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Thread: Specific biome around water (beach biome)

  1. #1
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    Specific biome around water (beach biome)

    Is there any way to create a biome only around water biomes in the rwgmixer.xml? Beside that, can we change the dirt ground around to another one, like sand? I'm trying to make a beach biome, I've already made some custom vegetations, like palm trees, rocks and some shrubs, but I'm stucked because I don't know how to use efficiently on not generated worlds.
    Last edited by franksouza183; 04-14-2019 at 01:34 AM. Reason: gramatic

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    Guppycurian Forum Whore Guppycur's Avatar
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    You can add the custom biome to biomes, assign a color, then paint it in biomes.png

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    That's what I'm currently doing. Is there any way to generate this biome exactly at the edge of another in random gen mode?
    Last edited by franksouza183; 04-14-2019 at 04:30 AM. Reason: bad english

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    Colony Founder n2n1's Avatar
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    In a A16, it was possible to increase the water level in the generation parameters (biome generation section, rwgmixer.xml), while the real level would remain at the same level - this increased the coastline.
    Last edited by n2n1; 04-14-2019 at 07:19 AM.

  5. #5
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    Im interested in this also, I think it was A15 and earlier that had like a "beach" around water. Sadly they removed it.
    Last edited by xxx73; 04-15-2019 at 01:36 PM.

  6. #6
    Colony Founder n2n1's Avatar
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    Quote Originally Posted by xxx73 View Post
    Im interested in this also, I think it was A15 and earlier that had like a "beach" around water. Sad they removed it.
    Maybe it's available now, or after the RWG change is available. I just haven't checked.
    I will come to work with this when the RWG change is available.
    Last edited by n2n1; 04-15-2019 at 01:05 PM.

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    Quote Originally Posted by n2n1 View Post
    Maybe it's available now, or after the RWG change is available. I just haven't checked.
    I will come to work with this when the RWG change is available.
    Im looking forward to that.

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