up Books

    Vol 1:?
    Vol 2:?
    Vol 3:?
    Vol 4:?
    Vol 5:?
    Vol 6:?
    Collection Perk:?

    Hunting Journal Books

    Vol 1:?
    Vol 2:?
    Vol 3:?
    Vol 4:?
    Vol 5:?
    Vol 6:?
    Collection Perk:?

    The Art of Mining Books

    Vol 1: Adds a small chance to mine rare gems from ore
    Vol 2: Can craft diamond tipped blade mods for tools that dramatically increase durability
    Vol 3: Can craft ore into pallets
    Vol 4: Do 10% more damage to all ores when buzzed from coffee
    Vol 5: Can craft Black Strap, as super strong coffee
    Vol 6: Take 50% les damage from collapsing mines
    Vol 7: Learn how to craft lanterns and mining hats
    Collection Perk: Have a 20% chance to one shot any ore

    Ranger's Guide to Archery Books

    Vol 1:?
    Vol 2:?
    Vol 3:?
    Vol 4:?
    Vol 5:?
    Vol 6:?
    Collection Perk:?

    Pistol Pete Books

    Vol 1:?
    Vol 2:?
    Vol 3:?
    Vol 4:?
    Vol 5:?
    Vol 6:?
    Collection Perk:?

    Shotgun Books

    Vol 1:?
    Vol 2:?
    Vol 3:?
    Vol 4:?
    Vol 5:?
    Vol 6:?
    Collection Perk:?

    There are books based on every major play style and focused on every weapon. We will probably remove the existing perk books, but keep the ingredient based schematic system for crafting advanced items.

    New Weapons:
    M60 Heavy Machine Gun
    Double Barrel Shotgun
    C4

    New Gear: TBA
    Last edited by Roland; 03-24-2019 at 03:19 AM.

  5. #5
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by PoppaTot View Post
    I see the Enforcer perks, that mean dismemberment will be working again in A18 or is that slated for A17 still? Just curious.
    Hopefully we can get that fixed up for a17.

  6. #6
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    Quote Originally Posted by Capp00 View Post
    M60! The Rambo Gun. Yeah!!

    Any chance of see lockpicks?
    Talked about them, but in a game where you can break any block fairly easily, it just doesn't make much sense.

  7. #7
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Spectral Force View Post
    MM: Will the C4 be remote detonation or time based?

    - - - Updated - - -



    There's a modlet by Xyth for CCTV in the works now.
    Probably time based, we need to get it in and play around with it first then decide.

  8. #8
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    Quote Originally Posted by paulquinn View Post
    Any chance of adding ambient noises and normal birds to the game? Also maybe cattle
    No but coyotes and mountain lions from the KS page models are done. Not sure they will make A18.

  9. #9
    Fun Pimps Staff madmole's Avatar
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    Quote Originally Posted by Thecolours View Post
    Are there any books for vehicles?
    No not yet, but I have some vehicle mods designed, how you get those mods needs discussed, possibly books.

  10. #10
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    Quote Originally Posted by DaVegaNL View Post
    Any chance to see something of the blueprint-mechanism you showed before A16 was released (if I remember correctly)?
    I don't remember, we have schematics for mods and possibly some new content.

  11. #11
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    Quote Originally Posted by Jackelmyer View Post
    I'd actually like to see more deco blocks to make the world and POI's richer overall. It's actually kind of a bummer building prefabs when you start to notice how much common day to day stuff just doesn't exist.
    We're adding tons of new models. I'll start posting stuff.

  12. #12
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    Quote Originally Posted by TheSurvivor View Post
    Yo Joel, think we'll see any heavy mining equipment like maybe an excavator or a backhoe or even just a drill attachment for the 4x4? I feel like the destructible environment isn't getting alot of praise recently.
    I was told stability code is optimized now, so if that is true, I would want to revisit rocket launchers and TNT mining.

  13. #13
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    Quote Originally Posted by SnowDog1942 View Post
    I love bandits. Hot naked male beefcake bandits.
    Lol day 1 mods probably. I want CBBE support for 7 days lol.

  14. #14
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    Quote Originally Posted by jdifran View Post
    MM, what about this: Sneak into the bank. Pick the lock on the vault door, sneak into the vault and pick the locks on all of the wall safes, then sneak out. (The trader could even give you a quest to do this, which fails if you wake up or kill any zombies.)

    Or a stealth-focused POI full of irradiated zombies with an amazing treasure room at the end. If you can sneak past them all and pick your way into the vault, it's yours. Wake them up, and you're toast.
    Or use the C4 we just talked about.

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    Quote Originally Posted by JayzenFreeze View Post
    Enforcer: Intimidation Bartering with a magnum drawn gives you a 5% better deal LOL
    Cant wait keep up the great work, cant wait for optimizations
    There is a LOT of really cool stuff I came up with, you guys will be loving it I predict!

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